Player Matchup

Geb
Geb
BadBunny69420
Geb
Level 29
God Stats
3W - 2L
1,101 SR
Queue Stats
8W - 3L
1,609 Elo+
Party 1
Da Ji
Da Ji
Big_boy234567
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Gilgamesh
Gilgamesh
Chewythehuman
Gilgamesh
Level 128
God Stats
15W - 10L
1,638 SR
Queue Stats
316W - 275L
1,628 Elo+
Party 1
Discordia
Discordia
LadySnow97
Discordia
Level 121
God Stats
61W - 32L
1,811 SR
Queue Stats
95W - 60L
1,595 Elo+
Party 1
Izanami
Izanami
sludgequeen666
Izanami
Level 119
God Stats
0W - 3L
1,652 SR
Queue Stats
292W - 220L
1,578 Elo+
Party 1
Team Averages
Level 82
1,540 SR
1,623 Elo+

VS

Team Averages
Level 28
1,625 SR
1,636 Elo+
Poseidon
Poseidon
BellySmallsack
Poseidon
Level 85
God Stats
4W - 2L
1,621 SR
Queue Stats
227W - 201L
1,579 Elo+
Party 2
Geb
Geb
DrSavg
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,712 Elo+
Party 2
Skadi
Skadi
SkahDeezNuhts
Skadi
Level 16
God Stats
2W - 2L
1,570 SR
Queue Stats
11W - 8L
1,597 Elo+
Party 3
Tiamat
Tiamat
TiamatDommyMommy
Tiamat
Level 15
God Stats
41W - 10L
1,748 SR
Queue Stats
59W - 13L
1,674 Elo+
Party 3
Chaac
Chaac
wDragonw ez
Chaac
Level 18
God Stats
21W - 10L
1,685 SR
Queue Stats
21W - 10L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,604
634
2,668
11,584
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 0
8,647
721
2,249
12,306
3,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Chewythehuman
Gilgamesh
14
0 / 5 / 5
7,797
650
9,210
14,166
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
LadySnow97
Discordia
15
2 / 4 / 2
8,143
679
12,301
7,570
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 3
8,991
749
6,988
10,398
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
5 / 4 / 7
10,023
835
9,354
10,236
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
DrSavg
Geb
14
1 / 0 / 11
8,858
738
4,913
9,062
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 1 / 7
9,758
813
8,948
8,600
3,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 1 / 9
10,210
851
15,044
8,827
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 15
9,753
813
12,305
14,014
14,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
7
Kills
24
24
Deaths
7
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Poseidon
5
4
7
2.13
L
3
7
0
0.43
L
Gilgamesh
Chewythehuman
Gilgamesh
0
5
5
0.5
W
Geb
DrSavg
Geb
1
0
11
6.5
L
Discordia
LadySnow97
Discordia
2
4
2
0.75
W
4
1
7
7.5
W
9
1
9
13.5
L
2
3
3
1.17
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
50,564
56,024
Taken
50,739
27,165
Mitigated
36,065
3,592
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,668
234
0
399
11,584
8,047
0
5,045
6,146
6,480
0
W
Poseidon
9,354
2,818
0
2,036
10,236
3,833
805
2,525
7,587
52,207
0
L
2,249
416
0
0
12,306
3,984
0
7,611
4,248
0
7,599
L
Gilgamesh
Chewythehuman
Gilgamesh
9,210
2,663
0
1,628
14,166
8,674
0
7,546
6,283
0
25,605
W
Geb
DrSavg
Geb
4,913
830
0
1,942
9,062
8,319
64
2,826
6,196
11,637
0
L
Discordia
LadySnow97
Discordia
12,301
320
0
11
7,570
2,845
0
2,424
4,973
32,300
0
W
8,948
3,136
0
1,596
8,600
3,174
1,998
2,585
5,951
0
46,128
W
15,044
1,294
0
2,759
8,827
6,151
180
2,493
6,244
41,699
0
L
6,988
3,222
0
1,554
10,398
3,615
0
5,514
4,777
0
37,680
W
12,305
1,223
0
5,243
14,014
14,588
560
4,540
9,119
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
48,602
169
Minions Killed
282
0
Camps Cleared
0
1,164,916
Distance Traveled
1,294,364
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,604
634
4
0
0
232,115
1
W
Poseidon
10,023
835
90
8
0
243,254
3
L
Da Ji
8,647
721
17
1
0
220,595
0
L
Gilgamesh
7,797
650
34
3
0
225,499
0
W
Geb
8,858
738
8
1
0
273,928
4
L
Discordia
8,143
679
51
4
0
252,183
4
W
Skadi
9,758
813
75
6
0
225,906
3
W
Tiamat
10,210
851
59
5
0
271,279
2
L
Izanami
8,991
749
63
5
0
234,524
0
W
Chaac
9,753
813
50
4
0
279,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role