Player Matchup

Cthulhu
Cthulhu
Jeremiha_Rose
Cthulhu
Level 23
God Stats
5W - 14L
1,375 SR
Queue Stats
5W - 15L
1,245 Elo+
Party 2
Fenrir
Fenrir
Killerxross_22
Fenrir
Level 29
God Stats
2W - 4L
1,690 SR
Queue Stats
11W - 32L
1,199 Elo+
Party 2
Nu Wa
Nu Wa
Queenkhxdi
Nu Wa
Level 99
God Stats
3W - 4L
1,312 SR
Queue Stats
16W - 44L
1,180 Elo+
Party 2
Team Averages
Level 50
1,459 SR
1,208 Elo+

VS

Team Averages
Level 71
1,463 SR
1,286 Elo+
Bastet
Bastet
Niikow
Bastet
Level 101
God Stats
39W - 59L
1,373 SR
Queue Stats
623W - 870L
1,275 Elo+
Party 1
Neith
Neith
Traeb
Neith
Level 62
God Stats
12W - 13L
1,528 SR
Queue Stats
51W - 76L
1,354 Elo+
Solo
Zeus
Zeus
Yuren91
Zeus
Level 49
God Stats
21W - 20L
1,487 SR
Queue Stats
63W - 103L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 6 / 5
11,583
681
14,398
27,252
10,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 8 / 4
12,483
734
5,238
17,206
9,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
1 / 6 / 7
10,659
627
13,292
16,509
3,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Niikow
Bastet
17
12 / 5 / 7
13,317
783
20,599
16,829
6,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Traeb
Neith
17
4 / 3 / 12
12,128
713
20,742
15,491
5,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Yuren91
Zeus
17
4 / 4 / 13
12,116
713
13,786
10,444
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
20
20
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
6
5
1.08
L
5
8
4
0.88
W
Bastet
Niikow
Bastet
12
5
7
3.1
L
Nu Wa
1
6
7
0.75
W
Neith
Traeb
Neith
4
3
12
3.33
W
Zeus
Yuren91
Zeus
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,928
Damage
55,127
60,967
Taken
42,764
24,026
Mitigated
15,408
6,893
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,398
1,449
102
1,941
27,252
10,602
0
7,639
19,613
43,166
0
L
5,238
1,094
626
1,031
17,206
9,865
0
4,053
13,153
0
13,045
W
Bastet
Niikow
Bastet
20,599
7,322
323
5,433
16,829
6,458
1,599
8,678
8,151
0
51,668
L
Nu Wa
13,292
4,047
23
3,170
16,509
3,559
0
2,768
13,741
34,601
0
W
Neith
Traeb
Neith
20,742
8,838
0
4,252
15,491
5,149
1,081
12,083
3,408
0
68,235
W
Zeus
Yuren91
Zeus
13,786
626
0
1,102
10,444
3,801
150
7,378
3,066
46,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
37,561
149
Minions Killed
228
1
Camps Cleared
9
768,021
Distance Traveled
840,535
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,583
681
70
4
0
295,920
1
L
Fenrir
12,483
734
19
1
1
240,107
1
W
Bastet
13,317
783
52
3
6
317,035
4
L
Nu Wa
10,659
627
60
4
0
231,994
0
W
Neith
12,128
713
102
6
3
260,333
3
W
Zeus
12,116
713
74
4
0
263,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role