Player Matchup

Chaac
Chaac
Javergo
Chaac
Level 65
God Stats
2W - 1L
1,328 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 1
Tiamat
Tiamat
MoratoryOlive0
Tiamat
Level 66
God Stats
4W - 4L
1,563 SR
Queue Stats
12W - 26L
1,351 Elo+
Party 1
Fenrir
Fenrir
TheLastRock
Fenrir
Level 61
God Stats
0W - 2L
1,283 SR
Queue Stats
18W - 29L
1,359 Elo+
Party 1
Team Averages
Level 64
1,392 SR
1,458 Elo+

VS

Team Averages
Level 45
1,380 SR
1,370 Elo+
Odin
Odin
BIGCHUNGUS69705
Odin
Level 48
God Stats
5W - 2L
1,391 SR
Queue Stats
47W - 73L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
CaptainPenniac
Baron Samedi
Level 27
God Stats
1W - 1L
1,309 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 2
Ullr
Ullr
LazyCanuc
Ullr
Level 60
God Stats
5W - 4L
1,440 SR
Queue Stats
24W - 35L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Javergo
Chaac
17
2 / 3 / 5
12,252
613
15,603
21,740
30,109
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 4
12,828
641
22,174
20,279
14,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
2 / 8 / 2
11,439
572
6,255
15,100
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 8
13,547
677
11,893
21,094
24,810
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
CaptainPenniac
Baron Samedi
16
2 / 4 / 9
12,624
631
19,203
14,271
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
19
6 / 1 / 7
14,271
714
18,370
20,107
8,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
14
14
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
Baron Samedi
CaptainPenniac
Baron Samedi
2
4
9
1.63
L
Chaac
Javergo
Chaac
2
3
5
1.5
W
Ullr
6
1
7
9.5
L
4
3
4
2
L
Fenrir
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,032
Damage
49,466
57,119
Taken
55,472
50,939
Mitigated
41,363
18,636
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,893
2,692
607
2,069
21,094
24,810
382
8,135
12,959
861
31,866
W
Baron Samedi
CaptainPenniac
Baron Samedi
19,203
931
4,926
5,241
14,271
7,949
0
6,834
7,437
48,965
0
L
Chaac
Javergo
Chaac
15,603
2,050
565
8,317
21,740
30,109
0
6,503
15,237
0
49,743
W
Ullr
18,370
12,117
496
7,921
20,107
8,604
2,527
7,973
12,134
0
89,336
L
22,174
1,373
247
7,887
20,279
14,285
0
7,471
12,808
63,718
0
L
Fenrir
6,255
594
608
1,012
15,100
6,545
0
6,259
8,841
0
27,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
40,442
209
Minions Killed
222
8
Camps Cleared
8
1,010,685
Distance Traveled
1,033,944
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,547
677
43
2
1
352,142
0
W
Baron Samedi
12,624
631
64
3
2
332,205
6
L
Chaac
12,252
613
75
4
0
365,640
1
W
Ullr
14,271
714
115
6
5
349,597
4
L
Tiamat
12,828
641
99
5
6
313,343
1
L
Fenrir
11,439
572
35
2
2
331,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role