Player Matchup

Mulan
Mulan
InsaneImp
Mulan
Level 28
God Stats
5W - 14L
1,281 SR
Queue Stats
123W - 184L
1,415 Elo+
Party 1
Olorun
Olorun
Stevenward7
Olorun
Level 29
God Stats
1W - 1L
1,779 SR
Queue Stats
136W - 170L
1,366 Elo+
Party 1
Mercury
Mercury
ViggorousVito
Mercury
Level 115
God Stats
2W - 4L
1,526 SR
Queue Stats
63W - 80L
1,444 Elo+
Solo
Neith
Neith
Xionfang
Neith
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 89L
1,299 Elo+
Party 1
Janus
Janus
megamat1015
Janus
Level 28
God Stats
1W - 7L
1,024 SR
Queue Stats
7W - 30L
1,061 Elo+
Party 1
Team Averages
Level 45
1,422 SR
1,317 Elo+

VS

Team Averages
Level 77
1,463 SR
1,445 Elo+
Ymir
Ymir
GeneralQuick30
Ymir
Level 91
God Stats
4W - 1L
1,755 SR
Queue Stats
59W - 53L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
NinjaDSlayer
Ao Kuang
Level 83
God Stats
5W - 8L
1,283 SR
Queue Stats
68W - 84L
1,352 Elo+
Solo
Horus
Horus
TheRiceSurfer
Horus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 160
God Stats
323W - 353L
1,469 SR
Queue Stats
494W - 593L
1,414 Elo+
Solo
Da Ji
Da Ji
wolfeonce
Da Ji
Level 49
God Stats
7W - 8L
1,308 SR
Queue Stats
304W - 313L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
InsaneImp
Mulan
12
2 / 7 / 5
7,156
716
4,716
12,150
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
13
3 / 2 / 0
7,173
717
4,619
6,982
2,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
14
4 / 5 / 3
7,413
741
4,197
8,109
2,543
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Xionfang
Neith
13
0 / 3 / 5
6,583
658
4,183
6,934
1,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
6,249
625
1,650
5,296
1,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
7,929
793
4,399
8,887
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
NinjaDSlayer
Ao Kuang
16
8 / 0 / 3
8,733
873
6,738
7,123
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 6
6,894
689
2,391
7,989
8,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 7
7,361
736
10,370
2,897
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
wolfeonce
Da Ji
15
7 / 3 / 7
8,475
848
8,901
7,442
3,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
20
20
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Mulan
InsaneImp
Mulan
2
7
5
0.64
W
Ao Kuang
NinjaDSlayer
Ao Kuang
8
0
3
9.5
L
Olorun
3
2
0
1.5
W
1
5
6
0.8
W
2
1
7
5.5
L
Mercury
4
5
3
1.1
L
Neith
Xionfang
Neith
0
3
5
0.83
L
0
3
2
0.33
W
Da Ji
wolfeonce
Da Ji
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
32,799
39,471
Taken
34,338
13,000
Mitigated
21,985
6,319
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,399
474
0
2,042
8,887
6,308
156
2,253
6,634
17,910
0
L
Mulan
InsaneImp
Mulan
4,716
992
368
751
12,150
4,354
0
5,973
5,803
0
14,302
W
Ao Kuang
NinjaDSlayer
Ao Kuang
6,738
2,469
113
3,759
7,123
2,999
1,868
1,143
5,980
27,221
0
L
Olorun
4,619
2,141
374
2,042
6,982
2,809
0
3,536
3,202
22,859
0
W
2,391
1,064
273
1,026
7,989
8,468
247
818
7,171
0
7,427
W
10,370
4,365
0
0
2,897
984
1,962
235
2,662
27,277
0
L
Mercury
4,197
1,617
0
490
8,109
2,543
0
2,990
4,862
0
23,547
L
Neith
Xionfang
Neith
4,183
1,765
0
1,553
6,934
1,778
0
3,732
2,794
0
11,948
L
1,650
0
0
741
5,296
1,516
0
3,767
1,303
11,946
0
W
Da Ji
wolfeonce
Da Ji
8,901
2,046
0
612
7,442
3,226
0
1,820
5,622
0
21,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
39,392
142
Minions Killed
166
0
Camps Cleared
0
786,898
Distance Traveled
1,028,796
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,929
793
32
3
0
198,618
1
L
Mulan
7,156
716
15
2
0
136,414
1
W
Ao Kuang
8,733
873
42
4
0
222,339
0
L
Olorun
7,173
717
41
4
0
156,098
4
W
Horus
6,894
689
10
1
0
204,169
0
W
Nu Wa
7,361
736
51
5
0
177,720
3
L
Mercury
7,413
741
41
4
0
200,075
0
L
Neith
6,583
658
20
2
0
176,988
0
L
Janus
6,249
625
25
3
0
117,323
0
W
Da Ji
8,475
848
31
3
0
225,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role