Player Matchup

Chang'e
Chang'e
HexArson
Chang'e
Level 46
God Stats
10W - 8L
1,336 SR
Queue Stats
239W - 249L
1,494 Elo+
Party 3
Nike
Nike
LeviAckerman961
Nike
Level 100
God Stats
7W - 5L
1,545 SR
Queue Stats
401W - 362L
1,531 Elo+
Party 3
Nemesis
Nemesis
NicolasgR72
Nemesis
Level 93
God Stats
9W - 9L
1,582 SR
Queue Stats
124W - 117L
1,529 Elo+
Party 4
Danzaburou
Danzaburou
SamuelPUsma-86
Danzaburou
Level 39
God Stats
2W - 8L
1,580 SR
Queue Stats
43W - 47L
1,421 Elo+
Party 4
Ganesha
Ganesha
USMAANDRES
Ganesha
Level 72
God Stats
5W - 7L
1,506 SR
Queue Stats
108W - 110L
1,516 Elo+
Party 4
Team Averages
Level 70
1,510 SR
1,498 Elo+

VS

Team Averages
Level 54
1,426 SR
1,401 Elo+
Yemoja
Yemoja
BTheGoat6962
Yemoja
Level 22
God Stats
1W - 3L
1,439 SR
Queue Stats
23W - 44L
1,275 Elo+
Party 2
Hera
Hera
LumiT KKs
Hera
Level 155
God Stats
8W - 9L
1,574 SR
Queue Stats
666W - 687L
1,449 Elo+
Party 1
Izanami
Izanami
Meliodas118
Izanami
Level 23
God Stats
41W - 32L
1,480 SR
Queue Stats
129W - 115L
1,485 Elo+
Party 1
Bellona
Bellona
PraiseTheSun480
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 1
Shiva
Shiva
YungSavantt
Shiva
Level 62
God Stats
0W - 4L
1,138 SR
Queue Stats
47W - 72L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HexArson
Chang'e
10
0 / 3 / 2
5,882
490
1,763
6,440
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 2
8,453
704
8,127
9,644
6,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
NicolasgR72
Nemesis
12
3 / 0 / 1
6,777
565
5,349
7,074
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SamuelPUsma-86
Danzaburou
12
3 / 0 / 3
6,783
565
4,792
3,353
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
USMAANDRES
Ganesha
11
0 / 0 / 8
6,796
566
4,748
6,784
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 2 / 0
4,936
411
783
5,394
2,306
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hera
11
3 / 4 / 0
6,703
559
4,770
6,023
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Meliodas118
Izanami
8
0 / 3 / 0
5,521
460
1,994
8,305
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 1
6,146
512
2,256
8,096
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 0
5,618
468
3,968
8,777
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
Chang'e
HexArson
Chang'e
0
3
2
0.33
W
8
0
2
9
L
Hera
3
4
0
0.75
L
Izanami
Meliodas118
Izanami
0
3
0
0
W
Nemesis
NicolasgR72
Nemesis
3
0
1
3.5
L
0
0
1
0.5
W
Danzaburou
SamuelPUsma-86
Danzaburou
3
0
3
4.5
W
Ganesha
USMAANDRES
Ganesha
0
0
8
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
13,771
33,295
Taken
36,595
19,585
Mitigated
14,512
7,970
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
783
204
2,656
824
5,394
2,306
257
2,363
3,031
6,159
0
W
Chang'e
HexArson
Chang'e
1,763
62
611
2,332
6,440
2,063
123
3,251
3,189
27,746
0
W
8,127
1,976
316
746
9,644
6,964
378
254
9,089
3,374
47,060
L
Hera
4,770
1,147
0
460
6,023
1,486
82
936
5,087
39,390
0
L
Izanami
Meliodas118
Izanami
1,994
1,322
0
1,676
8,305
1,495
270
957
7,348
0
30,752
W
Nemesis
NicolasgR72
Nemesis
5,349
2,068
0
396
7,074
2,720
0
873
6,201
0
42,727
L
2,256
244
0
1,178
8,096
4,210
0
1,044
7,052
0
35,558
W
Danzaburou
SamuelPUsma-86
Danzaburou
4,792
1,087
0
2,026
3,353
1,287
209
412
2,941
0
38,660
W
Ganesha
USMAANDRES
Ganesha
4,748
327
0
1,543
6,784
6,551
0
763
5,989
18,167
9,791
L
3,968
270
106
1,995
8,777
5,015
0
923
7,854
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
28,924
348
Minions Killed
309
0
Camps Cleared
0
1,276,753
Distance Traveled
1,117,734
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,936
411
20
2
0
182,384
0
W
Chang'e
5,882
490
58
5
0
221,404
5
W
Nike
8,453
704
103
9
0
246,292
3
L
Hera
6,703
559
83
7
0
232,294
3
L
Izanami
5,521
460
83
7
0
189,408
0
W
Nemesis
6,777
565
96
8
0
304,813
4
L
Bellona
6,146
512
72
6
0
287,852
1
W
Danzaburou
6,783
565
87
7
0
243,032
6
W
Ganesha
6,796
566
4
0
0
261,212
4
L
Shiva
5,618
468
51
4
0
225,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role