Player Matchup

Yemoja
Yemoja
BigBiscuit021
Yemoja
Level 54
God Stats
8W - 9L
1,666 SR
Queue Stats
22W - 30L
1,530 Elo+
Party 2
Cupid
Cupid
Fyruss
Cupid
Level 98
God Stats
8W - 5L
1,740 SR
Queue Stats
226W - 226L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
GravyTrain5754
Gilgamesh
Level 103
God Stats
2W - 1L
1,817 SR
Queue Stats
63W - 74L
1,529 Elo+
Party 2
Fenrir
Fenrir
Landorax
Fenrir
Level 123
God Stats
13W - 21L
1,392 SR
Queue Stats
146W - 157L
1,485 Elo+
Party 2
Janus
Janus
diego97yey
Janus
Level 103
God Stats
23W - 18L
1,618 SR
Queue Stats
189W - 178L
1,551 Elo+
Party 2
Team Averages
Level 96
1,647 SR
1,523 Elo+

VS

Team Averages
Level 140
1,504 SR
1,508 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Almitise
Guan Yu
Level 124
God Stats
8W - 8L
1,285 SR
Queue Stats
297W - 271L
1,483 Elo+
Solo
Hera
Hera
BlueEagle92
Hera
Level 144
God Stats
9W - 7L
1,583 SR
Queue Stats
91W - 89L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
charlyzapienz
Zhong Kui
Level 142
God Stats
1W - 0L
1,589 SR
Queue Stats
50W - 55L
1,465 Elo+
Party 1
Chiron
Chiron
losethecontrolji
Chiron
Level 146
God Stats
14W - 10L
1,563 SR
Queue Stats
93W - 93L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,064
471
3,270
14,983
11,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Fyruss
Cupid
12
1 / 5 / 2
7,203
480
3,713
11,599
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
GravyTrain5754
Gilgamesh
11
0 / 4 / 1
6,687
446
3,180
12,750
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Landorax
Fenrir
13
4 / 4 / 2
7,936
529
6,983
12,324
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
1 / 4 / 1
6,897
460
5,701
6,200
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 5 / 2
8,901
593
5,902
10,049
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Almitise
Guan Yu
15
5 / 0 / 6
9,325
622
9,134
7,469
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 0 / 6
10,003
667
10,106
4,180
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
charlyzapienz
Zhong Kui
13
2 / 1 / 6
8,138
543
7,155
11,489
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 7
8,676
578
11,389
8,140
2,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
21
21
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
5
2
0.6
W
Guan Yu
Almitise
Guan Yu
5
0
6
8
L
1
4
2
0.5
W
9
0
6
12
L
Cupid
Fyruss
Cupid
1
5
2
0.4
L
Gilgamesh
GravyTrain5754
Gilgamesh
0
4
1
0.13
L
Fenrir
Landorax
Fenrir
4
4
2
1.25
W
Zhong Kui
charlyzapienz
Zhong Kui
2
1
6
5
L
Janus
1
4
1
0.38
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
43,686
57,856
Taken
41,327
26,068
Mitigated
26,014
15,597
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,902
1,070
0
3,568
10,049
2,687
532
1,716
8,253
54,909
0
W
Guan Yu
Almitise
Guan Yu
9,134
793
483
3,143
7,469
6,375
646
1,190
6,215
5,308
38,971
L
3,270
466
3,818
3,903
14,983
11,409
0
6,051
8,843
12,719
0
W
10,106
2,558
0
888
4,180
1,457
1,914
1,537
2,431
63,808
0
L
Cupid
Fyruss
Cupid
3,713
1,509
250
2,399
11,599
3,048
870
3,152
8,368
0
41,823
L
Gilgamesh
GravyTrain5754
Gilgamesh
3,180
475
0
2,976
12,750
5,273
406
4,803
7,489
0
35,328
L
Fenrir
Landorax
Fenrir
6,983
1,574
0
1,748
12,324
4,586
914
5,309
6,870
0
39,567
W
Zhong Kui
charlyzapienz
Zhong Kui
7,155
392
0
3,103
11,489
12,528
496
2,900
8,513
27,677
4,338
L
Janus
5,701
258
0
503
6,200
1,752
224
4,712
1,488
41,278
0
W
11,389
3,553
719
2,762
8,140
2,967
574
1,178
6,944
0
57,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
45,043
312
Minions Killed
475
0
Camps Cleared
0
1,420,569
Distance Traveled
1,504,220
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,901
593
101
7
0
307,080
2
W
Guan Yu
9,325
622
97
6
0
322,876
4
L
Yemoja
7,064
471
19
1
0
276,471
4
W
Hera
10,003
667
126
8
0
320,869
4
L
Cupid
7,203
480
90
6
0
259,024
6
L
Gilgamesh
6,687
446
73
5
0
274,947
5
L
Fenrir
7,936
529
65
4
0
328,904
1
W
Zhong Kui
8,138
543
54
4
0
268,771
7
L
Janus
6,897
460
65
4
0
281,223
9
W
Chiron
8,676
578
97
6
0
284,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role