Player Matchup

Ra
Ra
Assassin_Osprey
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,508 Elo+
Party 2
Osiris
Osiris
Bakoon
Osiris
Level 89
God Stats
9W - 4L
1,498 SR
Queue Stats
26W - 28L
1,268 Elo+
Solo
Arachne
Arachne
Shmezz
Arachne
Level 78
God Stats
5W - 2L
1,781 SR
Queue Stats
66W - 59L
1,437 Elo+
Solo
Sylvanus
Sylvanus
TrashChildDaddy
Sylvanus
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 36L
1,536 Elo+
Party 2
Skadi
Skadi
drax69
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,543 Elo+
Solo
Team Averages
Level 107
1,556 SR
1,458 Elo+

VS

Team Averages
Level 84
1,595 SR
1,486 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
NowaSugaya
Ravana
Level 59
God Stats
4W - 2L
1,871 SR
Queue Stats
99W - 105L
1,445 Elo+
Party 1
Charybdis
Charybdis
Trixille
Charybdis
Level 102
God Stats
7W - 9L
1,403 SR
Queue Stats
162W - 148L
1,526 Elo+
Solo
Freya
Freya
Viviid2k
Freya
Level 113
God Stats
2W - 1L
1,701 SR
Queue Stats
101W - 111L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,351
550
6,496
10,670
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Bakoon
Osiris
16
2 / 3 / 0
9,128
537
8,701
10,825
12,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Shmezz
Arachne
14
4 / 2 / 5
8,431
496
9,253
16,051
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
12
3 / 4 / 9
8,023
472
10,806
16,946
11,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
drax69
Skadi
16
4 / 1 / 4
10,064
592
8,497
9,703
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 0 / 1
9,264
545
7,605
14,087
8,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
 
Ares
13
0 / 6 / 9
8,002
471
5,699
16,142
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
NowaSugaya
Ravana
14
6 / 5 / 5
9,062
533
11,259
13,181
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Trixille
Charybdis
15
3 / 3 / 2
9,078
534
8,052
8,843
2,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Viviid2k
Freya
14
5 / 3 / 3
8,686
511
7,625
10,771
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
17
Kills
17
17
Deaths
17
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
Ares
 
Ares
0
6
9
0.75
W
4
7
3
0.79
W
Osiris
Bakoon
Osiris
2
3
0
0.67
L
Ravana
NowaSugaya
Ravana
6
5
5
1.7
W
Arachne
Shmezz
Arachne
4
2
5
3.25
W
Sylvanus
3
4
9
1.88
L
Charybdis
Trixille
Charybdis
3
3
2
1.33
L
Freya
Viviid2k
Freya
5
3
3
2.17
W
Skadi
drax69
Skadi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,753
Damage
40,240
64,195
Taken
63,024
36,548
Mitigated
31,371
21,028
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,605
1,983
0
3,975
14,087
8,294
0
44
14,043
0
61,359
L
Ares
 
Ares
5,699
334
380
1,693
16,142
12,995
167
5,716
10,426
25,299
0
W
6,496
729
1,739
2,183
10,670
4,104
545
4,324
6,346
57,005
0
W
Osiris
Bakoon
Osiris
8,701
3,096
0
3,121
10,825
12,045
852
0
10,825
1,072
62,134
L
Ravana
NowaSugaya
Ravana
11,259
2,898
0
2,368
13,181
5,187
0
2,204
10,977
0
57,428
W
Arachne
Shmezz
Arachne
9,253
5,986
0
4,280
16,051
5,559
19
4,384
11,667
0
52,985
W
Sylvanus
10,806
2,710
1,685
4,085
16,946
11,447
313
3,611
13,335
22,930
14,237
L
Charybdis
Trixille
Charybdis
8,052
3,853
0
3,196
8,843
2,173
440
2,099
6,744
0
58,036
L
Freya
Viviid2k
Freya
7,625
3,233
0
5,306
10,771
2,722
481
5,017
5,754
50,912
0
W
Skadi
drax69
Skadi
8,497
4,676
0
3,935
9,703
3,393
1,224
1,005
8,698
0
83,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
44,092
498
Minions Killed
482
0
Camps Cleared
0
1,665,089
Distance Traveled
1,574,567
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,264
545
143
8
0
334,237
0
L
Ares
8,002
471
26
2
0
299,739
3
W
Ra
9,351
550
128
8
0
320,701
3
W
Osiris
9,128
537
118
7
0
323,690
3
L
Ravana
9,062
533
96
6
0
336,172
3
W
Arachne
8,431
496
68
4
0
401,272
0
W
Sylvanus
8,023
472
43
3
0
324,275
7
L
Charybdis
9,078
534
115
7
0
311,801
2
L
Freya
8,686
511
102
6
0
292,618
6
W
Skadi
10,064
592
141
8
0
295,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role