Player Matchup

Chaac
Chaac
Disruption666
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,121 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,694 SR
Queue Stats
50W - 77L
1,315 Elo+
Party 3
Cthulhu
Cthulhu
KingOfStitches97
Cthulhu
Level 36
God Stats
0W - 2L
1,087 SR
Queue Stats
12W - 40L
1,075 Elo+
Party 1
Zeus
Zeus
Marrell
Zeus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,311 Elo+
Party 3
Shiva
Shiva
Primeminister337
Shiva
Level 54
God Stats
2W - 3L
1,430 SR
Queue Stats
37W - 49L
1,333 Elo+
Party 3
Team Averages
Level 32
1,442 SR
1,231 Elo+

VS

Team Averages
Level 117
1,523 SR
1,503 Elo+
Jormungandr
Jormungandr
Cro Reaper13
Jormungandr
Level 157
God Stats
15W - 11L
1,629 SR
Queue Stats
91W - 79L
1,532 Elo+
Party 2
Hera
Hera
Something837
Hera
Level 102
God Stats
3W - 2L
1,780 SR
Queue Stats
142W - 136L
1,528 Elo+
Party 2
Chang'e
Chang'e
TheGoofTroop
Chang'e
Level 45
God Stats
14W - 17L
1,397 SR
Queue Stats
120W - 132L
1,369 Elo+
Solo
Ullr
Ullr
XILED CURSORY
Ullr
Level 155
God Stats
2W - 1L
1,310 SR
Queue Stats
74W - 67L
1,548 Elo+
Party 2
Awilix
Awilix
XILED SHAD0W
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 7
10,924
1,092
9,307
26,306
19,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
16
5 / 8 / 8
11,512
1,151
15,248
18,150
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 10
10,853
1,085
16,061
25,530
19,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Marrell
Zeus
17
4 / 9 / 7
11,116
1,112
10,596
17,824
4,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 12
11,428
1,143
11,717
22,750
23,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cro Reaper13
Jormungandr
20
4 / 1 / 30
13,360
1,336
22,592
22,351
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 4 / 20
13,703
1,370
32,859
12,447
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
TheGoofTroop
Chang'e
17
1 / 2 / 10
10,755
1,076
9,071
12,294
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 3 / 17
14,440
1,444
23,329
14,065
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
19
14 / 5 / 10
13,738
1,374
15,122
9,233
4,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
15
Kills
43
43
Deaths
15
44
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cro Reaper13
Jormungandr
4
1
30
19
L
2
12
7
0.46
L
Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
5
8
8
1.13
L
2
8
10
0.88
L
Zeus
Marrell
Zeus
4
9
7
0.83
L
2
6
12
1.33
W
9
4
20
4.75
W
Chang'e
TheGoofTroop
Chang'e
1
2
10
3
W
15
3
17
7.83
W
Awilix
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,929
Damage
102,973
110,560
Taken
70,390
73,540
Mitigated
36,405
9,263
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cro Reaper13
Jormungandr
22,592
4,743
685
7,517
22,351
16,841
0
10,168
11,923
51,239
0
L
9,307
2,785
0
3,955
26,306
19,738
0
14,943
10,812
0
34,312
L
Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
15,248
7,324
0
713
18,150
6,314
0
10,204
7,840
0
36,933
L
16,061
723
620
3,370
25,530
19,948
0
16,797
8,513
36,472
0
L
Zeus
Marrell
Zeus
10,596
2,003
0
48
17,824
4,526
0
5,987
11,796
16,814
0
L
11,717
2,315
0
557
22,750
23,014
0
15,399
7,077
0
28,178
W
32,859
8,025
82
1,740
12,447
5,004
0
4,251
8,020
48,885
0
W
Chang'e
TheGoofTroop
Chang'e
9,071
444
3,205
3,090
12,294
4,550
0
4,315
7,906
28,624
0
W
23,329
10,372
0
1,063
14,065
5,881
0
5,524
8,423
0
39,276
W
Awilix
15,122
6,546
0
589
9,233
4,129
0
2,399
6,834
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
65,996
167
Minions Killed
221
3
Camps Cleared
9
961,591
Distance Traveled
988,429
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,360
1,336
81
8
2
181,009
0
L
Chaac
10,924
1,092
60
6
0
172,335
1
L
Ah Muzen Cab
11,512
1,151
29
3
1
177,851
1
L
Cthulhu
10,853
1,085
33
3
0
220,090
0
L
Zeus
11,116
1,112
15
2
2
191,971
0
L
Shiva
11,428
1,143
30
3
0
199,344
0
W
Hera
13,703
1,370
38
4
0
187,045
0
W
Chang'e
10,755
1,076
53
5
0
211,668
1
W
Ullr
14,440
1,444
27
3
1
197,340
0
W
Awilix
13,738
1,374
22
2
6
211,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role