Player Matchup

Anubis
Anubis
MTS845
Anubis
Level 52
God Stats
1W - 2L
1,452 SR
Queue Stats
47W - 70L
1,296 Elo+
Party 2
Ra
Ra
PrinceVegeeta
Ra
Level 71
God Stats
5W - 8L
1,326 SR
Queue Stats
41W - 60L
1,397 Elo+
Party 2
Janus
Janus
rex6973
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 108L
1,414 Elo+
Party 2
Team Averages
Level 76
1,426 SR
1,369 Elo+

VS

Team Averages
Level 107
1,793 SR
1,749 Elo+
Kuzenbo
Kuzenbo
Cabroken0420
Kuzenbo
Level 160
God Stats
31W - 23L
1,563 SR
Queue Stats
341W - 212L
1,614 Elo+
Party 1
Sol
Sol
GTJ Fire
Sol
Level 147
God Stats
2W - 1L
1,974 SR
Queue Stats
426W - 215L
1,686 Elo+
Party 1
Hercules
Hercules
Jramatize
Hercules
Level 15
God Stats
9W - 0L
1,842 SR
Queue Stats
113W - 21L
1,946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MTS845
Anubis
13
2 / 10 / 1
9,418
673
6,647
17,469
8,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 3
8,450
604
7,940
13,662
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
rex6973
Janus
14
1 / 6 / 2
9,387
671
8,246
12,693
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cabroken0420
Kuzenbo
14
5 / 2 / 13
10,977
784
9,257
16,481
20,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
8 / 1 / 15
11,777
841
18,353
13,510
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Jramatize
Hercules
16
10 / 0 / 12
11,705
836
12,611
16,762
13,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
23
23
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cabroken0420
Kuzenbo
5
2
13
5.75
W
8
1
15
15.5
W
Hercules
Jramatize
Hercules
10
0
12
16
L
Anubis
MTS845
Anubis
2
10
1
0.25
L
0
7
3
0.21
L
Janus
rex6973
Janus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
40,221
43,824
Taken
46,753
17,104
Mitigated
43,432
9,151
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cabroken0420
Kuzenbo
9,257
2,662
0
5,405
16,481
20,137
192
9,560
6,261
26,027
0
W
18,353
6,075
0
8,571
13,510
9,341
2,120
7,695
5,815
62,254
5,486
W
Hercules
Jramatize
Hercules
12,611
1,855
0
5,588
16,762
13,954
603
6,299
10,463
0
32,793
L
Anubis
MTS845
Anubis
6,647
375
165
3,578
17,469
8,081
0
11,311
6,158
25,557
0
L
7,940
759
584
2,442
13,662
4,719
0
8,116
5,546
32,572
0
L
Janus
rex6973
Janus
8,246
1,075
792
1,590
12,693
4,304
0
6,921
5,772
31,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
34,459
141
Minions Killed
163
2
Camps Cleared
9
654,271
Distance Traveled
790,524
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,977
784
23
2
1
250,417
1
W
Sol
11,777
841
99
7
4
253,524
2
W
Hercules
11,705
836
41
3
4
286,583
3
L
Anubis
9,418
673
44
3
0
211,958
1
L
Ra
8,450
604
47
3
2
238,950
1
L
Janus
9,387
671
50
4
0
203,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role