Player Matchup

Hercules
Hercules
FBlitz
Hercules
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
10W - 5L
1,347 Elo+
Party 1
Ullr
Ullr
MauroHF
Ullr
Level 103
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 3L
1,212 Elo+
Party 1
Janus
Janus
omoplatano
Janus
Level 140
God Stats
1W - 2L
1,650 SR
Queue Stats
23W - 16L
1,467 Elo+
Party 1
Team Averages
Level 124
1,434 SR
1,342 Elo+

VS

Team Averages
Level 92
1,493 SR
1,598 Elo+
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MajesticAxel
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
TheFirulays
Sun Wukong
Level 86
God Stats
5W - 5L
1,479 SR
Queue Stats
67W - 42L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FBlitz
Hercules
9
0 / 2 / 1
5,858
586
3,363
7,034
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
MauroHF
Ullr
10
0 / 2 / 1
6,091
609
3,042
5,933
1,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
11
2 / 5 / 0
6,773
677
6,135
6,789
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 4
6,498
650
1,744
4,367
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MajesticAxel
Nemesis
13
3 / 0 / 5
7,555
756
7,003
5,525
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TheFirulays
Sun Wukong
13
6 / 1 / 3
8,159
816
9,045
8,373
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
4
2
L
Hercules
FBlitz
Hercules
0
2
1
0.25
W
Nemesis
MajesticAxel
Nemesis
3
0
5
5.5
L
Ullr
MauroHF
Ullr
0
2
1
0.25
W
Sun Wukong
TheFirulays
Sun Wukong
6
1
3
7.5
L
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
17,792
19,756
Taken
18,265
7,867
Mitigated
10,023
2,619
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,744
0
929
1,209
4,367
1,459
576
1,417
2,860
22,275
0
L
Hercules
FBlitz
Hercules
3,363
679
0
1,430
7,034
4,198
0
1,142
5,760
0
8,151
W
Nemesis
MajesticAxel
Nemesis
7,003
3,617
0
1,910
5,525
1,991
356
1,317
4,121
0
13,247
L
Ullr
MauroHF
Ullr
3,042
688
0
354
5,933
1,851
0
766
4,900
0
24,366
W
Sun Wukong
TheFirulays
Sun Wukong
9,045
1,040
0
3,736
8,373
6,573
253
3,675
4,554
0
25,831
L
Janus
6,135
598
0
835
6,789
1,818
0
418
6,021
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,722
Gold Earned
22,212
105
Minions Killed
111
4
Camps Cleared
5
567,653
Distance Traveled
620,029
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,498
650
50
5
1
187,825
0
L
Hercules
5,858
586
6
1
0
202,127
4
W
Nemesis
7,555
756
23
2
2
213,170
3
L
Ullr
6,091
609
59
6
2
187,995
2
W
Sun Wukong
8,159
816
38
4
2
219,034
4
L
Janus
6,773
677
40
4
2
177,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role