Player Matchup

Gilgamesh
Gilgamesh
Chownqq
Gilgamesh
Level 82
God Stats
2W - 0L
1,583 SR
Queue Stats
9W - 5L
1,663 Elo+
Party 1
Loki
Loki
Yammi Yams
Loki
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,700 Elo+
Party 1
Persephone
Persephone
bradyzimm
Persephone
Level 103
God Stats
1W - 1L
1,366 SR
Queue Stats
78W - 81L
1,642 Elo+
Party 1
Team Averages
Level 95
1,483 SR
1,668 Elo+

VS

Team Averages
Level 92
1,552 SR
1,404 Elo+
Baron Samedi
Baron Samedi
BigBOIslim45
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2
Neith
Neith
BoxCarter
Neith
Level 7
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
jakbeatsguts
Jormungandr
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chownqq
Gilgamesh
17
11 / 0 / 12
11,508
822
8,969
16,663
10,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
9 / 3 / 11
10,938
781
14,604
10,370
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
bradyzimm
Persephone
17
7 / 1 / 16
11,994
857
16,861
9,900
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBOIslim45
Baron Samedi
13
2 / 9 / 1
9,493
678
5,948
14,047
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
BoxCarter
Neith
11
1 / 10 / 1
8,392
599
4,855
11,924
2,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
jakbeatsguts
Jormungandr
13
1 / 8 / 1
8,611
615
8,356
17,803
11,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
27
Kills
4
4
Deaths
27
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBOIslim45
Baron Samedi
2
9
1
0.28
L
Neith
BoxCarter
Neith
1
10
1
0.15
W
Gilgamesh
Chownqq
Gilgamesh
11
0
12
17
W
9
3
11
4.83
W
Persephone
bradyzimm
Persephone
7
1
16
15
L
Jormungandr
jakbeatsguts
Jormungandr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
19,159
36,933
Taken
43,774
19,045
Mitigated
18,091
11,357
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBOIslim45
Baron Samedi
5,948
317
449
1,153
14,047
4,251
0
4,703
9,344
23,654
0
L
Neith
BoxCarter
Neith
4,855
1,482
0
238
11,924
2,643
0
2,749
9,175
0
9,434
W
Gilgamesh
Chownqq
Gilgamesh
8,969
2,454
510
6,615
16,663
10,727
443
5,481
11,182
0
26,234
W
14,604
2,525
288
1,756
10,370
4,480
147
5,035
5,335
0
41,834
W
Persephone
bradyzimm
Persephone
16,861
987
0
2,188
9,900
3,838
905
4,631
5,268
59,733
0
L
Jormungandr
jakbeatsguts
Jormungandr
8,356
951
76
1,164
17,803
11,197
0
9,591
8,212
39,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
26,496
173
Minions Killed
98
11
Camps Cleared
1
818,302
Distance Traveled
586,955
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,493
678
34
2
0
200,164
4
L
Neith
8,392
599
11
1
1
170,439
4
W
Gilgamesh
11,508
822
32
2
2
281,765
0
W
Loki
10,938
781
32
2
5
260,955
1
W
Persephone
11,994
857
109
8
4
275,582
1
L
Jormungandr
8,611
615
53
4
0
216,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role