Player Matchup

Anubis
Anubis
BL7u7Gera
Anubis
Level 120
God Stats
1W - 3L
1,709 SR
Queue Stats
182W - 170L
1,504 Elo+
Solo
Jormungandr
Jormungandr
KronkaCola
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
MajesticCougarr
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MajesticFalkon
Izanami
Level 125
God Stats
0W - 1L
1,518 SR
Queue Stats
10W - 10L
1,334 Elo+
Party 2
Nike
Nike
MajesticHyena
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 104
1,545 SR
1,452 Elo+

VS

Team Averages
Level 109
1,471 SR
1,511 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FCortez
Xbalanque
Level 114
God Stats
1W - 1L
1,270 SR
Queue Stats
230W - 220L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Resperon
Gilgamesh
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 31L
1,524 Elo+
Party 3
Danzaburou
Danzaburou
SerqetSupport
Danzaburou
Level 145
God Stats
4W - 2L
1,585 SR
Queue Stats
66W - 55L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BL7u7Gera
Anubis
11
0 / 5 / 5
5,879
980
3,437
6,994
3,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KronkaCola
Jormungandr
11
4 / 4 / 3
6,528
1,088
5,103
6,031
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 3 / 3
6,285
1,048
2,974
5,691
3,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 4 / 3
5,592
932
3,264
5,243
1,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 4 / 2
5,366
894
3,885
5,854
5,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 2 / 9
7,480
1,247
4,643
4,880
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
 
Cerberus
11
1 / 2 / 12
6,856
1,143
2,665
7,392
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
FCortez
Xbalanque
13
6 / 2 / 9
7,686
1,281
5,560
3,951
1,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Resperon
Gilgamesh
12
3 / 2 / 11
7,401
1,234
4,581
7,785
5,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
SerqetSupport
Danzaburou
14
5 / 1 / 12
8,059
1,343
9,917
4,859
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
9
Kills
20
20
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
9
4.75
W
Cerberus
 
Cerberus
1
2
12
3.5
L
Anubis
BL7u7Gera
Anubis
0
5
5
0.5
W
Xbalanque
FCortez
Xbalanque
6
2
9
5.25
L
Jormungandr
KronkaCola
Jormungandr
4
4
3
1.38
L
3
3
3
1.5
L
1
4
3
0.63
L
1
4
2
0.5
W
Gilgamesh
Resperon
Gilgamesh
3
2
11
4.25
W
Danzaburou
SerqetSupport
Danzaburou
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
27,366
29,813
Taken
28,867
15,759
Mitigated
15,548
4,395
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,643
1,031
637
697
4,880
1,563
1,208
3,541
1,339
10,543
0
W
Cerberus
 
Cerberus
2,665
417
503
2,395
7,392
4,810
494
1,670
5,722
8,938
0
L
Anubis
BL7u7Gera
Anubis
3,437
299
75
1,453
6,994
3,337
0
2,437
4,557
11,379
0
W
Xbalanque
FCortez
Xbalanque
5,560
905
487
771
3,951
1,365
1,205
1,583
2,368
0
11,821
L
Jormungandr
KronkaCola
Jormungandr
5,103
2,133
180
409
6,031
2,490
0
1,297
4,734
9,215
0
L
2,974
0
293
112
5,691
3,139
0
563
5,128
4,554
0
L
3,264
2,264
493
614
5,243
1,747
0
1,242
4,001
0
6,636
L
3,885
386
231
535
5,854
5,046
0
1,769
4,085
0
7,232
W
Gilgamesh
Resperon
Gilgamesh
4,581
799
272
2,287
7,785
5,920
479
2,786
4,999
0
9,301
W
Danzaburou
SerqetSupport
Danzaburou
9,917
4,202
551
2,228
4,859
1,890
1,376
1,934
2,925
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
37,482
53
Minions Killed
80
0
Camps Cleared
0
525,746
Distance Traveled
634,367
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,480
1,247
14
2
0
129,083
0
W
Cerberus
6,856
1,143
15
3
0
128,568
1
L
Anubis
5,879
980
18
3
0
103,800
0
W
Xbalanque
7,686
1,281
14
2
0
115,593
2
L
Jormungandr
6,528
1,088
9
2
0
99,009
1
L
Cthulhu
6,285
1,048
9
2
0
107,699
0
L
Izanami
5,592
932
11
2
0
110,090
0
L
Nike
5,366
894
6
1
0
105,148
1
W
Gilgamesh
7,401
1,234
10
2
0
140,338
0
W
Danzaburou
8,059
1,343
27
5
0
120,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role