Player Matchup

Horus
Horus
 
Horus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ImMrOP
Neith
Level 66
God Stats
0W - 2L
1,621 SR
Queue Stats
37W - 34L
1,530 Elo+
Party 1
Shiva
Shiva
PraedaVoco
Shiva
Level 57
God Stats
1W - 6L
1,376 SR
Queue Stats
62W - 70L
1,522 Elo+
Party 1
Eset
Eset
Reaper0fCthulhu
Eset
Level 130
God Stats
4W - 2L
1,764 SR
Queue Stats
37W - 37L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
WeOutHereLivinn
Cthulhu
Level 134
God Stats
0W - 1L
1,554 SR
Queue Stats
37W - 29L
1,591 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,525 Elo+

VS

Team Averages
Level 150
1,501 SR
1,470 Elo+
Neith
Neith
AmaiNekko
Neith
Level 160
God Stats
1W - 1L
1,321 SR
Queue Stats
33W - 45L
1,411 Elo+
Party 2
Mulan
Mulan
ChaosRoar
Mulan
Level 118
God Stats
8W - 3L
1,697 SR
Queue Stats
26W - 27L
1,479 Elo+
Solo
Atlas
Atlas
GabiChuu5938
Atlas
Level 158
God Stats
15W - 11L
1,610 SR
Queue Stats
63W - 69L
1,502 Elo+
Party 2
Poseidon
Poseidon
Pungasm
Poseidon
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 174L
1,455 Elo+
Party 2
Skadi
Skadi
beerusdbz2063
Skadi
Level 156
God Stats
1W - 2L
1,378 SR
Queue Stats
34W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 3 / 7
8,356
696
7,046
13,785
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ImMrOP
Neith
15
2 / 2 / 7
8,588
716
9,747
7,811
3,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
15
2 / 2 / 7
8,379
698
6,413
14,216
14,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 6 / 2
9,308
776
10,959
11,329
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 9
7,841
653
10,774
17,392
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmaiNekko
Neith
16
0 / 1 / 15
8,844
737
11,477
8,888
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ChaosRoar
Mulan
17
5 / 1 / 5
9,761
813
10,178
9,900
6,769
Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 11
9,501
792
9,554
11,957
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Pungasm
Poseidon
16
3 / 8 / 8
9,044
754
11,669
10,729
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 9
9,410
784
8,207
10,298
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
12
Kills
17
17
Deaths
12
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
7
2.17
W
Neith
AmaiNekko
Neith
0
1
15
7.5
W
Mulan
ChaosRoar
Mulan
5
1
5
7.5
W
4
1
11
9.5
L
Neith
ImMrOP
Neith
2
2
7
2.75
L
Shiva
2
2
7
2.75
W
Poseidon
Pungasm
Poseidon
3
8
8
0.88
L
5
6
2
1
L
0
4
9
1.13
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
51,085
64,533
Taken
51,772
55,621
Mitigated
27,844
17,715
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,046
2,575
1,478
3,177
13,785
16,579
117
4,093
9,616
0
18,072
W
Neith
AmaiNekko
Neith
11,477
5,406
0
3,715
8,888
3,189
478
4,354
4,210
0
35,980
W
Mulan
ChaosRoar
Mulan
10,178
334
0
2,533
9,900
6,769
514
2,160
7,312
0
30,192
W
9,554
2,744
726
2,353
11,957
11,282
201
5,689
5,953
14,722
0
L
Neith
ImMrOP
Neith
9,747
3,047
0
2,683
7,811
3,325
0
2,099
5,650
0
34,393
L
Shiva
6,413
69
1,186
4,070
14,216
14,603
0
4,331
9,598
0
15,803
W
Poseidon
Pungasm
Poseidon
11,669
2,098
0
1,779
10,729
3,110
379
3,536
6,657
40,918
0
L
10,959
572
990
1,710
11,329
5,104
441
3,828
7,327
38,275
0
L
10,774
223
63
2,358
17,392
16,010
0
6,073
11,119
20,358
0
W
8,207
4,824
0
3,516
10,298
3,494
1,559
5,311
4,709
0
22,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
46,560
207
Minions Killed
214
0
Camps Cleared
0
1,223,279
Distance Traveled
1,200,458
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,356
696
17
1
0
255,547
3
W
Neith
8,844
737
69
6
0
225,487
1
W
Mulan
9,761
813
48
4
0
247,523
2
W
Atlas
9,501
792
8
1
0
261,115
7
L
Neith
8,588
716
61
5
0
230,367
1
L
Shiva
8,379
698
32
3
0
254,937
1
W
Poseidon
9,044
754
59
5
0
219,310
1
L
Eset
9,308
776
79
7
0
221,668
3
L
Cthulhu
7,841
653
18
2
0
260,760
0
W
Skadi
9,410
784
30
3
0
247,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role