Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Chef_Taco
Ah Muzen Cab
Level 36
God Stats
1W - 2L
1,534 SR
Queue Stats
105W - 107L
1,548 Elo+
Party 4
Shiva
Shiva
QLóo
Shiva
Level 42
God Stats
4W - 4L
1,671 SR
Queue Stats
214W - 181L
1,607 Elo+
Party 3
Arachne
Arachne
epikkdyrus57
Arachne
Level 33
God Stats
3W - 1L
1,839 SR
Queue Stats
8W - 7L
1,823 Elo+
Solo
Ra
Ra
stealthsin
Ra
Level 72
God Stats
2W - 5L
1,403 SR
Queue Stats
158W - 148L
1,567 Elo+
Party 3
Team Averages
Level 62
1,589 SR
1,609 Elo+

VS

Team Averages
Level 56
1,626 SR
1,596 Elo+
Horus
Horus
BaseVegeta1
Horus
Level 47
God Stats
16W - 6L
1,754 SR
Queue Stats
212W - 198L
1,599 Elo+
Party 2
Bacchus
Bacchus
McClappinCheeks
Bacchus
Level 107
God Stats
82W - 56L
1,689 SR
Queue Stats
134W - 116L
1,631 Elo+
Party 1
Zeus
Zeus
SalVlSquantch
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,608 Elo+
Party 1
Cupid
Cupid
ThmellMyDookie
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,639 Elo+
Party 2
Chaac
Chaac
echoscene
Chaac
Level 83
God Stats
5W - 4L
1,686 SR
Queue Stats
117W - 119L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 0 / 3
7,974
498
3,362
10,149
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Chef_Taco
Ah Muzen Cab
14
0 / 6 / 0
7,984
499
1,002
8,595
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
QLóo
Shiva
16
3 / 5 / 0
9,074
567
7,552
17,214
10,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
epikkdyrus57
Arachne
12
5 / 5 / 2
8,404
525
9,311
13,224
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 3
8,279
517
3,457
9,474
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,429
589
7,291
10,852
9,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 8
8,928
558
6,718
8,016
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 2
9,303
581
7,724
6,097
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 3
10,375
648
8,426
7,025
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
echoscene
Chaac
16
6 / 1 / 2
9,290
581
12,959
10,636
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
20
20
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
0
3
3.5
W
2
3
3
1.17
L
Ah Muzen Cab
Chef_Taco
Ah Muzen Cab
0
6
0
0
W
3
2
8
3.5
L
Shiva
QLóo
Shiva
3
5
0
0.6
W
4
4
2
1.25
W
5
2
3
3.25
W
Chaac
echoscene
Chaac
6
1
2
7
L
Arachne
epikkdyrus57
Arachne
5
5
2
1.2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
43,118
58,656
Taken
42,626
30,274
Mitigated
27,884
12,506
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,362
367
0
1,269
10,149
8,294
0
4,518
5,631
24,969
5,438
W
7,291
3,195
322
5,188
10,852
9,688
0
0
10,852
0
59,563
L
Ah Muzen Cab
Chef_Taco
Ah Muzen Cab
1,002
402
0
2,285
8,595
2,773
0
1,062
7,533
0
50,821
W
6,718
1,012
239
1,690
8,016
7,695
0
2,143
5,873
18,611
0
L
Shiva
QLóo
Shiva
7,552
1,593
204
2,731
17,214
10,189
0
1,094
16,120
0
60,193
W
7,724
1,171
0
855
6,097
1,809
213
2,081
4,016
71,247
0
W
8,426
5,389
0
2,114
7,025
2,501
925
244
6,781
0
86,702
W
Chaac
echoscene
Chaac
12,959
2,617
0
6,303
10,636
6,191
0
1,995
8,641
0
67,139
L
Arachne
epikkdyrus57
Arachne
9,311
5,470
0
4,252
13,224
5,545
0
2,415
10,809
0
44,507
L
3,457
392
94
1,671
9,474
3,473
0
5,353
4,121
60,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
47,325
484
Minions Killed
562
0
Camps Cleared
0
1,610,824
Distance Traveled
1,625,222
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,974
498
54
3
0
355,491
3
W
Horus
9,429
589
113
7
0
318,498
0
L
Ah Muzen Cab
7,984
499
117
7
0
311,172
4
W
Bacchus
8,928
558
30
2
0
332,950
2
L
Shiva
9,074
567
130
8
0
330,622
5
W
Zeus
9,303
581
138
9
0
328,789
0
W
Cupid
10,375
648
160
10
0
304,792
2
W
Chaac
9,290
581
121
8
0
340,193
0
L
Arachne
8,404
525
64
4
0
303,581
0
L
Ra
8,279
517
119
7
0
309,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role