Player Matchup

Shiva
Shiva
Charco_Vex
Shiva
Level 142
God Stats
132W - 35L
1,947 SR
Queue Stats
1,278W - 624L
1,674 Elo+
Party 3
Chang'e
Chang'e
Dr_Tutito
Chang'e
Level 49
God Stats
54W - 37L
1,613 SR
Queue Stats
301W - 273L
1,440 Elo+
Party 2
Medusa
Medusa
Galánes
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
463W - 471L
1,454 Elo+
Solo
Persephone
Persephone
SailorMarx
Persephone
Level 22
God Stats
43W - 45L
1,530 SR
Queue Stats
57W - 62L
1,399 Elo+
Party 2
Ares
Ares
Ten_LBS_of_Beef
Ares
Level 21
God Stats
88W - 22L
1,819 SR
Queue Stats
260W - 81L
1,712 Elo+
Party 3
Team Averages
Level 76
1,682 SR
1,536 Elo+

VS

Team Averages
Level 71
1,450 SR
1,521 Elo+
He Bo
He Bo
ImJumsYT
He Bo
Level 33
God Stats
0W - 1L
1,251 SR
Queue Stats
157W - 88L
1,609 Elo+
Party 1
Apollo
Apollo
Sadaharu_0
Apollo
Level 84
God Stats
3W - 3L
1,165 SR
Queue Stats
156W - 107L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
SunWillKong
Cthulhu
Level 139
God Stats
1W - 1L
1,835 SR
Queue Stats
69W - 41L
1,655 Elo+
Party 1
Bastet
Bastet
bloodycotton69
Bastet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,579 Elo+
Solo
Hercules
Hercules
xX_Pollo01_Xx
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
16 / 2 / 22
16,043
1,337
30,192
22,984
30,038
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Dr_Tutito
Chang'e
19
7 / 1 / 22
12,617
1,051
19,509
11,455
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Galánes
Medusa
19
8 / 4 / 24
13,152
1,096
22,188
14,467
7,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SailorMarx
Persephone
19
7 / 1 / 24
13,804
1,150
12,788
7,831
3,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 1 / 30
12,649
1,054
10,016
23,676
31,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ImJumsYT
He Bo
17
3 / 11 / 2
11,867
989
27,237
21,598
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Sadaharu_0
Apollo
16
3 / 5 / 3
11,353
946
11,847
14,909
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SunWillKong
Cthulhu
17
2 / 2 / 4
11,713
976
14,276
17,376
22,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 12 / 5
10,959
913
12,933
24,671
7,736
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Hercules
xX_Pollo01_Xx
Hercules
17
0 / 9 / 4
10,672
889
8,425
20,934
18,185
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
27
39
Kills
9
9
Deaths
39
122
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
16
2
22
13.5
W
Chang'e
Dr_Tutito
Chang'e
7
1
22
18
W
Medusa
Galánes
Medusa
8
4
24
5
L
He Bo
ImJumsYT
He Bo
3
11
2
0.36
L
Apollo
Sadaharu_0
Apollo
3
5
3
0.9
W
Persephone
SailorMarx
Persephone
7
1
24
19
L
Cthulhu
SunWillKong
Cthulhu
2
2
4
2
W
1
1
30
16
L
1
12
5
0.29
L
Hercules
xX_Pollo01_Xx
Hercules
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,693
Damage
74,718
80,413
Taken
99,488
77,045
Mitigated
59,556
24,580
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
30,192
6,321
1,015
3,054
22,984
30,038
0
10,710
11,501
0
47,327
W
Chang'e
Dr_Tutito
Chang'e
19,509
1,249
10,784
5,246
11,455
5,027
0
4,913
6,296
39,551
0
W
Medusa
Galánes
Medusa
22,188
9,568
0
1,923
14,467
7,006
0
7,530
6,703
0
62,954
L
He Bo
ImJumsYT
He Bo
27,237
180
391
1,153
21,598
6,014
0
8,207
13,391
51,433
0
L
Apollo
Sadaharu_0
Apollo
11,847
8,166
0
1,381
14,909
4,979
0
6,063
8,846
0
30,227
W
Persephone
SailorMarx
Persephone
12,788
843
0
935
7,831
3,681
0
3,986
3,762
28,408
0
L
Cthulhu
SunWillKong
Cthulhu
14,276
867
729
1,243
17,376
22,642
0
7,589
9,787
41,142
0
W
10,016
545
1,037
586
23,676
31,293
0
12,089
10,638
15,977
0
L
12,933
2,205
0
1,104
24,671
7,736
0
11,278
13,393
0
23,651
L
Hercules
xX_Pollo01_Xx
Hercules
8,425
1,833
0
2,228
20,934
18,185
0
9,176
11,758
0
17,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,265
Gold Earned
56,564
256
Minions Killed
188
9
Camps Cleared
6
1,259,421
Distance Traveled
1,046,263
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,043
1,337
30
3
3
253,935
0
W
Chang'e
12,617
1,051
63
5
4
261,776
1
W
Medusa
13,152
1,096
104
9
2
231,823
1
L
He Bo
11,867
989
52
4
3
230,628
0
L
Apollo
11,353
946
43
4
2
211,217
0
W
Persephone
13,804
1,150
48
4
0
246,139
0
L
Cthulhu
11,713
976
51
4
0
208,042
4
W
Ares
12,649
1,054
11
1
0
265,748
0
L
Bastet
10,959
913
19
2
1
215,567
0
L
Hercules
10,672
889
23
2
0
180,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role