Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ald4nat0r
Ymir
Level 160
God Stats
12W - 3L
1,634 SR
Queue Stats
756W - 759L
1,470 Elo+
Solo
Scylla
Scylla
VxExNxDxExTTxA
Scylla
Level 109
God Stats
8W - 7L
1,509 SR
Queue Stats
149W - 228L
1,434 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,468 Elo+

VS

Team Averages
Level 49
1,449 SR
1,405 Elo+
Kali
Kali
DarkPigikawaii
Kali
Level 43
God Stats
1W - 5L
1,394 SR
Queue Stats
7W - 22L
1,274 Elo+
Party 1
Neith
Neith
EarthPrism46647
Neith
Level 87
God Stats
0W - 5L
1,124 SR
Queue Stats
21W - 44L
1,294 Elo+
Party 1
Persephone
Persephone
StormQueen6357
Persephone
Level 16
God Stats
1W - 2L
1,830 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 2 / 13
12,151
810
15,566
12,743
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
12 / 3 / 10
13,312
887
14,174
21,538
24,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 9
11,203
747
10,747
11,038
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 3
11,249
750
6,893
18,069
7,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

16
5 / 6 / 3
11,770
785
12,344
20,574
7,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
StormQueen6357
Persephone
11
0 / 7 / 2
8,847
590
2,596
8,704
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
8
9
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
2
13
6.25
W
Ymir
12
3
10
5.67
L
3
10
3
0.45
L
5
6
3
1.08
L
Persephone
StormQueen6357
Persephone
0
7
2
0.14
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
21,833
45,319
Taken
47,347
35,259
Mitigated
18,064
14,967
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,566
7,256
0
5,686
12,743
6,152
868
1,218
11,525
0
62,882
W
Ymir
14,174
2,485
0
5,782
21,538
24,558
390
858
20,680
33,685
0
L
6,893
3,566
36
2,378
18,069
7,466
0
8,424
9,645
0
28,394
L
12,344
6,438
135
6,071
20,574
7,946
0
12,047
8,527
0
42,369
L
Persephone
StormQueen6357
Persephone
2,596
123
0
49
8,704
2,652
0
4,925
3,772
7,529
0
W
10,747
320
0
3,499
11,038
4,549
986
954
10,084
35,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,666
Gold Earned
31,866
161
Minions Killed
93
11
Camps Cleared
3
753,009
Distance Traveled
639,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,151
810
81
5
5
241,354
0
W
Ymir
13,312
887
31
2
4
253,267
3
L
Kali
11,249
750
33
2
1
226,806
1
L
Neith
11,770
785
55
4
2
203,292
0
L
Persephone
8,847
590
5
0
0
208,927
0
W
Scylla
11,203
747
49
3
2
258,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role