Player Matchup

Hercules
Hercules
DonJulio26
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,354 Elo+
Party 1
Atlas
Atlas
Mannx1978
Atlas
Level 64
God Stats
8W - 7L
1,491 SR
Queue Stats
14W - 20L
1,438 Elo+
Party 1
Apollo
Apollo
Pandussy
Apollo
Level 146
God Stats
9W - 5L
1,514 SR
Queue Stats
189W - 198L
1,507 Elo+
Party 1
Set
Set
jadielrulez
Set
Level 67
God Stats
3W - 4L
1,188 SR
Queue Stats
22W - 26L
1,497 Elo+
Party 1
Terra
Terra
xxJustTheBasic3x
Terra
Level 98
God Stats
2W - 1L
1,426 SR
Queue Stats
21W - 15L
1,576 Elo+
Party 1
Team Averages
Level 78
1,424 SR
1,474 Elo+

VS

Team Averages
Level 100
1,595 SR
1,420 Elo+
Hachiman
Hachiman
BWasTaken
Hachiman
Level 128
God Stats
4W - 4L
1,664 SR
Queue Stats
385W - 491L
1,404 Elo+
Party 2
Scylla
Scylla
BarryMcCoccinner
Scylla
Level 20
God Stats
25W - 34L
1,536 SR
Queue Stats
174W - 233L
1,383 Elo+
Party 2
Mulan
Mulan
ExtraThread
Mulan
Level 125
God Stats
5W - 9L
1,477 SR
Queue Stats
68W - 57L
1,554 Elo+
Party 3
Baron Samedi
Baron Samedi
Haseoroxas
Baron Samedi
Level 101
God Stats
15W - 11L
1,740 SR
Queue Stats
172W - 224L
1,425 Elo+
Party 2
Terra
Terra
JREED1999
Terra
Level 128
God Stats
5W - 4L
1,557 SR
Queue Stats
68W - 61L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonJulio26
Hercules
14
0 / 9 / 8
8,841
680
4,974
14,908
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Mannx1978
Atlas
17
2 / 4 / 13
10,759
828
9,224
21,265
22,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Pandussy
Apollo
19
5 / 2 / 8
11,715
901
9,148
12,367
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 8
10,437
803
9,963
9,915
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 3 / 10
10,577
814
18,086
11,460
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BWasTaken
Hachiman
18
8 / 2 / 6
10,493
807
11,419
12,650
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 5 / 8
9,321
717
7,156
11,413
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 11
9,997
769
12,119
18,432
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Haseoroxas
Baron Samedi
14
4 / 1 / 11
8,936
687
8,933
5,016
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
JREED1999
Terra
15
1 / 4 / 15
8,973
690
7,646
13,465
13,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
71
16
Kills
20
20
Deaths
16
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BWasTaken
Hachiman
8
2
6
5.5
L
2
5
8
1.2
W
Hercules
DonJulio26
Hercules
0
9
8
0.44
L
5
4
11
2.63
L
Baron Samedi
Haseoroxas
Baron Samedi
4
1
11
9.5
L
Terra
JREED1999
Terra
1
4
15
2.13
W
Atlas
Mannx1978
Atlas
2
4
13
2.13
W
Apollo
Pandussy
Apollo
5
2
8
4.5
W
4
2
8
4
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
47,273
69,915
Taken
60,976
49,328
Mitigated
36,499
24,988
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BWasTaken
Hachiman
11,419
7,301
0
3,819
12,650
4,505
723
5,796
6,606
0
44,308
L
7,156
1,054
0
1,060
11,413
3,572
708
5,874
5,278
24,981
0
W
Hercules
DonJulio26
Hercules
4,974
1,820
0
2,547
14,908
8,059
197
5,408
9,240
0
9,904
L
12,119
1,176
579
5,035
18,432
12,821
692
7,317
10,545
3,975
28,887
L
Baron Samedi
Haseoroxas
Baron Samedi
8,933
828
1,504
1,036
5,016
1,903
208
1,786
3,157
16,452
0
L
Terra
JREED1999
Terra
7,646
505
1,520
3,016
13,465
13,698
323
6,158
6,732
16,016
0
W
Atlas
Mannx1978
Atlas
9,224
3,577
0
5,552
21,265
22,650
442
7,243
13,650
20,735
0
W
Apollo
Pandussy
Apollo
9,148
4,460
0
5,231
12,367
5,907
5,491
3,671
8,619
0
67,146
W
9,963
4,280
0
2,372
9,915
7,457
1,702
4,276
5,487
0
42,495
W
18,086
491
5,515
3,771
11,460
5,255
576
4,700
6,646
38,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
47,720
250
Minions Killed
180
0
Camps Cleared
0
1,296,551
Distance Traveled
1,145,229
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,493
807
61
5
0
221,668
0
L
Scylla
9,321
717
44
3
0
230,011
0
W
Hercules
8,841
680
14
1
0
202,408
0
L
Mulan
9,997
769
48
4
0
246,327
1
L
Baron Samedi
8,936
687
9
1
0
200,864
1
L
Terra
8,973
690
18
1
0
246,359
0
W
Atlas
10,759
828
15
1
0
258,580
0
W
Apollo
11,715
901
109
8
0
276,945
2
W
Set
10,437
803
61
5
0
291,055
0
W
Terra
10,577
814
51
4
0
267,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role