Player Matchup

Gilgamesh
Gilgamesh
Bronze V
Bl00DF1RE
Gilgamesh
Bronze V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Déúteros
Cerberus
Gold IV
Level 160
God Stats
41W - 36L
1,841 SR
Queue Stats
490W - 511L
1,429 MMR
Party 2
Bastet
Bastet
Gold II
Gatsbγ
Bastet
Gold II
Level 128
God Stats
0W - 1L
1,857 SR
Queue Stats
54W - 54L
1,512 MMR
Solo
Thoth
Thoth
Gold I
OMXR
Thoth
Gold I
Level 158
God Stats
1W - 1L
1,722 SR
Queue Stats
124W - 120L
1,582 MMR
Party 2
Anhur
Anhur
Gold IV
zHybrids
Anhur
Gold IV
Level 103
God Stats
0W - 1L
1,721 SR
Queue Stats
359W - 368L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,728 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,548 SR
1,520 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
Ar0nnel
Chronos
Gold V
Level 107
God Stats
16W - 9L
1,651 SR
Queue Stats
59W - 45L
1,450 MMR
Solo
Apollo
Apollo
Gold III
DarkZeusYT
Apollo
Gold III
Level 138
God Stats
1W - 0L
1,290 SR
Queue Stats
76W - 92L
1,472 MMR
Solo
Ares
Ares
Gold I
memordzzz
Ares
Gold I
Level 118
God Stats
27W - 14L
1,799 SR
Queue Stats
124W - 108L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bl00DF1RE
Gilgamesh
16
1 / 3 / 1
9,597
480
10,330
15,970
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Déúteros
Cerberus
12
1 / 6 / 4
8,454
423
9,178
16,962
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Gatsbγ
Bastet
17
5 / 5 / 3
10,301
515
9,523
14,841
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
OMXR
Thoth
16
2 / 5 / 3
10,202
510
8,363
10,402
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
zHybrids
Anhur
17
4 / 4 / 0
10,904
545
11,909
16,718
5,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PoseidonCliodhnaHou YiShiva

VS

Bans
ArtioAtlasThanatosGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 2 / 7
12,049
602
9,827
13,523
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
 
Arachne
19
8 / 1 / 4
11,702
585
11,203
11,415
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Ar0nnel
Chronos
18
3 / 2 / 4
11,395
570
10,736
15,752
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
DarkZeusYT
Apollo
18
4 / 5 / 3
11,234
562
11,982
17,867
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
3 / 3 / 7
9,945
497
8,778
13,220
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
22
23
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
7
3.75
W
Arachne
 
Arachne
8
1
4
10
W
Chronos
Ar0nnel
Chronos
3
2
4
2.5
L
Gilgamesh
Bl00DF1RE
Gilgamesh
1
3
1
0.5
W
Apollo
DarkZeusYT
Apollo
4
5
3
1.1
L
Cerberus
Déúteros
Cerberus
1
6
4
0.5
L
Bastet
Gatsbγ
Bastet
5
5
3
1.3
L
Thoth
OMXR
Thoth
2
5
3
0.7
W
Ares
3
3
7
2.17
L
Anhur
zHybrids
Anhur
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,303
Damage
52,526
74,893
Taken
71,777
36,316
Mitigated
33,457
18,631
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,827
3,848
0
451
13,523
4,237
3,955
6,272
6,899
0
96,854
W
Arachne
 
Arachne
11,203
8,161
0
4,444
11,415
5,588
1,367
2,363
8,881
0
74,537
W
Chronos
Ar0nnel
Chronos
10,736
2,844
0
5,517
15,752
5,256
5,829
1,514
13,510
75,653
0
L
Gilgamesh
Bl00DF1RE
Gilgamesh
10,330
2,504
0
2,658
15,970
13,026
750
8,530
7,440
0
59,630
W
Apollo
DarkZeusYT
Apollo
11,982
8,483
0
8,686
17,867
5,495
2,070
1,343
16,484
0
80,389
L
Cerberus
Déúteros
Cerberus
9,178
379
0
2,703
16,962
9,289
0
5,329
11,633
28,886
0
L
Bastet
Gatsbγ
Bastet
9,523
2,486
0
5,966
14,841
5,520
0
3,148
11,693
0
65,918
L
Thoth
OMXR
Thoth
8,363
266
0
500
10,402
3,314
0
1,637
8,765
69,369
0
W
Ares
8,778
520
0
2,601
13,220
12,881
490
5,319
7,633
30,334
0
L
Anhur
zHybrids
Anhur
11,909
6,758
0
6,804
16,718
5,167
958
870
15,848
0
80,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
56,325
567
Minions Killed
609
0
Camps Cleared
0
1,772,382
Distance Traveled
2,048,894
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,049
602
167
8
0
394,289
2
W
Arachne
11,702
585
136
7
0
481,090
6
W
Chronos
11,395
570
146
7
0
403,863
9
L
Gilgamesh
9,597
480
116
6
0
340,827
3
W
Apollo
11,234
562
130
7
0
361,473
6
L
Cerberus
8,454
423
42
2
0
346,062
11
L
Bastet
10,301
515
121
6
0
396,976
7
L
Thoth
10,202
510
147
7
0
374,282
10
W
Ares
9,945
497
30
2
0
408,179
4
L
Anhur
10,904
545
141
7
0
314,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role