Player Matchup

Geb
Geb
BrimstoneRubble
Geb
Level 115
God Stats
6W - 9L
1,533 SR
Queue Stats
119W - 125L
1,508 Elo+
Solo
Skadi
Skadi
BulkiestNewt73
Skadi
Level 77
God Stats
19W - 16L
1,539 SR
Queue Stats
113W - 192L
1,348 Elo+
Party 2
Sol
Sol
Rockguy420
Sol
Level 29
God Stats
8W - 7L
1,632 SR
Queue Stats
112W - 199L
1,343 Elo+
Party 2
Team Averages
Level 74
1,568 SR
1,400 Elo+

VS

Team Averages
Level 80
1,527 SR
1,512 Elo+
Geb
Geb
MECHASQUATCH
Geb
Level 27
God Stats
12W - 4L
1,738 SR
Queue Stats
18W - 15L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
cazador9812
Baron Samedi
Level 65
God Stats
2W - 1L
1,501 SR
Queue Stats
42W - 44L
1,525 Elo+
Solo
Medusa
Medusa
v Outrage v
Medusa
Level 149
God Stats
3W - 2L
1,343 SR
Queue Stats
70W - 68L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,940
694
4,753
10,599
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 2
6,795
680
5,915
7,890
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
6,891
689
10,079
8,865
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,427
843
3,349
9,922
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
cazador9812
Baron Samedi
13
5 / 1 / 4
7,981
798
13,051
9,558
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
1 / 1 / 4
6,771
677
6,959
8,539
2,703
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
9
9
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
1
3
2
0.67
W
3
1
6
6
L
2
3
1
0.83
W
Baron Samedi
cazador9812
Baron Samedi
5
1
4
7
W
Medusa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
23,359
27,354
Taken
28,019
14,668
Mitigated
14,681
7,382
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,753
735
447
2,095
10,599
7,958
0
5,305
5,294
9,548
0
L
5,915
1,788
343
2,047
7,890
3,123
265
5,240
2,650
0
21,780
W
3,349
296
610
2,658
9,922
7,298
94
6,144
3,778
12,590
0
L
10,079
3,492
336
2,114
8,865
3,587
0
5,981
2,884
26,583
0
W
Baron Samedi
cazador9812
Baron Samedi
13,051
539
4,090
5,602
9,558
4,680
325
4,599
4,959
26,895
0
W
Medusa
6,959
3,037
141
1,424
8,539
2,703
1,014
4,636
3,903
0
25,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,626
Gold Earned
23,179
93
Minions Killed
100
2
Camps Cleared
6
531,835
Distance Traveled
530,027
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,940
694
10
1
0
192,805
1
L
Skadi
6,795
680
45
5
1
172,987
2
W
Geb
8,427
843
17
2
1
188,039
2
L
Sol
6,891
689
38
4
1
166,043
0
W
Baron Samedi
7,981
798
36
4
1
178,442
3
W
Medusa
6,771
677
47
5
4
163,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role