Player Matchup

Cerberus
Cerberus
Brownie69
Cerberus
Level 40
God Stats
7W - 13L
1,409 SR
Queue Stats
340W - 336L
1,488 Elo+
Party 1
Arachne
Arachne
GillaBeast
Arachne
Level 47
God Stats
88W - 64L
1,573 SR
Queue Stats
313W - 347L
1,449 Elo+
Solo
Danzaburou
Danzaburou
JsKronos
Danzaburou
Level 88
God Stats
14W - 10L
1,862 SR
Queue Stats
923W - 894L
1,472 Elo+
Party 1
Ullr
Ullr
Kinokoo4807
Ullr
Level 42
God Stats
0W - 4L
1,237 SR
Queue Stats
32W - 29L
1,460 Elo+
Party 3
Zhong Kui
Zhong Kui
yashlnoki
Zhong Kui
Level 157
God Stats
4W - 8L
1,268 SR
Queue Stats
48W - 44L
1,466 Elo+
Party 3
Team Averages
Level 75
1,470 SR
1,467 Elo+

VS

Team Averages
Level 96
1,573 SR
1,514 Elo+
Thanatos
Thanatos
BigFudge383
Thanatos
Level 112
God Stats
3W - 2L
1,406 SR
Queue Stats
38W - 27L
1,447 Elo+
Party 2
Nox
Nox
DadZillA7389
Nox
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 137L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dito Diet
Ah Muzen Cab
Level 153
God Stats
8W - 2L
1,855 SR
Queue Stats
252W - 190L
1,563 Elo+
Party 2
Mulan
Mulan
Pure x Reach
Mulan
Level 108
God Stats
6W - 1L
1,628 SR
Queue Stats
65W - 56L
1,535 Elo+
Party 2
Merlin
Merlin
moepanda16
Merlin
Level 80
God Stats
7W - 11L
1,477 SR
Queue Stats
128W - 121L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brownie69
Cerberus
15
1 / 8 / 10
10,841
417
8,994
26,693
26,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
GillaBeast
Arachne
20
6 / 9 / 10
13,125
505
19,400
25,799
11,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
JsKronos
Danzaburou
20
9 / 6 / 1
13,822
532
19,490
26,035
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 7 / 8
11,019
424
7,483
23,140
9,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
yashlnoki
Zhong Kui
18
14 / 8 / 5
12,840
494
18,698
21,032
16,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigFudge383
Thanatos
20
8 / 8 / 7
15,649
602
13,990
23,115
10,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 4 / 21
15,091
580
12,079
22,494
20,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Dito Diet
Ah Muzen Cab
20
21 / 3 / 6
17,510
673
41,466
28,431
13,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 14
14,826
570
13,950
25,203
25,387
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
moepanda16
Merlin
18
1 / 11 / 10
13,268
510
11,542
16,823
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
31
Kills
36
38
Deaths
32
34
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigFudge383
Thanatos
8
8
7
1.44
L
Cerberus
Brownie69
Cerberus
1
8
10
0.75
W
3
4
21
3.38
W
Ah Muzen Cab
Dito Diet
Ah Muzen Cab
21
3
6
8
L
Arachne
GillaBeast
Arachne
6
9
10
1.22
L
Danzaburou
JsKronos
Danzaburou
9
6
1
1.58
L
1
7
8
0.71
W
3
6
14
1.67
W
Merlin
moepanda16
Merlin
1
11
10
0.55
L
Zhong Kui
yashlnoki
Zhong Kui
14
8
5
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,065
Damage
93,027
122,699
Taken
116,066
73,310
Mitigated
76,439
30,456
Healing
49,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigFudge383
Thanatos
13,990
2,987
0
15,146
23,115
10,706
63
2,549
20,566
0
106,982
L
Cerberus
Brownie69
Cerberus
8,994
953
0
3,852
26,693
26,706
385
5,521
21,172
39,524
1,385
W
12,079
1,341
258
8,255
22,494
20,825
1,733
5,925
16,569
45,187
0
W
Ah Muzen Cab
Dito Diet
Ah Muzen Cab
41,466
18,811
0
16,500
28,431
13,139
8,163
8,276
20,007
0
179,720
L
Arachne
GillaBeast
Arachne
19,400
12,415
0
7,430
25,799
11,078
1,122
6,009
19,790
0
105,645
L
Danzaburou
JsKronos
Danzaburou
19,490
8,905
0
11,181
26,035
9,322
704
3,568
22,467
0
101,985
L
7,483
4,115
0
3,747
23,140
9,576
0
3,427
18,677
0
53,218
W
13,950
1,326
95
6,678
25,203
25,387
2,914
6,643
18,560
0
81,868
W
Merlin
moepanda16
Merlin
11,542
2,054
56
2,423
16,823
6,382
509
7,847
8,976
76,644
0
L
Zhong Kui
yashlnoki
Zhong Kui
18,698
1,465
0
4,246
21,032
16,628
329
5,096
15,936
71,286
5,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,647
Gold Earned
76,344
631
Minions Killed
690
0
Camps Cleared
0
2,178,360
Distance Traveled
2,416,971
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,649
602
153
6
0
487,011
11
L
Cerberus
10,841
417
76
3
0
450,324
8
W
Nox
15,091
580
54
2
0
493,342
1
W
Ah Muzen Cab
17,510
673
218
8
0
526,395
4
L
Arachne
13,125
505
146
6
0
455,009
5
L
Danzaburou
13,822
532
182
7
0
450,980
3
L
Ullr
11,019
424
85
3
0
427,783
4
W
Mulan
14,826
570
151
6
0
489,797
3
W
Merlin
13,268
510
114
4
0
420,426
0
L
Zhong Kui
12,840
494
142
5
0
394,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role