Player Matchup

Zeus
Zeus
ItchyBunny76208
Zeus
Level 107
God Stats
4W - 6L
1,551 SR
Queue Stats
53W - 50L
1,519 Elo+
Party 2
Chiron
Chiron
Slebzak
Chiron
Level 106
God Stats
29W - 22L
1,595 SR
Queue Stats
118W - 106L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
Wheeler27
Guan Yu
Level 56
God Stats
12W - 11L
1,396 SR
Queue Stats
31W - 32L
1,462 Elo+
Party 2
Team Averages
Level 90
1,514 SR
1,496 Elo+

VS

Team Averages
Level 77
1,708 SR
1,718 Elo+
Chang'e
Chang'e
GTJ Fire
Chang'e
Level 147
God Stats
4W - 0L
1,835 SR
Queue Stats
426W - 215L
1,677 Elo+
Party 1
Hercules
Hercules
Jramatize
Hercules
Level 15
God Stats
9W - 0L
1,694 SR
Queue Stats
113W - 21L
1,935 Elo+
Party 1
Danzaburou
Danzaburou
TACxZombie02
Danzaburou
Level 69
God Stats
34W - 26L
1,595 SR
Queue Stats
504W - 434L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,521
533
9,564
9,678
4,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Slebzak
Chiron
13
2 / 2 / 0
9,014
563
9,792
13,996
11,305
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Wheeler27
Guan Yu
13
0 / 3 / 1
8,593
537
6,357
16,982
22,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GTJ Fire
Chang'e
16
2 / 1 / 10
10,631
664
14,230
11,084
9,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Jramatize
Hercules
16
6 / 0 / 7
11,999
750
11,325
22,158
28,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TACxZombie02
Danzaburou
15
5 / 1 / 8
11,254
703
10,533
12,270
5,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
13
13
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GTJ Fire
Chang'e
2
1
10
7
L
0
8
0
0
W
Hercules
Jramatize
Hercules
6
0
7
9.5
L
Chiron
Slebzak
Chiron
2
2
0
1
W
Danzaburou
TACxZombie02
Danzaburou
5
1
8
9
L
Guan Yu
Wheeler27
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
36,088
40,656
Taken
45,512
38,598
Mitigated
43,578
5,245
Healing
26,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GTJ Fire
Chang'e
14,230
1,018
4,856
6,653
11,084
9,730
658
3,199
7,885
53,505
0
L
9,564
147
0
514
9,678
4,601
0
1,650
8,028
37,171
0
W
Hercules
Jramatize
Hercules
11,325
2,773
2,291
9,034
22,158
28,129
286
3,987
16,851
0
24,366
L
Chiron
Slebzak
Chiron
9,792
1,119
1,073
2,146
13,996
11,305
0
6,923
7,073
0
33,435
W
Danzaburou
TACxZombie02
Danzaburou
10,533
9,005
0
3,812
12,270
5,719
1,454
3,528
8,742
0
49,342
L
Guan Yu
Wheeler27
Guan Yu
6,357
524
493
1,019
16,982
22,692
0
5,657
11,325
0
19,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
33,884
128
Minions Killed
174
0
Camps Cleared
12
848,896
Distance Traveled
910,905
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,631
664
70
4
8
301,983
3
L
Zeus
8,521
533
66
4
0
252,560
5
W
Hercules
11,999
750
24
2
3
333,582
4
L
Chiron
9,014
563
39
2
0
283,223
0
W
Danzaburou
11,254
703
80
5
1
275,340
2
L
Guan Yu
8,593
537
23
1
0
313,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role