Player Matchup

Kumbhakarna
Kumbhakarna
BIG DADDY 6XL
Kumbhakarna
Level 124
God Stats
16W - 11L
1,543 SR
Queue Stats
121W - 111L
1,587 Elo+
Party 2
Bellona
Bellona
KBx26
Bellona
Level 38
God Stats
24W - 15L
1,595 SR
Queue Stats
95W - 96L
1,615 Elo+
Party 2
Nemesis
Nemesis
NotoriousYeti07
Nemesis
Level 128
God Stats
9W - 11L
1,600 SR
Queue Stats
136W - 125L
1,576 Elo+
Party 2
Medusa
Medusa
WinDyCiTyHooPs3
Medusa
Level 119
God Stats
50W - 31L
1,635 SR
Queue Stats
125W - 109L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
guidapig
Zhong Kui
Level 99
God Stats
11W - 14L
1,607 SR
Queue Stats
95W - 78L
1,564 Elo+
Party 2
Team Averages
Level 102
1,596 SR
1,587 Elo+

VS

Team Averages
Level 57
1,601 SR
1,435 Elo+
Mercury
Mercury
Being Senpai
Mercury
Level 50
God Stats
3W - 5L
1,621 SR
Queue Stats
151W - 171L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
DaddyBwoot
Kuzenbo
Level 33
God Stats
4W - 7L
1,382 SR
Queue Stats
13W - 25L
1,269 Elo+
Solo
Zeus
Zeus
LumiT KKs
Zeus
Level 155
God Stats
14W - 10L
1,879 SR
Queue Stats
666W - 687L
1,455 Elo+
Party 1
Chaac
Chaac
PraiseTheSun480
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,412 Elo+
Party 1
Medusa
Medusa
medusamain135
Medusa
Level 38
God Stats
18W - 17L
1,622 SR
Queue Stats
28W - 30L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIG DADDY 6XL
Kumbhakarna
13
3 / 2 / 7
8,278
517
7,409
10,549
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
KBx26
Bellona
15
0 / 3 / 3
8,615
538
4,933
10,842
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 1 / 3
10,376
649
11,012
10,093
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 5
8,730
546
7,545
8,452
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
guidapig
Zhong Kui
14
3 / 1 / 11
8,754
547
8,039
10,493
7,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Being Senpai
Mercury
12
2 / 7 / 5
7,746
484
5,780
13,973
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
DaddyBwoot
Kuzenbo
12
2 / 0 / 4
7,448
466
5,804
8,500
7,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
12
2 / 7 / 2
7,353
460
7,674
7,649
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 4
6,535
408
4,282
13,404
9,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 1
7,358
460
5,645
10,714
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
21
Kills
10
10
Deaths
21
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BIG DADDY 6XL
Kumbhakarna
3
2
7
3.25
L
Mercury
Being Senpai
Mercury
2
7
5
0.64
L
Kuzenbo
DaddyBwoot
Kuzenbo
2
0
4
4
W
Bellona
KBx26
Bellona
0
3
3
0.5
L
Zeus
2
7
2
0.43
W
12
1
3
13.5
L
1
4
4
0.75
W
3
3
5
1.83
W
Zhong Kui
guidapig
Zhong Kui
3
1
11
8.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,938
Damage
29,185
50,429
Taken
54,240
33,880
Mitigated
26,521
16,371
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BIG DADDY 6XL
Kumbhakarna
7,409
525
0
1,629
10,549
10,518
0
2,159
8,390
21,057
4,678
L
Mercury
Being Senpai
Mercury
5,780
2,288
0
0
13,973
4,017
0
1,686
12,287
0
41,971
L
Kuzenbo
DaddyBwoot
Kuzenbo
5,804
1,842
0
899
8,500
7,385
16
3,091
5,409
25,190
0
W
Bellona
KBx26
Bellona
4,933
1,602
0
4,176
10,842
7,934
1,330
3,809
7,033
0
50,768
L
Zeus
7,674
603
0
280
7,649
2,177
0
3,057
4,592
36,929
0
W
11,012
5,254
0
2,348
10,093
4,529
0
1,113
8,980
0
86,723
L
4,282
762
0
3,287
13,404
9,550
0
4,016
9,388
0
22,191
W
7,545
3,231
0
2,096
8,452
3,886
2,115
1,232
7,046
0
68,163
W
Zhong Kui
guidapig
Zhong Kui
8,039
883
0
6,122
10,493
7,013
0
5,165
5,328
42,872
0
L
5,645
1,677
333
3,797
10,714
3,392
0
2,660
8,054
0
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
36,440
470
Minions Killed
313
0
Camps Cleared
0
1,691,390
Distance Traveled
1,512,358
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,278
517
33
2
0
340,986
7
L
Mercury
7,746
484
80
5
0
350,023
3
L
Kuzenbo
7,448
466
61
4
0
303,041
4
W
Bellona
8,615
538
123
8
0
303,129
0
L
Zeus
7,353
460
68
4
0
291,142
6
W
Nemesis
10,376
649
126
8
0
426,291
6
L
Chaac
6,535
408
35
2
0
307,223
4
W
Medusa
8,730
546
111
7
0
304,504
2
W
Zhong Kui
8,754
547
77
5
0
316,480
3
L
Medusa
7,358
460
69
4
0
260,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role