Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
HadockRyuzaki
Shiva
Level 125
God Stats
23W - 11L
1,451 SR
Queue Stats
89W - 87L
1,359 Elo+
Solo
Neith
Neith
Not_KnockBack
Neith
Level 49
God Stats
2W - 4L
1,530 SR
Queue Stats
2W - 6L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Soudgod
Morgan Le Fay
Level 66
God Stats
7W - 8L
1,458 SR
Queue Stats
132W - 221L
1,359 Elo+
Solo
Kali
Kali
raiden__BR__
Kali
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,382 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,387 Elo+

VS

Team Averages
Level 89
1,550 SR
1,435 Elo+
Chiron
Chiron
BlackRonin__
Chiron
Level 106
God Stats
3W - 6L
1,498 SR
Queue Stats
48W - 53L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Cardinale
Gilgamesh
Level 127
God Stats
14W - 16L
1,430 SR
Queue Stats
209W - 219L
1,373 Elo+
Solo
Chaac
Chaac
Gerpredator408
Chaac
Level 87
God Stats
12W - 6L
1,819 SR
Queue Stats
293W - 278L
1,534 Elo+
Solo
Raijin
Raijin
JVH_GOD
Raijin
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 176L
1,426 Elo+
Solo
Xing Tian
Xing Tian
Sonecabrb
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 1
8,005
445
3,042
11,254
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 2 / 0
8,576
476
8,197
11,798
9,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 0
6,762
376
5,597
8,126
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Soudgod
Morgan Le Fay
15
2 / 6 / 1
8,860
492
8,674
14,187
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
8,163
454
4,387
11,531
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 0 / 1
10,539
586
8,545
8,561
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Cardinale
Gilgamesh
16
1 / 1 / 7
9,905
550
7,462
14,246
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 1 / 1
11,910
662
10,584
14,050
14,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
JVH_GOD
Raijin
16
4 / 2 / 2
10,369
576
7,278
10,012
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Sonecabrb
Xing Tian
15
0 / 0 / 5
9,472
526
6,097
11,162
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Chiron
5
0
1
5.5
W
Gilgamesh
Cardinale
Gilgamesh
1
1
7
4.5
W
4
1
1
4.5
L
1
2
0
0.5
W
Raijin
JVH_GOD
Raijin
4
2
2
2.5
L
0
3
0
0
W
Xing Tian
Sonecabrb
Xing Tian
0
0
5
2.5
L
Morgan Le Fay
Soudgod
Morgan Le Fay
2
6
1
0.42
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
39,966
56,896
Taken
58,031
29,663
Mitigated
37,719
23,135
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,042
602
2,356
7,035
11,254
8,688
0
4,096
7,158
32,631
0
W
Chiron
8,545
2,875
1,633
4,560
8,561
3,197
3,274
2,084
6,435
0
82,984
W
Gilgamesh
Cardinale
Gilgamesh
7,462
1,851
0
3,284
14,246
6,547
2,366
1,911
12,249
0
53,994
W
10,584
3,050
0
5,150
14,050
14,236
2,978
0
14,050
0
83,846
L
8,197
3,212
0
6,153
11,798
9,300
0
655
11,143
0
49,306
W
Raijin
JVH_GOD
Raijin
7,278
647
0
1,761
10,012
3,839
2,268
4,573
5,083
61,781
0
L
5,597
2,203
0
2,098
8,126
2,423
0
1,307
6,819
0
39,350
W
Xing Tian
Sonecabrb
Xing Tian
6,097
845
285
2,203
11,162
9,900
1,296
2,632
8,498
24,694
0
L
Morgan Le Fay
Soudgod
Morgan Le Fay
8,674
672
42
3,554
14,187
5,014
132
5,392
8,795
53,215
0
L
4,387
1,576
0
1,897
11,531
4,238
0
1,925
9,606
0
50,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
52,195
435
Minions Killed
546
0
Camps Cleared
0
1,616,023
Distance Traveled
1,867,934
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,005
445
61
3
0
319,714
1
W
Chiron
10,539
586
143
8
0
366,226
5
W
Gilgamesh
9,905
550
95
5
0
435,558
5
W
Chaac
11,910
662
178
10
0
386,348
6
L
Shiva
8,576
476
118
7
0
268,301
0
W
Raijin
10,369
576
106
6
0
332,722
0
L
Neith
6,762
376
68
4
0
286,459
1
W
Xing Tian
9,472
526
24
1
0
347,080
7
L
Morgan Le Fay
8,860
492
99
6
0
327,843
2
L
Kali
8,163
454
89
5
0
413,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role