Player Matchup

Horus
Horus
Explolding
Horus
Level 15
God Stats
2W - 3L
1,351 SR
Queue Stats
23W - 7L
1,637 Elo+
Party 1
Olorun
Olorun
Hunter_RWBY
Olorun
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
542W - 453L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
JayJayTheFineser
Baron Samedi
Level 113
God Stats
11W - 5L
1,796 SR
Queue Stats
70W - 64L
1,469 Elo+
Solo
Chang'e
Chang'e
KaSH_PaTs
Chang'e
Level 120
God Stats
2W - 2L
1,491 SR
Queue Stats
125W - 110L
1,563 Elo+
Solo
Mercury
Mercury
Trodmurcury8
Mercury
Level 127
God Stats
13W - 7L
1,662 SR
Queue Stats
662W - 561L
1,646 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,590 Elo+

VS

Team Averages
Level 108
1,618 SR
1,527 Elo+
Bacchus
Bacchus
Nightlord777
Bacchus
Level 123
God Stats
1W - 3L
1,703 SR
Queue Stats
43W - 57L
1,457 Elo+
Party 2
Nemesis
Nemesis
TheRealVark
Nemesis
Level 109
God Stats
1W - 1L
1,799 SR
Queue Stats
68W - 71L
1,573 Elo+
Party 2
Hades
Hades
XxChuckstyl3xX
Hades
Level 160
God Stats
53W - 51L
1,592 SR
Queue Stats
249W - 233L
1,597 Elo+
Solo
Anubis
Anubis
g31Red_Wolf_
Anubis
Level 113
God Stats
6W - 6L
1,693 SR
Queue Stats
273W - 283L
1,511 Elo+
Party 2
Medusa
Medusa
jdelicious
Medusa
Level 34
God Stats
2W - 5L
1,304 SR
Queue Stats
13W - 28L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
7 / 3 / 6
12,189
609
12,593
17,718
16,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
18
5 / 2 / 9
11,911
596
9,590
10,352
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
JayJayTheFineser
Baron Samedi
18
10 / 3 / 6
12,378
619
10,997
8,835
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
KaSH_PaTs
Chang'e
17
1 / 6 / 11
10,746
537
7,147
15,735
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Trodmurcury8
Mercury
20
10 / 2 / 9
12,975
649
19,309
13,584
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nightlord777
Bacchus
15
8 / 3 / 3
10,472
524
7,890
17,166
20,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TheRealVark
Nemesis
15
2 / 6 / 7
9,060
453
7,876
15,603
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 8 / 4
8,872
444
5,256
17,192
11,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
3 / 8 / 9
9,923
496
8,563
14,081
6,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
jdelicious
Medusa
16
1 / 8 / 5
9,547
477
4,683
14,043
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
33
Kills
15
16
Deaths
33
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
7
3
6
3.33
W
Olorun
5
2
9
4.75
W
Baron Samedi
JayJayTheFineser
Baron Samedi
10
3
6
4.33
W
Chang'e
KaSH_PaTs
Chang'e
1
6
11
1.08
L
Bacchus
Nightlord777
Bacchus
8
3
3
3.17
L
Nemesis
TheRealVark
Nemesis
2
6
7
0.92
W
Mercury
Trodmurcury8
Mercury
10
2
9
7.25
L
1
8
4
0.38
L
Anubis
3
8
9
0.94
L
Medusa
jdelicious
Medusa
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,636
Damage
34,268
66,224
Taken
78,085
32,492
Mitigated
49,373
27,424
Healing
18,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
12,593
4,150
2,232
7,239
17,718
16,355
1,132
5,943
11,775
0
63,656
W
Olorun
9,590
4,999
536
2,936
10,352
3,064
5,305
3,519
6,833
69,365
4,506
W
Baron Samedi
JayJayTheFineser
Baron Samedi
10,997
1,254
1,002
2,637
8,835
3,512
865
3,351
5,484
64,622
0
W
Chang'e
KaSH_PaTs
Chang'e
7,147
1,098
2,510
5,620
15,735
4,582
1,505
5,676
10,059
55,230
0
L
Bacchus
Nightlord777
Bacchus
7,890
495
421
3,671
17,166
20,597
0
10,159
6,751
27,656
0
L
Nemesis
TheRealVark
Nemesis
7,876
2,443
0
1,212
15,603
5,893
0
4,139
11,237
0
61,230
W
Mercury
Trodmurcury8
Mercury
19,309
11,945
0
2,712
13,584
4,979
1,045
3,220
10,364
0
116,171
L
5,256
772
126
5,560
17,192
11,495
592
1,365
15,200
41,730
0
L
Anubis
8,563
292
0
4,476
14,081
6,829
0
4,798
8,822
72,429
0
L
Medusa
jdelicious
Medusa
4,683
1,831
0
2,842
14,043
4,559
0
6,590
7,383
0
63,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
47,874
593
Minions Killed
492
0
Camps Cleared
0
1,910,621
Distance Traveled
1,785,873
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,189
609
136
7
0
401,947
4
W
Olorun
11,911
596
116
6
0
376,353
3
W
Baron Samedi
12,378
619
113
6
0
327,827
3
W
Chang'e
10,746
537
87
4
0
362,959
2
L
Bacchus
10,472
524
39
2
0
383,680
3
L
Nemesis
9,060
453
102
5
0
398,330
0
W
Mercury
12,975
649
141
7
0
441,535
2
L
Hades
8,872
444
88
4
0
322,391
6
L
Anubis
9,923
496
140
7
0
321,989
4
L
Medusa
9,547
477
123
6
0
359,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role