Player Matchup

Rama
Rama
CallMeBear3740
Rama
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,682 Elo+
Solo
Sol
Sol
Cenmlik
Sol
Level 112
God Stats
2W - 1L
1,805 SR
Queue Stats
107W - 103L
1,597 Elo+
Party 1
Hera
Hera
MalumEst
Hera
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 1
Hel
Hel
SpiritLynxie
Hel
Level 139
God Stats
3W - 2L
1,698 SR
Queue Stats
129W - 126L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
WaxAgenda795062
Ne Zha
Level 96
God Stats
3W - 5L
1,446 SR
Queue Stats
225W - 257L
1,526 Elo+
Solo
Team Averages
Level 106
1,590 SR
1,550 Elo+

VS

Team Averages
Level 133
1,457 SR
1,552 Elo+
Atlas
Atlas
Gborgman
Atlas
Level 114
God Stats
1W - 0L
1,444 SR
Queue Stats
96W - 71L
1,533 Elo+
Solo
Raijin
Raijin
MarshmallowMatty
Raijin
Level 104
God Stats
7W - 2L
1,290 SR
Queue Stats
273W - 281L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Yung iKON
Hun Batz
Level 141
God Stats
2W - 2L
1,242 SR
Queue Stats
103W - 126L
1,535 Elo+
Solo
Hachiman
Hachiman
babelnaut
Hachiman
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
486W - 474L
1,585 Elo+
Solo
Aphrodite
Aphrodite
uhguen
Aphrodite
Level 146
God Stats
5W - 1L
1,809 SR
Queue Stats
357W - 372L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,561
756
4,594
8,891
3,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
14
1 / 3 / 1
7,504
750
10,799
7,960
2,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
13
1 / 3 / 1
7,453
745
8,235
7,912
2,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 2
7,277
728
2,600
10,680
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
7,035
704
10,046
10,695
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gborgman
Atlas
15
1 / 1 / 15
9,062
906
10,659
11,506
9,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 2 / 7
9,199
920
9,758
7,600
2,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Yung iKON
Hun Batz
15
5 / 2 / 7
8,732
873
4,479
11,156
5,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
babelnaut
Hachiman
15
4 / 2 / 12
8,887
889
14,711
10,916
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
uhguen
Aphrodite
14
0 / 1 / 10
7,977
798
3,029
9,759
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
3
Kills
16
16
Deaths
8
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Sol
1
3
1
0.5
W
Atlas
Gborgman
Atlas
1
1
15
8.5
L
Hera
1
3
1
0.5
W
6
2
7
4.75
L
0
3
2
0.33
L
0
4
1
0.13
W
Hun Batz
Yung iKON
Hun Batz
5
2
7
4.25
W
Hachiman
babelnaut
Hachiman
4
2
12
5
W
Aphrodite
uhguen
Aphrodite
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
42,636
46,138
Taken
50,937
20,051
Mitigated
30,699
22,978
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,594
2,259
1,503
938
8,891
3,361
810
4,204
4,490
0
18,140
L
Sol
10,799
1,807
621
1,225
7,960
2,540
1,463
3,896
3,931
22,271
0
W
Atlas
Gborgman
Atlas
10,659
3,048
2,517
1,559
11,506
9,422
386
6,231
5,148
22,096
0
L
Hera
8,235
1,619
638
301
7,912
2,641
264
4,431
3,342
11,102
0
W
9,758
710
1,079
846
7,600
2,902
1,415
3,969
3,571
24,241
0
L
2,600
0
8,670
5,294
10,680
6,228
232
4,708
5,799
9,020
0
L
10,046
326
1,269
2,519
10,695
5,281
405
5,320
5,130
0
22,084
W
Hun Batz
Yung iKON
Hun Batz
4,479
629
806
977
11,156
5,024
1,516
3,265
7,715
0
12,176
W
Hachiman
babelnaut
Hachiman
14,711
4,768
703
2,641
10,916
5,002
1,696
3,512
7,369
0
28,664
W
Aphrodite
uhguen
Aphrodite
3,029
104
5,249
4,475
9,759
8,349
767
4,657
4,840
14,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
43,857
106
Minions Killed
119
0
Camps Cleared
0
907,704
Distance Traveled
964,167
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,561
756
36
4
0
149,136
0
L
Sol
7,504
750
31
3
0
164,081
0
W
Atlas
9,062
906
9
1
0
217,421
0
L
Hera
7,453
745
15
2
0
199,270
0
W
Raijin
9,199
920
30
3
0
173,231
2
L
Hel
7,277
728
14
1
0
192,580
0
L
Ne Zha
7,035
704
10
1
0
202,637
0
W
Hun Batz
8,732
873
15
2
0
197,342
2
W
Hachiman
8,887
889
33
3
0
174,251
3
W
Aphrodite
7,977
798
32
3
0
201,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role