Player Matchup

Danzaburou
Danzaburou
BboyNightmareG
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,111 Elo+
Party 2
Cliodhna
Cliodhna
King_Clownin89
Cliodhna
Level 152
God Stats
1W - 0L
1,290 SR
Queue Stats
36W - 40L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
ThisGirlCantPlay
Xbalanque
Level 140
God Stats
2W - 1L
1,284 SR
Queue Stats
98W - 131L
1,312 Elo+
Party 2
Tiamat
Tiamat
WhiteHeartBlanc-
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
daActiveSlaking
Cernunnos
Level 153
God Stats
1W - 0L
1,596 SR
Queue Stats
12W - 12L
1,495 Elo+
Party 2
Team Averages
Level 126
1,434 SR
1,375 Elo+

VS

Team Averages
Level 100
1,455 SR
1,482 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BoogaNoog
Scylla
Level 138
God Stats
1W - 4L
1,095 SR
Queue Stats
70W - 80L
1,483 Elo+
Party 3
Freya
Freya
OGDClapNcheeks
Freya
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 131L
1,433 Elo+
Party 3
Anhur
Anhur
ThePajamaBengal
Anhur
Level 46
God Stats
2W - 1L
1,683 SR
Queue Stats
67W - 52L
1,495 Elo+
Solo
Ullr
Ullr
gameinformer99
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BboyNightmareG
Danzaburou
18
3 / 5 / 17
11,006
786
11,038
12,767
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
18
4 / 7 / 17
11,761
840
9,022
11,848
3,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
17
6 / 5 / 12
10,883
777
7,876
10,153
3,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 3 / 17
12,393
885
13,314
15,836
10,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
daActiveSlaking
Cernunnos
20
13 / 4 / 12
13,156
940
13,297
13,498
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 6 / 11
11,248
803
11,868
18,721
18,106
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
BoogaNoog
Scylla
19
7 / 6 / 8
11,488
821
14,911
9,571
3,808
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 6 / 11
11,551
825
9,475
12,496
5,774
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 7 / 11
11,522
823
13,403
13,804
6,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 9 / 8
8,650
618
2,256
13,127
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
73
34
Kills
24
24
Deaths
34
75
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
11
2.08
W
Danzaburou
BboyNightmareG
Danzaburou
3
5
17
2.3
L
Scylla
BoogaNoog
Scylla
7
6
8
1.83
W
Cliodhna
4
7
17
1.79
L
4
6
11
1.58
L
6
7
11
1.64
W
Xbalanque
6
5
12
2.4
W
8
3
17
5.5
W
Cernunnos
daActiveSlaking
Cernunnos
13
4
12
4.75
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,547
Damage
51,913
64,102
Taken
67,719
27,210
Mitigated
39,939
21,732
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,868
3,496
421
4,256
18,721
18,106
914
4,168
14,553
0
20,654
W
Danzaburou
BboyNightmareG
Danzaburou
11,038
2,407
787
3,515
12,767
4,108
1,590
5,627
7,007
0
33,788
L
Scylla
BoogaNoog
Scylla
14,911
57
1,048
756
9,571
3,808
457
1,685
7,886
33,496
0
W
Cliodhna
9,022
910
0
1,737
11,848
3,882
429
4,565
6,958
0
14,105
L
9,475
3,490
796
2,465
12,496
5,774
583
2,015
10,481
26,067
0
L
13,403
5,338
1,016
2,330
13,804
6,979
1,781
2,589
11,215
0
25,571
W
Xbalanque
7,876
2,077
701
1,639
10,153
3,694
1,053
3,849
6,152
0
18,696
W
13,314
1,149
406
7,541
15,836
10,436
892
7,073
8,512
29,170
0
W
Cernunnos
daActiveSlaking
Cernunnos
13,297
4,534
649
4,757
13,498
5,090
3,135
3,272
9,809
0
34,525
L
2,256
1,292
0
196
13,127
5,272
903
2,857
10,270
0
8,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
54,459
149
Minions Killed
190
0
Camps Cleared
0
1,145,608
Distance Traveled
1,102,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,248
803
17
1
0
227,673
0
W
Danzaburou
11,006
786
43
3
0
243,565
0
L
Scylla
11,488
821
54
4
0
238,602
0
W
Cliodhna
11,761
840
14
1
0
196,189
0
L
Freya
11,551
825
50
4
0
240,574
0
L
Anhur
11,522
823
41
3
0
210,320
0
W
Xbalanque
10,883
777
31
2
0
230,229
0
W
Tiamat
12,393
885
30
2
0
244,120
0
W
Cernunnos
13,156
940
31
2
0
231,505
0
L
Ullr
8,650
618
28
2
0
185,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role