Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
GBR GoDx
Terra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
Krypero
Cthulhu
Level 27
God Stats
0W - 2L
1,578 SR
Queue Stats
3W - 7L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
Laare
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,310 Elo+
Solo
Cliodhna
Cliodhna
RiiPx HaZe
Cliodhna
Level 54
God Stats
1W - 1L
1,107 SR
Queue Stats
16W - 18L
1,063 Elo+
Party 2
Team Averages
Level 58
1,437 SR
1,326 Elo+

VS

Team Averages
Level 109
1,537 SR
1,389 Elo+
Morgan Le Fay
Morgan Le Fay
Baraobentto
Morgan Le Fay
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 10L
1,072 Elo+
Party 1
Nox
Nox
Cesar16agus
Nox
Level 158
God Stats
7W - 4L
1,655 SR
Queue Stats
390W - 407L
1,462 Elo+
Solo
Anhur
Anhur
EuMermu
Anhur
Level 157
God Stats
1W - 0L
1,632 SR
Queue Stats
6W - 4L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
JsSkulls
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,429 Elo+
Solo
Thanatos
Thanatos
adolfo_robert
Thanatos
Level 52
God Stats
1W - 0L
1,612 SR
Queue Stats
23W - 12L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
5 / 8 / 9
12,522
737
12,909
14,229
5,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
GBR GoDx
Terra
19
3 / 9 / 10
11,632
684
5,454
22,695
20,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Krypero
Cthulhu
20
8 / 8 / 10
12,947
762
20,753
24,552
25,683
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Laare
Nu Wa
17
3 / 7 / 14
11,719
689
17,231
16,846
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
RiiPx HaZe
Cliodhna
19
6 / 11 / 13
12,940
761
16,431
20,718
5,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baraobentto
Morgan Le Fay
19
5 / 6 / 15
12,412
730
16,206
14,741
5,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 4 / 20
14,015
824
22,272
14,497
6,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
EuMermu
Anhur
20
9 / 8 / 18
13,739
808
24,372
22,465
7,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
JsSkulls
Guan Yu
20
5 / 3 / 22
13,356
786
10,115
25,785
27,405
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
adolfo_robert
Thanatos
20
12 / 4 / 13
13,413
789
15,395
16,326
6,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
130
25
Kills
42
43
Deaths
25
56
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
8
9
1.19
W
Morgan Le Fay
Baraobentto
Morgan Le Fay
5
6
15
2.08
W
11
4
20
5.25
W
Anhur
EuMermu
Anhur
9
8
18
2.25
L
Terra
GBR GoDx
Terra
3
9
10
0.89
W
Guan Yu
JsSkulls
Guan Yu
5
3
22
5.33
L
Cthulhu
Krypero
Cthulhu
8
8
10
1.63
L
Nu Wa
Laare
Nu Wa
3
7
14
1.43
L
Cliodhna
RiiPx HaZe
Cliodhna
6
11
13
1.14
W
Thanatos
adolfo_robert
Thanatos
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,778
Damage
88,360
99,040
Taken
93,814
60,821
Mitigated
53,406
20,346
Healing
46,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,909
7,023
0
1,190
14,229
5,022
1,920
7,380
6,849
0
38,123
W
Morgan Le Fay
Baraobentto
Morgan Le Fay
16,206
2,909
1,775
3,286
14,741
5,201
440
8,763
5,893
40,569
0
W
22,272
920
1,665
1,203
14,497
6,170
1,410
8,342
5,928
54,593
0
W
Anhur
EuMermu
Anhur
24,372
11,842
957
5,578
22,465
7,771
3,212
8,403
13,819
0
53,033
L
Terra
GBR GoDx
Terra
5,454
761
2,652
4,566
22,695
20,000
114
7,759
14,936
12,497
0
W
Guan Yu
JsSkulls
Guan Yu
10,115
889
9,970
10,510
25,785
27,405
249
9,649
15,023
6,659
20,032
L
Cthulhu
Krypero
Cthulhu
20,753
170
101
1,900
24,552
25,683
283
8,001
16,551
42,676
0
L
Nu Wa
Laare
Nu Wa
17,231
4,053
874
4,643
16,846
4,166
0
7,722
9,124
30,240
0
L
Cliodhna
RiiPx HaZe
Cliodhna
16,431
1,770
335
4,085
20,718
5,950
603
9,120
11,598
0
24,906
W
Thanatos
adolfo_robert
Thanatos
15,395
2,278
1,717
9,510
16,326
6,859
263
7,067
8,953
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,760
Gold Earned
66,935
147
Minions Killed
205
0
Camps Cleared
0
1,477,111
Distance Traveled
1,483,536
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,522
737
48
3
0
285,685
0
W
Morgan Le Fay
12,412
730
38
2
0
262,952
0
W
Nox
14,015
824
73
4
0
271,781
4
W
Anhur
13,739
808
43
3
0
269,344
0
L
Terra
11,632
684
10
1
0
320,361
1
W
Guan Yu
13,356
786
30
2
0
347,777
0
L
Cthulhu
12,947
762
45
3
0
300,490
0
L
Nu Wa
11,719
689
26
2
0
285,974
0
L
Cliodhna
12,940
761
18
1
0
284,601
2
W
Thanatos
13,413
789
21
1
0
331,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role