Player Matchup

Tsukuyomi
Tsukuyomi
BigBiscuit021
Tsukuyomi
Level 53
God Stats
1W - 4L
1,536 SR
Queue Stats
13W - 15L
1,515 Elo+
Party 2
Poseidon
Poseidon
Fyruss
Poseidon
Level 98
God Stats
2W - 4L
1,461 SR
Queue Stats
39W - 45L
1,489 Elo+
Party 2
Atlas
Atlas
GravyTrain5754
Atlas
Level 103
God Stats
1W - 1L
1,759 SR
Queue Stats
38W - 35L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Landorax
Ah Muzen Cab
Level 123
God Stats
10W - 19L
1,490 SR
Queue Stats
122W - 160L
1,470 Elo+
Party 2
Chaac
Chaac
diego97yey
Chaac
Level 103
God Stats
4W - 5L
1,671 SR
Queue Stats
62W - 63L
1,476 Elo+
Party 2
Team Averages
Level 96
1,583 SR
1,498 Elo+

VS

Team Averages
Level 120
1,540 SR
1,615 Elo+
Mulan
Mulan
Creeper_Legion24
Mulan
Level 114
God Stats
7W - 7L
1,170 SR
Queue Stats
167W - 135L
1,622 Elo+
Party 1
Yemoja
Yemoja
HEADSHOT_GUY18
Yemoja
Level 144
God Stats
3W - 3L
1,746 SR
Queue Stats
160W - 112L
1,641 Elo+
Party 1
Scylla
Scylla
JavJavsnowman
Scylla
Level 68
God Stats
30W - 20L
1,598 SR
Queue Stats
102W - 72L
1,575 Elo+
Party 1
Olorun
Olorun
mrkywtrs
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 86L
1,656 Elo+
Party 1
Hun Batz
Hun Batz
smopez
Hun Batz
Level 148
God Stats
4W - 2L
1,684 SR
Queue Stats
116W - 108L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBiscuit021
Tsukuyomi
15
2 / 6 / 5
8,533
711
7,126
12,777
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Fyruss
Poseidon
16
2 / 6 / 4
8,786
732
8,484
9,061
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 6 / 7
8,445
704
8,402
18,774
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Landorax
Ah Muzen Cab
15
3 / 6 / 3
8,896
741
9,299
11,515
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
5 / 5 / 2
9,415
785
12,661
16,724
14,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
10,527
877
12,861
10,757
10,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 3 / 25
9,838
820
6,831
13,938
11,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 2 / 7
10,227
852
11,886
5,922
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
mrkywtrs
Olorun
17
6 / 2 / 16
10,433
869
15,245
12,609
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
smopez
Hun Batz
17
7 / 4 / 12
10,100
842
11,835
12,150
4,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
12
Kills
29
29
Deaths
12
21
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigBiscuit021
Tsukuyomi
2
6
5
0.75
W
9
1
8
13
L
Poseidon
Fyruss
Poseidon
2
6
4
0.67
L
0
6
7
0.58
W
0
3
25
4.17
W
7
2
7
5.25
L
Ah Muzen Cab
Landorax
Ah Muzen Cab
3
6
3
0.75
L
Chaac
5
5
2
1.2
W
Olorun
mrkywtrs
Olorun
6
2
16
7
W
Hun Batz
smopez
Hun Batz
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,972
Damage
58,658
68,851
Taken
55,376
47,553
Mitigated
35,031
13,472
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigBiscuit021
Tsukuyomi
7,126
1,672
0
1,977
12,777
4,859
0
7,179
5,598
0
20,716
W
12,861
3,159
0
1,765
10,757
10,648
431
4,343
6,414
0
30,992
L
Poseidon
Fyruss
Poseidon
8,484
1,505
0
401
9,061
3,359
246
5,169
3,892
30,058
0
L
8,402
3,392
317
5,087
18,774
20,126
0
10,060
8,714
18,002
0
W
6,831
1,203
3,909
3,002
13,938
11,959
521
4,606
8,778
14,696
0
W
11,886
699
0
796
5,922
2,252
654
1,286
4,636
46,321
0
L
Ah Muzen Cab
Landorax
Ah Muzen Cab
9,299
2,374
0
1,941
11,515
4,656
0
4,575
6,940
0
30,184
L
Chaac
12,661
2,102
0
3,749
16,724
14,553
0
6,979
9,745
73
25,222
W
Olorun
mrkywtrs
Olorun
15,245
8,742
953
5,908
12,609
5,637
2,346
3,401
9,208
42,065
0
W
Hun Batz
smopez
Hun Batz
11,835
2,562
0
669
12,150
4,535
0
3,323
8,827
0
40,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
51,125
199
Minions Killed
261
0
Camps Cleared
0
1,135,326
Distance Traveled
1,239,899
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,533
711
32
3
0
237,297
0
W
Mulan
10,527
877
49
4
0
260,249
2
L
Poseidon
8,786
732
61
5
0
232,732
3
L
Atlas
8,445
704
18
2
0
218,047
3
W
Yemoja
9,838
820
15
1
0
230,311
1
W
Scylla
10,227
852
76
6
0
262,285
1
L
Ah Muzen Cab
8,896
741
53
4
0
227,801
1
L
Chaac
9,415
785
35
3
0
219,449
2
W
Olorun
10,433
869
73
6
0
227,104
0
W
Hun Batz
10,100
842
48
4
0
259,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role