Player Matchup

Fenrir
Fenrir
Badwolfdegrande
Fenrir
Level 29
God Stats
10W - 9L
1,594 SR
Queue Stats
12W - 13L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
DranzerJaeger
Jormungandr
Level 66
God Stats
11W - 11L
1,414 SR
Queue Stats
54W - 54L
1,466 Elo+
Party 2
Chiron
Chiron
RangusJ
Chiron
Level 113
God Stats
5W - 7L
1,551 SR
Queue Stats
58W - 65L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
deathscythe1228
Baron Samedi
Level 59
God Stats
3W - 2L
1,330 SR
Queue Stats
25W - 38L
1,419 Elo+
Party 2
Thor
Thor
jcward27
Thor
Level 45
God Stats
6W - 4L
1,582 SR
Queue Stats
49W - 62L
1,533 Elo+
Solo
Team Averages
Level 62
1,494 SR
1,494 Elo+

VS

Team Averages
Level 33
1,415 SR
1,318 Elo+
Tsukuyomi
Tsukuyomi
Luciferous19
Tsukuyomi
Level 68
God Stats
3W - 4L
1,210 SR
Queue Stats
9W - 18L
1,078 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MagalaFrenzy
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,446 SR
Queue Stats
33W - 45L
1,440 Elo+
Party 3
Artemis
Artemis
NinjaRabit9
Artemis
Level 33
God Stats
7W - 7L
1,474 SR
Queue Stats
11W - 9L
1,549 Elo+
Solo
Ra
Ra
Shavako
Ra
Level 5
God Stats
0W - 3L
1,190 SR
Queue Stats
7W - 14L
1,099 Elo+
Party 1
Xing Tian
Xing Tian
dragonvida
Xing Tian
Level 31
God Stats
5W - 4L
1,753 SR
Queue Stats
82W - 92L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 16
13,456
1,223
11,138
8,253
3,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DranzerJaeger
Jormungandr
20
8 / 3 / 23
14,038
1,276
16,732
15,721
16,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
RangusJ
Chiron
19
2 / 0 / 23
12,587
1,144
15,669
8,071
3,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
deathscythe1228
Baron Samedi
18
3 / 2 / 15
11,707
1,064
9,235
7,061
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
18
10 / 3 / 11
13,107
1,192
13,919
11,743
5,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

212

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Luciferous19
Tsukuyomi
17
2 / 8 / 4
11,693
1,063
10,897
14,858
5,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MagalaFrenzy
Morgan Le Fay
17
2 / 7 / 3
11,734
1,067
8,687
11,796
4,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NinjaRabit9
Artemis
17
3 / 6 / 3
11,977
1,089
12,817
12,413
4,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 3 / 4
10,454
950
4,945
5,878
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
dragonvida
Xing Tian
17
1 / 9 / 4
10,818
983
9,508
26,992
36,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
26
33
Kills
8
8
Deaths
33
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
0
16
18
W
Jormungandr
DranzerJaeger
Jormungandr
8
3
23
6.5
L
Tsukuyomi
Luciferous19
Tsukuyomi
2
8
4
0.5
L
Morgan Le Fay
MagalaFrenzy
Morgan Le Fay
2
7
3
0.5
L
Artemis
NinjaRabit9
Artemis
3
6
3
0.75
W
Chiron
RangusJ
Chiron
2
0
23
13.5
L
0
3
4
0.67
W
Baron Samedi
deathscythe1228
Baron Samedi
3
2
15
5.25
L
Xing Tian
dragonvida
Xing Tian
1
9
4
0.33
W
Thor
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,693
Damage
46,854
50,849
Taken
71,937
33,757
Mitigated
54,489
10,890
Healing
804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,138
1,891
0
369
8,253
3,731
0
2,618
5,635
0
18,138
W
Jormungandr
DranzerJaeger
Jormungandr
16,732
3,075
220
1,247
15,721
16,180
0
7,445
8,276
49,005
0
L
Tsukuyomi
Luciferous19
Tsukuyomi
10,897
2,726
0
161
14,858
5,930
0
4,986
9,872
0
26,208
L
Morgan Le Fay
MagalaFrenzy
Morgan Le Fay
8,687
565
0
298
11,796
4,860
0
3,237
8,559
31,045
0
L
Artemis
NinjaRabit9
Artemis
12,817
3,538
0
71
12,413
4,935
0
4,993
7,420
0
51,633
W
Chiron
RangusJ
Chiron
15,669
5,146
1,566
2,671
8,071
3,562
0
5,261
2,810
0
39,216
L
4,945
261
88
186
5,878
1,893
0
1,185
4,693
20,584
0
W
Baron Samedi
deathscythe1228
Baron Samedi
9,235
1,526
2,843
1,974
7,061
5,078
0
3,355
3,706
18,883
0
L
Xing Tian
dragonvida
Xing Tian
9,508
578
0
0
26,992
36,871
0
11,566
15,426
21,177
0
W
Thor
13,919
2,988
0
0
11,743
5,206
0
4,461
7,282
0
31,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,895
Gold Earned
56,676
211
Minions Killed
223
8
Camps Cleared
6
1,014,926
Distance Traveled
1,097,080
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,456
1,223
9
1
2
219,914
0
W
Jormungandr
14,038
1,276
79
7
0
199,896
0
L
Tsukuyomi
11,693
1,063
29
3
1
245,617
0
L
Morgan Le Fay
11,734
1,067
51
5
1
228,946
0
L
Artemis
11,977
1,089
88
8
2
180,013
0
W
Chiron
12,587
1,144
67
6
2
207,245
0
L
Ra
10,454
950
42
4
1
210,493
0
W
Baron Samedi
11,707
1,064
21
2
1
173,942
1
L
Xing Tian
10,818
983
13
1
1
232,011
1
W
Thor
13,107
1,192
35
3
3
213,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role