Player Matchup

Cthulhu
Cthulhu
Bernablo
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
Killua10
Ra
Level 107
God Stats
4W - 3L
1,610 SR
Queue Stats
14W - 20L
1,465 Elo+
Solo
Rama
Rama
WhiteSilence313
Rama
Level 156
God Stats
1W - 0L
1,708 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,525 Elo+

VS

Team Averages
Level 46
1,464 SR
1,401 Elo+
Chaac
Chaac
AgullaGOD
Chaac
Level 33
God Stats
2W - 3L
1,520 SR
Queue Stats
20W - 57L
1,200 Elo+
Party 2
Chang'e
Chang'e
Dylanthebrain
Chang'e
Level 80
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 9L
1,886 Elo+
Solo
Hun Batz
Hun Batz
FemtoVinsmoke
Hun Batz
Level 24
God Stats
2W - 11L
1,179 SR
Queue Stats
10W - 46L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bernablo
Cthulhu
12
2 / 4 / 4
8,231
588
9,293
11,307
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 4
9,182
656
6,698
6,600
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 4
9,261
662
13,594
10,202
3,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AgullaGOD
Chaac
13
1 / 2 / 5
8,276
591
12,006
18,274
18,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
15
3 / 0 / 2
9,055
647
7,378
9,760
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
FemtoVinsmoke
Hun Batz
12
2 / 5 / 4
8,433
602
4,139
10,122
4,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
6
6
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
AgullaGOD
Chaac
1
2
5
1.75
W
Cthulhu
Bernablo
Cthulhu
2
4
4
1
L
Chang'e
3
0
2
4
L
Hun Batz
FemtoVinsmoke
Hun Batz
2
5
4
0.8
W
2
1
4
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,585
Damage
23,523
28,109
Taken
38,156
15,423
Mitigated
26,921
9,992
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AgullaGOD
Chaac
12,006
2,053
0
4,829
18,274
18,104
0
7,693
10,215
0
29,160
W
Cthulhu
Bernablo
Cthulhu
9,293
709
217
1,389
11,307
8,755
0
2,939
8,368
17,386
0
L
Chang'e
7,378
797
3,160
4,343
9,760
3,928
0
3,981
5,656
40,821
0
L
Hun Batz
FemtoVinsmoke
Hun Batz
4,139
608
394
993
10,122
4,889
0
4,355
5,571
0
16,650
W
6,698
1,312
2,360
2,099
6,600
2,725
216
2,680
3,920
39,790
0
W
13,594
11,380
0
3,927
10,202
3,943
0
2,048
8,154
0
36,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,674
Gold Earned
25,764
153
Minions Killed
136
6
Camps Cleared
5
740,540
Distance Traveled
739,098
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,276
591
39
3
1
263,740
6
W
Cthulhu
8,231
588
13
1
0
239,326
1
L
Chang'e
9,055
647
81
6
4
262,320
2
L
Hun Batz
8,433
602
16
1
0
213,038
0
W
Ra
9,182
656
78
6
2
259,247
0
W
Rama
9,261
662
62
4
4
241,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role