Player Matchup

Thanatos
Thanatos
DaserVeliz
Thanatos
Level 108
God Stats
81W - 64L
1,602 SR
Queue Stats
118W - 110L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Daydelosmuertos1
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
JuicyJuice123
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Ssnaeb
Vulcan
Level 52
God Stats
4W - 2L
1,455 SR
Queue Stats
400W - 409L
1,561 Elo+
Solo
Chiron
Chiron
XboxingPanda
Chiron
Level 114
God Stats
1W - 0L
1,642 SR
Queue Stats
11W - 6L
1,605 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,564 Elo+

VS

Team Averages
Level 113
1,469 SR
1,549 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
carmello504
Olorun
Level 96
God Stats
2W - 1L
1,822 SR
Queue Stats
209W - 210L
1,581 Elo+
Solo
Kali
Kali
farmerli13
Kali
Level 116
God Stats
1W - 6L
1,431 SR
Queue Stats
139W - 142L
1,495 Elo+
Solo
Hades
Hades
pressfknf6
Hades
Level 96
God Stats
15W - 14L
1,548 SR
Queue Stats
86W - 78L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
troompet
Morgan Le Fay
Level 100
God Stats
4W - 10L
1,046 SR
Queue Stats
183W - 183L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaserVeliz
Thanatos
9
1 / 3 / 0
5,194
577
2,447
6,356
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
12
6 / 0 / 0
6,929
770
4,227
5,585
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
JuicyJuice123
Sylvanus
10
2 / 1 / 5
6,090
677
3,796
5,669
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Ssnaeb
Vulcan
9
0 / 2 / 0
5,402
600
2,062
3,712
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
10
2 / 1 / 5
5,876
653
4,634
6,209
1,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 2 / 2
4,706
523
4,268
6,362
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
8
0 / 5 / 2
4,961
551
3,851
6,983
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 2 / 1
6,012
668
4,456
8,869
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
4
0 / 1 / 0
3,824
425
657
3,366
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
troompet
Morgan Le Fay
9
1 / 2 / 2
5,101
567
1,995
3,673
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
W
Thanatos
DaserVeliz
Thanatos
1
3
0
0.33
W
Amaterasu
6
0
0
6
W
Sylvanus
JuicyJuice123
Sylvanus
2
1
5
4.5
W
Vulcan
Ssnaeb
Vulcan
0
2
0
0
W
Chiron
2
1
5
4.5
L
Olorun
0
5
2
0.2
L
5
2
1
2.75
L
Hades
0
1
0
0
L
Morgan Le Fay
troompet
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
15,227
27,531
Taken
29,253
12,513
Mitigated
9,864
14,809
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,268
529
0
2,793
6,362
3,039
0
1,418
4,944
0
17,849
W
Thanatos
DaserVeliz
Thanatos
2,447
435
0
4,955
6,356
2,342
0
537
5,736
0
28,475
W
Amaterasu
4,227
2,378
0
2,122
5,585
4,536
581
777
4,776
0
33,679
W
Sylvanus
JuicyJuice123
Sylvanus
3,796
1,231
928
2,544
5,669
2,678
170
1,917
3,580
14,440
0
W
Vulcan
Ssnaeb
Vulcan
2,062
447
0
625
3,712
1,228
0
1,413
2,239
30,071
0
W
Chiron
4,634
2,682
427
3,208
6,209
1,729
819
1,859
4,161
0
31,759
L
Olorun
3,851
2,847
86
1,772
6,983
1,664
0
1,859
5,124
27,400
0
L
4,456
2,712
0
3,075
8,869
2,712
15
1,406
7,463
0
30,276
L
Hades
657
239
15
1,246
3,366
1,368
0
0
3,366
7,631
0
L
Morgan Le Fay
troompet
Morgan Le Fay
1,995
42
0
598
3,673
1,081
0
1,175
2,498
24,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
24,604
276
Minions Killed
226
0
Camps Cleared
0
967,279
Distance Traveled
829,986
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,706
523
40
4
0
190,236
2
W
Thanatos
5,194
577
57
6
0
203,160
0
W
Amaterasu
6,929
770
67
7
0
200,503
1
W
Sylvanus
6,090
677
23
3
0
180,374
2
W
Vulcan
5,402
600
57
6
0
192,824
2
W
Chiron
5,876
653
72
8
0
190,418
2
L
Olorun
4,961
551
55
6
0
162,174
3
L
Kali
6,012
668
62
7
0
215,235
2
L
Hades
3,824
425
17
2
0
86,200
0
L
Morgan Le Fay
5,101
567
52
6
0
176,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role