Player Matchup

Athena
Athena
Big Black Gibbs
Athena
Level 158
God Stats
18W - 22L
1,400 SR
Queue Stats
364W - 367L
1,582 Elo+
Solo
Thor
Thor
HouseOfCronin
Thor
Level 80
God Stats
10W - 6L
1,744 SR
Queue Stats
378W - 308L
1,665 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Skywalkerguy
Ah Muzen Cab
Level 110
God Stats
13W - 12L
1,760 SR
Queue Stats
345W - 305L
1,646 Elo+
Party 3
Kukulkan
Kukulkan
The2inch5Pounder
Kukulkan
Level 135
God Stats
2W - 0L
1,586 SR
Queue Stats
13W - 11L
1,635 Elo+
Solo
Fenrir
Fenrir
yaboiJango1
Fenrir
Level 89
God Stats
2W - 4L
1,653 SR
Queue Stats
188W - 165L
1,617 Elo+
Party 3
Team Averages
Level 114
1,629 SR
1,629 Elo+

VS

Team Averages
Level 121
1,505 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FatpotatoIII
Achilles
Level 123
God Stats
1W - 1L
1,932 SR
Queue Stats
13W - 11L
1,623 Elo+
Party 1
Athena
Athena
Pepin22x
Athena
Level 118
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Ra
Ra
thetaco101
Ra
Level 107
God Stats
0W - 1L
1,291 SR
Queue Stats
20W - 27L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
8,123
812
4,120
8,184
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 9
7,622
762
5,961
4,868
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Skywalkerguy
Ah Muzen Cab
16
7 / 0 / 5
8,897
890
10,641
3,507
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 4
7,556
756
6,464
736
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
5 / 2 / 10
8,284
828
7,260
7,002
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 5 / 4
6,987
699
1,534
8,088
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
 
Ao Kuang
12
0 / 3 / 2
6,543
654
3,641
8,205
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
FatpotatoIII
Achilles
12
3 / 4 / 1
6,947
695
6,251
11,546
11,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
Pepin22x
Athena
13
1 / 2 / 1
6,977
698
2,118
10,073
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 2
7,449
745
3,683
5,405
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
18
Kills
4
4
Deaths
18
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
4
0.4
L
Ao Kuang
 
Ao Kuang
0
3
2
0.33
W
2
2
11
3.75
L
Achilles
FatpotatoIII
Achilles
3
4
1
0.88
W
2
0
9
6.5
L
Athena
Pepin22x
Athena
1
2
1
0.75
W
Ah Muzen Cab
Skywalkerguy
Ah Muzen Cab
7
0
5
9.5
W
2
0
4
4
L
0
4
2
0.25
W
Fenrir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
17,227
24,297
Taken
43,317
16,028
Mitigated
27,217
6,589
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,534
1,118
0
1,098
8,088
2,841
455
1,217
6,667
0
23,334
L
Ao Kuang
 
Ao Kuang
3,641
508
0
1,754
8,205
2,600
0
919
7,246
14,361
0
W
4,120
871
212
1,830
8,184
6,906
0
2,508
5,676
11,641
0
L
Achilles
FatpotatoIII
Achilles
6,251
1,599
90
1,727
11,546
11,830
0
3,239
8,051
0
12,436
W
5,961
1,534
0
902
4,868
2,378
0
2,247
2,621
0
19,040
L
Athena
Pepin22x
Athena
2,118
441
0
1,076
10,073
8,060
0
4,317
5,636
8,448
0
W
Ah Muzen Cab
Skywalkerguy
Ah Muzen Cab
10,641
3,354
0
2,287
3,507
1,578
2,239
937
2,570
0
34,911
W
6,464
431
40
170
736
295
0
536
200
29,980
0
L
3,683
301
502
760
5,405
1,886
376
892
4,318
36,881
0
W
Fenrir
7,260
1,668
0
1,148
7,002
4,871
0
3,214
3,788
0
19,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
34,903
207
Minions Killed
194
0
Camps Cleared
0
1,043,262
Distance Traveled
932,815
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,987
699
51
5
0
164,295
0
L
Ao Kuang
6,543
654
31
3
0
184,974
4
W
Athena
8,123
812
13
1
0
201,745
2
L
Achilles
6,947
695
16
2
0
188,261
2
W
Thor
7,622
762
24
2
0
205,062
3
L
Athena
6,977
698
23
2
0
193,512
4
W
Ah Muzen Cab
8,897
890
73
7
0
234,606
1
W
Kukulkan
7,556
756
64
6
0
200,030
2
L
Ra
7,449
745
73
7
0
201,773
2
W
Fenrir
8,284
828
33
3
0
201,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role