Player Matchup

Zhong Kui
Zhong Kui
Gavino_Gamer
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
OblivionNoodles
Tyr
Level 138
God Stats
1W - 2L
1,768 SR
Queue Stats
37W - 44L
1,439 Elo+
Party 1
Terra
Terra
SevroAuBacra
Terra
Level 103
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 13L
1,372 Elo+
Party 1
Hun Batz
Hun Batz
Slikmik12
Hun Batz
Level 69
God Stats
8W - 7L
1,397 SR
Queue Stats
21W - 28L
1,387 Elo+
Party 1
Freya
Freya
THIZZL4MIC
Freya
Level 151
God Stats
1W - 4L
1,351 SR
Queue Stats
1,210W - 1,177L
1,509 Elo+
Solo
Team Averages
Level 110
1,461 SR
1,442 Elo+

VS

Team Averages
Level 126
1,599 SR
1,474 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DerpySquidMan_
Ganesha
Level 128
God Stats
2W - 0L
1,696 SR
Queue Stats
151W - 138L
1,511 Elo+
Solo
Vulcan
Vulcan
Juandarojas
Vulcan
Level 117
God Stats
1W - 1L
1,906 SR
Queue Stats
10W - 17L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Killem Wallace
Danzaburou
Level 149
God Stats
22W - 20L
1,468 SR
Queue Stats
406W - 427L
1,500 Elo+
Solo
Bacchus
Bacchus
admireandroid
Bacchus
Level 106
God Stats
5W - 7L
1,425 SR
Queue Stats
51W - 65L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gavino_Gamer
Zhong Kui
14
0 / 4 / 0
7,834
603
10,754
14,286
8,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 2
8,228
633
6,124
16,661
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
8,365
643
4,412
12,675
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Slikmik12
Hun Batz
14
2 / 3 / 1
8,743
673
4,140
10,373
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
18
2 / 1 / 3
10,212
786
14,045
11,273
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 1 / 5
9,828
756
4,402
5,938
2,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 1 / 14
9,873
759
6,183
17,847
22,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
16
2 / 2 / 11
9,792
753
13,381
8,630
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Killem Wallace
Danzaburou
18
8 / 1 / 4
11,444
880
16,421
10,516
5,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
16
6 / 0 / 9
10,001
769
10,219
12,991
15,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
17
17
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
5
3.5
W
0
1
14
7
L
Zhong Kui
Gavino_Gamer
Zhong Kui
0
4
0
0
W
Vulcan
2
2
11
3.75
W
Danzaburou
Killem Wallace
Danzaburou
8
1
4
10
L
1
5
2
0.4
L
0
4
2
0.25
L
Hun Batz
Slikmik12
Hun Batz
2
3
1
0.83
L
Freya
2
1
3
3.5
W
Bacchus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
50,606
65,268
Taken
55,922
34,762
Mitigated
49,611
13,278
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,402
2,817
160
776
5,938
2,684
5,436
3,671
2,182
0
31,144
W
6,183
463
0
5,330
17,847
22,184
319
9,129
8,486
17,688
0
L
Zhong Kui
Gavino_Gamer
Zhong Kui
10,754
1,627
151
3,133
14,286
8,307
703
4,529
9,668
27,728
0
W
Vulcan
13,381
7,449
0
701
8,630
3,944
458
4,233
4,344
48,128
0
W
Danzaburou
Killem Wallace
Danzaburou
16,421
8,070
0
4,892
10,516
5,647
2,739
6,703
3,751
0
46,983
L
6,124
711
0
1,955
16,661
8,461
474
7,848
8,759
0
18,717
L
4,412
349
661
1,766
12,675
9,590
0
6,124
6,370
14,662
0
L
Hun Batz
Slikmik12
Hun Batz
4,140
223
0
744
10,373
4,152
0
5,826
4,366
0
15,437
L
Freya
14,045
4,469
0
4,868
11,273
4,252
0
5,117
5,984
54,915
0
W
Bacchus
10,219
1,485
0
2,156
12,991
15,152
446
5,475
7,429
21,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
50,938
207
Minions Killed
248
0
Camps Cleared
0
1,231,141
Distance Traveled
1,347,174
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,828
756
73
6
0
266,916
3
W
Ganesha
9,873
759
0
0
0
271,006
4
L
Zhong Kui
7,834
603
42
3
0
220,599
0
W
Vulcan
9,792
753
72
6
0
285,648
2
W
Danzaburou
11,444
880
73
6
0
247,021
1
L
Tyr
8,228
633
26
2
0
242,682
1
L
Terra
8,365
643
13
1
0
249,295
0
L
Hun Batz
8,743
673
36
3
0
263,018
0
L
Freya
10,212
786
90
7
0
255,547
0
W
Bacchus
10,001
769
30
2
0
276,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role