Player Matchup

Neith
Neith
Froxor
Neith
Level 67
God Stats
29W - 34L
1,570 SR
Queue Stats
138W - 169L
1,400 Elo+
Party 2
Vulcan
Vulcan
Jortavo2014
Vulcan
Level 126
God Stats
1W - 2L
1,699 SR
Queue Stats
242W - 303L
1,391 Elo+
Party 2
Thor
Thor
gusttacan
Thor
Level 89
God Stats
4W - 6L
1,507 SR
Queue Stats
72W - 104L
1,369 Elo+
Party 2
Team Averages
Level 94
1,592 SR
1,386 Elo+

VS

Team Averages
Level 86
1,487 SR
1,497 Elo+
Vulcan
Vulcan
Glexøhh
Vulcan
Level 146
God Stats
3W - 3L
1,414 SR
Queue Stats
46W - 41L
1,512 Elo+
Party 1
Arachne
Arachne
Megelos
Arachne
Level 43
God Stats
19W - 15L
1,590 SR
Queue Stats
41W - 51L
1,465 Elo+
Solo
Terra
Terra
ShortForLiam
Terra
Level 68
God Stats
4W - 2L
1,458 SR
Queue Stats
46W - 41L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Froxor
Neith
15
2 / 2 / 4
10,167
635
15,213
10,413
3,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
14
1 / 7 / 4
9,360
585
11,956
10,686
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
3 / 6 / 2
9,840
615
10,196
13,883
5,808
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Glexøhh
Vulcan
17
9 / 2 / 4
11,867
742
14,604
11,495
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Megelos
Arachne
15
3 / 4 / 7
10,777
674
6,730
19,058
11,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 11
12,366
773
10,128
16,054
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Froxor
Neith
2
2
4
2
W
Vulcan
Glexøhh
Vulcan
9
2
4
5.5
L
Vulcan
1
7
4
0.43
W
Arachne
Megelos
Arachne
3
4
7
1.63
W
3
0
11
8.5
L
Thor
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
31,462
34,982
Taken
46,607
13,221
Mitigated
37,425
3,725
Healing
19,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Froxor
Neith
15,213
5,432
0
1,950
10,413
3,666
0
6,790
3,623
0
42,921
W
Vulcan
Glexøhh
Vulcan
14,604
3,518
0
664
11,495
4,454
788
1,156
10,339
64,106
0
L
Vulcan
11,956
5,997
0
250
10,686
3,747
0
8,561
2,125
35,213
0
W
Arachne
Megelos
Arachne
6,730
3,812
0
5,656
19,058
11,803
0
5,726
13,332
0
43,140
W
10,128
557
5,022
7,825
16,054
21,168
408
5,820
10,234
26,186
0
L
Thor
10,196
949
0
1,525
13,883
5,808
0
9,627
4,256
252
32,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
35,010
205
Minions Killed
212
3
Camps Cleared
11
785,087
Distance Traveled
948,960
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,167
635
92
6
2
271,020
3
W
Vulcan
11,867
742
111
7
2
307,835
3
L
Vulcan
9,360
585
58
4
0
246,710
3
W
Arachne
10,777
674
63
4
7
322,484
3
W
Terra
12,366
773
38
2
2
318,641
2
L
Thor
9,840
615
55
3
1
267,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role