Player Matchup

Aphrodite
Aphrodite
Csoldy420
Aphrodite
Level 66
God Stats
0W - 2L
1,296 SR
Queue Stats
72W - 91L
1,343 Elo+
Party 1
Zhong Kui
Zhong Kui
GucciGotSTDs
Zhong Kui
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 58L
1,319 Elo+
Solo
Chaac
Chaac
Rotinaj
Chaac
Level 41
God Stats
29W - 28L
1,478 SR
Queue Stats
34W - 54L
1,306 Elo+
Party 1
Team Averages
Level 57
1,425 SR
1,323 Elo+

VS

Team Averages
Level 87
1,474 SR
1,301 Elo+
Chiron
Chiron
Lango32
Chiron
Level 68
God Stats
15W - 12L
1,530 SR
Queue Stats
193W - 241L
1,404 Elo+
Solo
Cerberus
Cerberus
Titanswrath1103
Cerberus
Level 105
God Stats
6W - 7L
1,410 SR
Queue Stats
237W - 349L
1,317 Elo+
Solo
Chang'e
Chang'e
Vasariah98
Chang'e
Level 87
God Stats
6W - 12L
1,482 SR
Queue Stats
8W - 17L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Csoldy420
Aphrodite
18
7 / 2 / 2
12,776
752
25,561
19,787
13,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
GucciGotSTDs
Zhong Kui
14
2 / 11 / 5
10,547
620
13,933
19,215
15,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Rotinaj
Chaac
14
0 / 11 / 7
10,432
614
15,914
27,994
27,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Lango32
Chiron
17
12 / 3 / 11
12,837
755
27,063
19,776
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
15
8 / 4 / 11
12,787
752
17,821
28,688
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Vasariah98
Chang'e
17
4 / 2 / 18
12,836
755
12,643
22,371
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
24
24
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Csoldy420
Aphrodite
7
2
2
4
L
Zhong Kui
GucciGotSTDs
Zhong Kui
2
11
5
0.41
W
Chiron
Lango32
Chiron
12
3
11
5.83
L
Chaac
Rotinaj
Chaac
0
11
7
0.32
W
Cerberus
8
4
11
3.38
W
Chang'e
Vasariah98
Chang'e
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,408
Damage
57,527
66,996
Taken
70,835
56,617
Mitigated
45,361
26,516
Healing
38,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Csoldy420
Aphrodite
25,561
4,662
7,215
12,356
19,787
13,615
606
8,685
11,102
58,869
0
L
Zhong Kui
GucciGotSTDs
Zhong Kui
13,933
1,729
348
2,219
19,215
15,131
632
10,292
8,923
31,580
0
W
Chiron
Lango32
Chiron
27,063
11,895
2,731
6,351
19,776
8,817
1,817
10,310
9,466
0
64,040
L
Chaac
Rotinaj
Chaac
15,914
4,568
73
4,305
27,994
27,871
450
12,166
15,828
795
34,601
W
Cerberus
17,821
1,900
0
8,447
28,688
18,895
200
18,824
9,823
57,858
0
W
Chang'e
Vasariah98
Chang'e
12,643
1,582
8,635
11,848
22,371
17,649
933
11,471
10,900
42,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
38,460
123
Minions Killed
257
5
Camps Cleared
8
821,402
Distance Traveled
918,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,776
752
50
3
1
301,981
0
L
Zhong Kui
10,547
620
35
2
3
249,280
0
W
Chiron
12,837
755
66
4
2
314,672
0
L
Chaac
10,432
614
38
2
1
270,141
0
W
Cerberus
12,787
752
127
7
6
279,071
0
W
Chang'e
12,836
755
64
4
0
324,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role