Player Matchup

Cupid
Cupid
BaBy GoAt4823
Cupid
Level 27
God Stats
47W - 50L
1,460 SR
Queue Stats
63W - 74L
1,234 Elo+
Party 1
Ymir
Ymir
G3TM3RKDS0N
Ymir
Level 80
God Stats
115W - 98L
1,507 SR
Queue Stats
140W - 133L
1,372 Elo+
Party 1
Zeus
Zeus
NsMoodyPark3
Zeus
Level 115
God Stats
6W - 1L
1,437 SR
Queue Stats
168W - 192L
1,315 Elo+
Solo
Arachne
Arachne
ShenOkami
Arachne
Level 81
God Stats
20W - 8L
1,579 SR
Queue Stats
108W - 104L
1,393 Elo+
Party 1
King Arthur
King Arthur
jostyv009
King Arthur
Level 45
God Stats
55W - 57L
1,404 SR
Queue Stats
441W - 473L
1,307 Elo+
Solo
Team Averages
Level 70
1,478 SR
1,324 Elo+

VS

Team Averages
Level 49
1,360 SR
1,317 Elo+
Hades
Hades
BigBass8473
Hades
Level 68
God Stats
12W - 9L
1,466 SR
Queue Stats
51W - 71L
1,330 Elo+
Solo
Raijin
Raijin
Damevito
Raijin
Level 49
God Stats
2W - 8L
1,248 SR
Queue Stats
84W - 102L
1,407 Elo+
Party 2
Charybdis
Charybdis
Ienvy2x
Charybdis
Level 103
God Stats
1W - 3L
1,384 SR
Queue Stats
43W - 45L
1,372 Elo+
Party 2
Cerberus
Cerberus
MeatHead2x
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,277 Elo+
Party 2
Fenrir
Fenrir
axevzz
Fenrir
Level 7
God Stats
2W - 9L
1,202 SR
Queue Stats
4W - 13L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,003
462
1,275
3,169
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 2
5,773
444
3,306
9,791
8,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 1 / 1
7,656
589
6,817
4,601
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ShenOkami
Arachne
11
4 / 1 / 2
6,827
525
4,710
8,042
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
jostyv009
King Arthur
11
0 / 1 / 4
6,280
483
5,968
11,481
3,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,864
451
5,139
8,338
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Damevito
Raijin
9
2 / 3 / 0
5,795
446
4,166
5,450
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ienvy2x
Charybdis
10
0 / 3 / 0
6,081
468
4,379
7,694
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
MeatHead2x
Cerberus
9
1 / 1 / 1
6,215
478
1,906
7,530
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
axevzz
Fenrir
6
0 / 4 / 1
4,964
382
2,497
6,538
2,663
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
3
1
0.5
L
Raijin
Damevito
Raijin
2
3
0
0.67
W
2
1
2
3
L
Charybdis
Ienvy2x
Charybdis
0
3
0
0
L
Cerberus
MeatHead2x
Cerberus
1
1
1
1.5
W
6
1
1
6.5
W
Arachne
ShenOkami
Arachne
4
1
2
5
L
Fenrir
axevzz
Fenrir
0
4
1
0.13
W
King Arthur
jostyv009
King Arthur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
18,087
37,084
Taken
35,550
17,947
Mitigated
16,351
11,369
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,275
645
120
1,372
3,169
878
128
387
2,782
0
15,647
L
5,139
847
284
3,003
8,338
3,237
0
544
7,794
27,680
0
L
Raijin
Damevito
Raijin
4,166
380
0
441
5,450
1,411
0
3,315
2,135
24,443
0
W
3,306
684
122
1,112
9,791
8,463
100
493
9,298
20,629
0
L
Charybdis
Ienvy2x
Charybdis
4,379
1,474
0
2,825
7,694
2,350
380
3,769
3,925
0
32,562
L
Cerberus
MeatHead2x
Cerberus
1,906
265
0
1,464
7,530
6,690
141
1,010
6,520
15,219
0
W
6,817
960
0
486
4,601
1,269
1,237
1,682
2,919
46,789
4,797
W
Arachne
ShenOkami
Arachne
4,710
3,507
154
3,750
8,042
3,627
0
2,977
5,065
0
42,822
L
Fenrir
axevzz
Fenrir
2,497
346
0
932
6,538
2,663
0
1,362
5,176
0
17,579
W
King Arthur
jostyv009
King Arthur
5,968
1,399
0
4,253
11,481
3,710
156
5,672
5,809
0
32,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
28,919
281
Minions Killed
219
0
Camps Cleared
0
1,273,060
Distance Traveled
1,119,272
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,003
462
44
3
0
261,324
0
L
Hades
5,864
451
50
4
0
221,802
0
L
Raijin
5,795
446
48
4
0
233,063
1
W
Ymir
5,773
444
23
2
0
230,395
0
L
Charybdis
6,081
468
62
5
0
219,848
6
L
Cerberus
6,215
478
32
2
0
220,583
1
W
Zeus
7,656
589
89
7
0
240,739
3
W
Arachne
6,827
525
74
6
0
271,700
0
L
Fenrir
4,964
382
27
2
0
223,976
0
W
King Arthur
6,280
483
51
4
0
268,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role