Player Matchup

Sun Wukong
Sun Wukong
HeboBaggins
Sun Wukong
Level 84
God Stats
17W - 13L
1,573 SR
Queue Stats
37W - 35L
1,545 Elo+
Party 1
Mercury
Mercury
ShadowTalion1
Mercury
Level 87
God Stats
2W - 3L
1,707 SR
Queue Stats
352W - 333L
1,497 Elo+
Solo
Thoth
Thoth
TandemDart3516
Thoth
Level 96
God Stats
2W - 1L
1,588 SR
Queue Stats
53W - 47L
1,493 Elo+
Party 1
Atlas
Atlas
ethanstudiner92
Atlas
Level 89
God Stats
14W - 10L
1,418 SR
Queue Stats
47W - 48L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
tippytortoise76
Danzaburou
Level 87
God Stats
6W - 4L
1,592 SR
Queue Stats
64W - 72L
1,525 Elo+
Party 1
Team Averages
Level 89
1,576 SR
1,506 Elo+

VS

Team Averages
Level 83
1,457 SR
1,509 Elo+
Kali
Kali
OhMikeGodTmp
Kali
Level 127
God Stats
14W - 12L
1,612 SR
Queue Stats
174W - 159L
1,505 Elo+
Solo
Janus
Janus
RitzierClyde
Janus
Level 69
God Stats
4W - 7L
1,097 SR
Queue Stats
39W - 43L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Selkerdrim
Heimdallr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
TheMaverick16
Ymir
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,488 Elo+
Party 2
Mercury
Mercury
spotaphid
Mercury
Level 102
God Stats
16W - 20L
1,575 SR
Queue Stats
110W - 96L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeboBaggins
Sun Wukong
10
2 / 2 / 2
6,727
673
4,912
7,294
5,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
10
3 / 1 / 0
6,153
615
1,630
5,255
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,993
599
1,192
3,813
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
6,033
603
1,126
4,596
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
tippytortoise76
Danzaburou
11
2 / 1 / 2
6,482
648
3,545
7,190
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,529
653
3,467
7,498
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 1 / 0
3,998
400
263
1,380
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Selkerdrim
Heimdallr
7
0 / 4 / 1
4,656
466
1,974
5,993
1,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
3,429
343
0
0
0
Mercury
spotaphid
Mercury
10
4 / 2 / 1
6,047
605
3,956
5,924
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
6
7
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HeboBaggins
Sun Wukong
2
2
2
1.5
L
2
3
1
0.83
L
0
1
0
0
L
Heimdallr
Selkerdrim
Heimdallr
0
4
1
0.13
W
Mercury
3
1
0
3
W
0
2
1
0.25
L
0
0
0
0
W
2
1
0
2
L
Mercury
spotaphid
Mercury
4
2
1
2.25
W
Danzaburou
tippytortoise76
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,405
Damage
9,660
28,148
Taken
20,795
13,474
Mitigated
8,539
5,359
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HeboBaggins
Sun Wukong
4,912
1,245
0
816
7,294
5,276
820
0
7,294
0
30,948
L
3,467
1,639
0
2,820
7,498
4,906
0
0
7,498
0
32,772
L
263
39
0
500
1,380
353
0
808
572
7,653
0
L
Heimdallr
Selkerdrim
Heimdallr
1,974
1,067
0
389
5,993
1,646
156
1,017
4,976
0
15,540
W
Mercury
1,630
339
0
245
5,255
1,577
0
39
5,216
0
29,007
W
1,192
38
0
250
3,813
1,098
520
224
3,589
32,988
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,126
213
0
645
4,596
3,304
690
0
4,596
16,868
0
L
Mercury
spotaphid
Mercury
3,956
2,160
0
240
5,924
1,634
0
493
5,431
0
26,511
W
Danzaburou
tippytortoise76
Danzaburou
3,545
1,309
0
3,403
7,190
2,219
3,054
0
7,190
0
38,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
24,659
295
Minions Killed
161
0
Camps Cleared
0
1,029,299
Distance Traveled
660,150
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,727
673
74
7
0
198,572
2
L
Kali
6,529
653
62
6
0
187,165
4
L
Janus
3,998
400
16
2
0
59,551
1
L
Heimdallr
4,656
466
21
2
0
180,245
0
W
Mercury
6,153
615
54
5
0
236,776
4
W
Thoth
5,993
599
57
6
0
179,502
1
L
Ymir
3,429
343
0
0
0
0
0
W
Atlas
6,033
603
35
4
0
192,154
0
L
Mercury
6,047
605
62
6
0
233,189
0
W
Danzaburou
6,482
648
75
8
0
222,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role