Player Matchup

Ares
Ares
Silver I
BouncyPigeon348
Ares
Silver I
Level 160
God Stats
3W - 3L
1,579 SR
Queue Stats
23W - 36L
1,602 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
Wolvreen916
Baron Samedi
Bronze V
Level 136
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 3L
1,449 MMR
Solo
Heimdallr
Heimdallr
Gold IV
oOMarsbarsOo
Heimdallr
Gold IV
Level 141
God Stats
1W - 3L
1,350 SR
Queue Stats
250W - 263L
1,462 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,557 SR
1,504 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 124
1,472 SR
1,360 MMR
Skadi
Skadi
Bronze V
CrzyMunk_DaGod
Skadi
Bronze V
Level 142
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 11L
1,358 MMR
Party 1
Bellona
Bellona
Bronze V
bloody_carnage_4
Bellona
Bronze V
Level 102
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 3L
1,440 MMR
Party 1
Merlin
Merlin
Bronze V
vonturalmistake
Merlin
Bronze V
Level 128
God Stats
0W - 2L
1,208 SR
Queue Stats
4W - 10L
1,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 7
13,573
714
7,464
21,273
32,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Wolvreen916
Baron Samedi
19
3 / 0 / 8
13,380
704
19,851
12,568
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
oOMarsbarsOo
Heimdallr
16
6 / 5 / 4
12,702
669
15,557
17,710
10,764
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AtlasZeusBastetHelChaac

VS

Bans
AphroditeKukulkanAh PuchVulcanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
11,062
582
11,924
14,419
4,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 3
11,141
586
9,898
19,966
22,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 4 / 1
11,778
620
16,270
14,068
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
0
4
4
0.5
W
Baron Samedi
Wolvreen916
Baron Samedi
3
0
8
7
L
2
4
3
0.88
W
Heimdallr
oOMarsbarsOo
Heimdallr
6
5
4
1.6
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
38,092
51,551
Taken
48,453
49,902
Mitigated
31,420
22,155
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,464
308
765
7,749
21,273
32,945
470
6,579
13,582
29,805
0
L
11,924
5,261
0
3,706
14,419
4,813
0
7,572
6,843
0
54,077
W
Baron Samedi
Wolvreen916
Baron Samedi
19,851
1,179
3,707
5,291
12,568
6,193
901
4,635
7,456
78,732
0
L
9,898
2,143
0
3,797
19,966
22,455
0
11,306
8,659
0
25,815
W
Heimdallr
oOMarsbarsOo
Heimdallr
15,557
3,146
0
4,643
17,710
10,764
1,786
5,204
11,589
0
56,287
L
16,270
226
328
627
14,068
4,152
0
8,832
5,236
52,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
33,981
215
Minions Killed
214
5
Camps Cleared
10
1,005,443
Distance Traveled
1,081,860
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,573
714
36
2
1
359,068
4
L
Skadi
11,062
582
94
5
3
414,331
5
W
Baron Samedi
13,380
704
117
6
4
330,679
3
L
Bellona
11,141
586
31
2
1
343,137
4
W
Heimdallr
12,702
669
62
3
0
315,696
3
L
Merlin
11,778
620
89
5
6
324,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role