Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Grim Lunacy
Ganesha
Level 156
God Stats
1W - 0L
1,468 SR
Queue Stats
18W - 18L
1,602 Elo+
Party 2
Yemoja
Yemoja
Mad King Taz
Yemoja
Level 157
God Stats
2W - 3L
1,499 SR
Queue Stats
361W - 373L
1,505 Elo+
Party 2
Team Averages
Level 146
1,493 SR
1,521 Elo+

VS

Team Averages
Level 120
1,485 SR
1,381 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Jewbacca5564
Yemoja
Level 146
God Stats
0W - 1L
1,365 SR
Queue Stats
11W - 15L
1,372 Elo+
Party 1
Thoth
Thoth
SOLID_OCELOT1989
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,353 Elo+
Party 1
Kuzenbo
Kuzenbo
sniper-5453
Kuzenbo
Level 142
God Stats
1W - 2L
1,559 SR
Queue Stats
22W - 36L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
temp-611331
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
9 / 0 / 15
8,952
1,119
8,814
4,950
2,173
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
 
Jormungandr
13
5 / 1 / 19
8,657
1,082
6,000
8,710
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Izanami
 
Izanami
13
3 / 1 / 16
8,028
1,004
8,189
6,546
2,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Grim Lunacy
Ganesha
13
0 / 2 / 25
7,709
964
10,153
8,598
4,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
15
8 / 0 / 16
8,915
1,114
8,548
7,717
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 6 / 0
6,064
758
6,391
9,733
3,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
12
0 / 1 / 2
6,668
834
2,032
5,786
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 2
6,394
799
6,508
9,313
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
sniper-5453
Kuzenbo
12
0 / 4 / 1
6,237
780
3,496
9,236
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
temp-611331
Sun Wukong
11
0 / 7 / 1
5,988
749
3,255
13,160
9,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
7
25
Kills
1
4
Deaths
25
91
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
0
15
16.5
W
Jormungandr
 
Jormungandr
5
1
19
14.5
W
Izanami
 
Izanami
3
1
16
11
L
Bastet
 
Bastet
1
6
0
0.17
W
Ganesha
Grim Lunacy
Ganesha
0
2
25
6.25
L
Yemoja
0
1
2
1
W
Yemoja
8
0
16
16
L
0
7
2
0.14
L
Kuzenbo
sniper-5453
Kuzenbo
0
4
1
0.13
L
Sun Wukong
temp-611331
Sun Wukong
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
21,682
36,521
Taken
47,228
22,484
Mitigated
23,119
20,331
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,814
2,497
4,686
857
4,950
2,173
1,833
1,706
3,212
0
17,553
W
Jormungandr
 
Jormungandr
6,000
1,421
1,374
639
8,710
9,081
359
2,669
5,996
12,751
0
W
Izanami
 
Izanami
8,189
4,645
1,818
1,991
6,546
2,886
3,359
1,900
4,646
0
26,510
L
Bastet
 
Bastet
6,391
851
810
1,627
9,733
3,130
0
5,063
4,670
0
9,982
W
Ganesha
Grim Lunacy
Ganesha
10,153
0
744
656
8,598
4,534
238
2,660
5,841
17,656
0
L
Yemoja
2,032
380
3,110
1,945
5,786
3,435
0
4,319
1,467
5,090
0
W
Yemoja
8,548
1,244
5,343
2,223
7,717
3,810
370
3,101
4,518
18,458
0
L
6,508
149
421
226
9,313
2,081
0
5,690
3,623
17,744
0
L
Kuzenbo
sniper-5453
Kuzenbo
3,496
1,421
243
660
9,236
4,988
0
4,889
4,347
11,210
0
L
Sun Wukong
temp-611331
Sun Wukong
3,255
341
325
950
13,160
9,485
0
4,740
8,420
0
11,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,261
Gold Earned
31,351
103
Minions Killed
56
0
Camps Cleared
0
787,012
Distance Traveled
698,013
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,952
1,119
24
3
0
179,036
1
W
Jormungandr
8,657
1,082
17
2
0
149,081
0
W
Izanami
8,028
1,004
39
5
0
136,276
0
L
Bastet
6,064
758
6
1
0
131,216
0
W
Ganesha
7,709
964
0
0
0
147,885
0
L
Yemoja
6,668
834
1
0
0
150,081
0
W
Yemoja
8,915
1,114
23
3
0
174,734
0
L
Thoth
6,394
799
23
3
0
126,535
0
L
Kuzenbo
6,237
780
10
1
0
141,432
1
L
Sun Wukong
5,988
749
16
2
0
148,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role