Player Matchup

Thanatos
Thanatos
Fandanglo
Thanatos
Level 66
God Stats
4W - 1L
1,657 SR
Queue Stats
277W - 237L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
JimboIayah
Kuzenbo
Level 88
God Stats
5W - 1L
1,656 SR
Queue Stats
260W - 228L
1,533 Elo+
Party 1
Tiamat
Tiamat
aka Andi
Tiamat
Level 83
God Stats
1W - 1L
1,364 SR
Queue Stats
243W - 200L
1,525 Elo+
Party 1
Team Averages
Level 79
1,559 SR
1,531 Elo+

VS

Team Averages
Level 91
1,426 SR
1,370 Elo+
Geb
Geb
BigCleanMan
Geb
Level 69
God Stats
4W - 2L
1,211 SR
Queue Stats
71W - 63L
1,457 Elo+
Party 2
Hercules
Hercules
Big_Gamer_Guy
Hercules
Level 105
God Stats
7W - 9L
1,568 SR
Queue Stats
166W - 155L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Queenkhxdi
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fandanglo
Thanatos
15
5 / 3 / 7
10,766
673
14,021
18,105
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
JimboIayah
Kuzenbo
17
6 / 0 / 8
12,479
780
14,322
19,315
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
aka Andi
Tiamat
16
3 / 2 / 10
11,172
698
15,861
11,482
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
9,809
613
7,094
15,836
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Big_Gamer_Guy
Hercules
14
5 / 5 / 0
10,288
643
16,644
19,876
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Queenkhxdi
Morgan Le Fay
13
0 / 5 / 4
9,031
564
8,312
19,015
10,977
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
5
5
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Hercules
Big_Gamer_Guy
Hercules
5
5
0
1
W
Thanatos
Fandanglo
Thanatos
5
3
7
2.83
W
Kuzenbo
JimboIayah
Kuzenbo
6
0
8
10
L
Morgan Le Fay
Queenkhxdi
Morgan Le Fay
0
5
4
0.4
W
Tiamat
aka Andi
Tiamat
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
32,050
48,902
Taken
54,727
44,869
Mitigated
42,891
22,009
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,094
630
0
2,721
15,836
13,511
0
8,272
6,949
19,571
0
L
Hercules
Big_Gamer_Guy
Hercules
16,644
5,407
0
7,536
19,876
18,403
0
11,774
7,268
0
45,459
W
Thanatos
Fandanglo
Thanatos
14,021
3,833
0
10,830
18,105
15,697
1,785
5,733
11,794
0
31,877
W
Kuzenbo
JimboIayah
Kuzenbo
14,322
5,797
0
7,346
19,315
21,415
306
5,618
13,425
42,052
0
L
Morgan Le Fay
Queenkhxdi
Morgan Le Fay
8,312
1,368
784
2,582
19,015
10,977
0
9,601
8,892
34,284
0
W
Tiamat
aka Andi
Tiamat
15,861
1,641
0
3,833
11,482
7,757
622
4,672
6,560
38,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
29,128
136
Minions Killed
123
9
Camps Cleared
4
890,821
Distance Traveled
762,033
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,809
613
26
2
1
252,975
1
L
Hercules
10,288
643
58
4
1
275,268
1
W
Thanatos
10,766
673
38
2
4
294,959
0
W
Kuzenbo
12,479
780
53
3
2
293,733
0
L
Morgan Le Fay
9,031
564
39
2
2
233,790
0
W
Tiamat
11,172
698
45
3
3
302,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role