Player Matchup

Thanatos
Thanatos
RubLuvSela
Thanatos
Level 146
God Stats
8W - 13L
1,469 SR
Queue Stats
26W - 44L
1,372 Elo+
Party 1
Anubis
Anubis
YahiaWes
Anubis
Level 87
God Stats
6W - 6L
1,555 SR
Queue Stats
33W - 65L
1,300 Elo+
Party 1
Chaac
Chaac
superlemon1988
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,685 Elo+
Party 1
Team Averages
Level 84
1,508 SR
1,452 Elo+

VS

Team Averages
Level 123
1,446 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Devwenjun
Horus
Level 49
God Stats
7W - 6L
1,337 SR
Queue Stats
15W - 15L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RubLuvSela
Thanatos
13
3 / 7 / 1
9,066
824
8,670
12,524
9,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
YahiaWes
Anubis
10
1 / 8 / 0
7,077
643
3,079
9,702
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 1
6,689
608
4,837
16,217
6,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 2 / 9
9,548
868
11,408
9,731
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
 
Nox
14
6 / 1 / 11
9,434
858
7,126
6,003
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Devwenjun
Horus
14
9 / 1 / 9
9,829
894
9,008
7,573
3,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
21
21
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
9
5.25
W
Nox
 
Nox
6
1
11
11.5
W
Horus
Devwenjun
Horus
9
1
9
13.5
L
Thanatos
RubLuvSela
Thanatos
3
7
1
0.5
L
Anubis
YahiaWes
Anubis
1
8
0
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,586
Damage
27,542
38,443
Taken
23,307
19,252
Mitigated
8,022
11,882
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,408
896
0
946
9,731
2,228
582
548
9,041
46,331
0
W
Nox
 
Nox
7,126
808
0
1,677
6,003
1,846
1,307
1,484
4,309
13,724
0
W
Horus
Devwenjun
Horus
9,008
4,805
1,540
2,898
7,573
3,948
1,356
858
6,485
0
22,347
L
Thanatos
RubLuvSela
Thanatos
8,670
2,525
0
6,027
12,524
9,183
0
5,470
6,900
0
23,426
L
Anubis
YahiaWes
Anubis
3,079
79
0
1,534
9,702
3,962
133
5,200
4,324
21,760
0
L
4,837
449
21
4,300
16,217
6,107
0
7,350
8,607
0
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
28,811
98
Minions Killed
111
2
Camps Cleared
8
546,479
Distance Traveled
650,440
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,548
868
68
6
6
213,451
5
W
Nox
9,434
858
24
2
1
206,580
2
W
Horus
9,829
894
19
2
1
230,409
4
L
Thanatos
9,066
824
40
4
1
190,855
4
L
Anubis
7,077
643
45
4
1
161,556
3
L
Chaac
6,689
608
13
1
0
194,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role