Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BrockA1926
Cliodhna
Level 65
God Stats
14W - 12L
1,550 SR
Queue Stats
132W - 179L
1,300 Elo+
Party 2
Cerberus
Cerberus
DHam217
Cerberus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,515 Elo+
Solo
Hel
Hel
Thicccboyz
Hel
Level 116
God Stats
5W - 4L
1,575 SR
Queue Stats
203W - 209L
1,394 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WetNood1es
Cu Chulainn
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 93L
1,613 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,464 Elo+

VS

Team Averages
Level 114
1,556 SR
1,509 Elo+
Cabrakan
Cabrakan
BaronGeek98
Cabrakan
Level 94
God Stats
5W - 3L
1,578 SR
Queue Stats
152W - 158L
1,588 Elo+
Solo
Heimdallr
Heimdallr
Damianlj
Heimdallr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 364L
1,475 Elo+
Party 1
Loki
Loki
KidsObsessed
Loki
Level 153
God Stats
2W - 0L
1,701 SR
Queue Stats
64W - 55L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
darkmaterwolf79
Ao Kuang
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 273L
1,416 Elo+
Party 1
Sol
Sol
seashark-gaming
Sol
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
331W - 382L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 4
8,204
746
7,872
7,625
2,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
BrockA1926
Cliodhna
12
0 / 7 / 4
6,918
629
6,928
10,645
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DHam217
Cerberus
15
3 / 1 / 4
7,803
709
7,845
11,499
7,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 3
7,111
646
7,084
7,195
2,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
WetNood1es
Cu Chulainn
14
3 / 3 / 2
8,491
772
9,380
12,214
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaronGeek98
Cabrakan
14
3 / 1 / 9
8,197
745
7,975
13,000
13,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Damianlj
Heimdallr
14
2 / 1 / 11
7,882
717
10,395
6,964
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 8
8,317
756
9,227
7,197
2,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
14
6 / 5 / 3
7,863
715
5,469
10,315
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 5
8,165
742
7,633
10,028
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
8
Kills
17
17
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
4
4
W
Cabrakan
BaronGeek98
Cabrakan
3
1
9
7.5
L
Cliodhna
BrockA1926
Cliodhna
0
7
4
0.29
L
Cerberus
DHam217
Cerberus
3
1
4
5
W
Heimdallr
Damianlj
Heimdallr
2
1
11
7.5
W
3
0
8
7
L
0
5
3
0.3
L
Cu Chulainn
WetNood1es
Cu Chulainn
3
3
2
1.33
W
Ao Kuang
6
5
3
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
40,699
49,178
Taken
47,504
25,982
Mitigated
26,935
13,047
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,872
1,327
591
2,561
7,625
2,735
0
3,599
4,004
0
29,571
W
Cabrakan
BaronGeek98
Cabrakan
7,975
1,348
600
1,254
13,000
13,287
0
5,366
7,634
13,764
0
L
Cliodhna
BrockA1926
Cliodhna
6,928
464
0
1,560
10,645
3,530
0
3,236
7,293
0
17,581
L
Cerberus
DHam217
Cerberus
7,845
404
0
2,326
11,499
7,631
0
5,344
6,047
21,900
0
W
Heimdallr
Damianlj
Heimdallr
10,395
2,627
0
502
6,964
2,501
0
2,570
4,394
0
28,354
W
9,227
1,376
0
2,829
7,197
2,985
0
1,454
5,743
0
30,553
L
7,084
407
1,929
1,376
7,195
2,028
67
3,011
4,034
20,724
0
L
Cu Chulainn
WetNood1es
Cu Chulainn
9,380
2,469
0
2,704
12,214
10,058
0
4,931
7,195
596
25,872
W
Ao Kuang
5,469
1,259
0
2,411
10,315
3,870
0
4,392
5,923
12,541
0
W
7,633
2,065
0
4,243
10,028
4,292
58
1,290
8,738
37,960
3,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
40,424
183
Minions Killed
183
0
Camps Cleared
0
1,126,993
Distance Traveled
1,130,521
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,204
746
60
5
0
228,385
3
W
Cabrakan
8,197
745
10
1
0
218,353
4
L
Cliodhna
6,918
629
25
2
0
269,251
1
L
Cerberus
7,803
709
27
2
0
209,535
1
W
Heimdallr
7,882
717
40
4
0
226,207
3
W
Loki
8,317
756
54
5
0
238,860
0
L
Hel
7,111
646
34
3
0
209,795
0
L
Cu Chulainn
8,491
772
37
3
0
210,027
2
W
Ao Kuang
7,863
715
14
1
0
222,105
0
W
Sol
8,165
742
65
6
0
224,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role