Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EBundlez
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,479 Elo+
Party 1
Hel
Hel
Gremllinn
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 3
Sun Wukong
Sun Wukong
Hexebus
Sun Wukong
Level 160
God Stats
0W - 2L
1,348 SR
Queue Stats
33W - 57L
1,468 Elo+
Party 3
Chronos
Chronos
prynce87
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Solo
Hera
Hera
zOptiMuslPriMe
Hera
Level 31
God Stats
2W - 8L
1,399 SR
Queue Stats
153W - 156L
1,514 Elo+
Party 1
Team Averages
Level 53
1,449 SR
1,485 Elo+

VS

Team Averages
Level 65
1,504 SR
1,607 Elo+
Hel
Hel
Demarrd
Hel
Level 27
God Stats
2W - 0L
1,734 SR
Queue Stats
154W - 175L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
ProfSef
Xing Tian
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 168L
1,497 Elo+
Party 2
Hercules
Hercules
Rykos1
Hercules
Level 135
God Stats
2W - 5L
1,287 SR
Queue Stats
179W - 160L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mistrix007
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 2
Ullr
Ullr
noblestevegod
Ullr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,861 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EBundlez
Ah Muzen Cab
20
10 / 9 / 5
15,760
829
21,320
15,692
6,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 9 / 3
6,026
317
0
5,236
122
Sun Wukong
Hexebus
Sun Wukong
6
0 / 9 / 3
6,034
318
0
6,302
836
Chronos
prynce87
Chronos
20
9 / 6 / 10
14,495
763
24,980
22,433
10,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 8 / 14
17,285
910
32,054
17,109
7,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
8 / 4 / 13
13,284
699
7,115
23,441
14,814
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
ProfSef
Xing Tian
19
1 / 6 / 23
13,321
701
9,137
26,795
40,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Rykos1
Hercules
20
25 / 7 / 8
15,470
814
22,423
24,111
21,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cu Chulainn
mistrix007
Cu Chulainn
20
4 / 6 / 15
14,458
761
13,357
24,631
30,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 6 / 12
13,407
706
7,062
17,003
8,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
25
Kills
41
41
Deaths
29
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hel
8
4
13
3.63
L
Ah Muzen Cab
EBundlez
Ah Muzen Cab
10
9
5
1.39
L
0
9
3
0.17
L
Sun Wukong
Hexebus
Sun Wukong
0
9
3
0.17
W
Xing Tian
ProfSef
Xing Tian
1
6
23
2.08
W
Hercules
Rykos1
Hercules
25
7
8
4.14
W
Cu Chulainn
mistrix007
Cu Chulainn
4
6
15
1.92
W
3
6
12
1.5
L
Chronos
prynce87
Chronos
9
6
10
2.33
L
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,354
Damage
59,094
66,772
Taken
115,981
26,061
Mitigated
116,299
13,232
Healing
38,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,115
760
10,522
11,410
23,441
14,814
610
15,388
7,957
18,524
0
L
Ah Muzen Cab
EBundlez
Ah Muzen Cab
21,320
10,749
511
2,202
15,692
6,273
2,088
5,268
10,424
0
38,210
L
0
0
0
0
5,236
122
0
0
5,236
0
0
L
Sun Wukong
Hexebus
Sun Wukong
0
0
0
0
6,302
836
0
300
6,002
0
0
W
Xing Tian
ProfSef
Xing Tian
9,137
746
0
1,200
26,795
40,415
824
10,802
15,949
26,680
0
W
Hercules
Rykos1
Hercules
22,423
2,755
1,584
7,578
24,111
21,326
1,772
7,592
16,377
1,480
35,900
W
Cu Chulainn
mistrix007
Cu Chulainn
13,357
1,553
569
3,148
24,631
30,993
41
12,184
12,333
13,591
26,905
W
7,062
4,564
1,189
1,683
17,003
8,751
3,366
10,756
6,209
0
31,245
L
Chronos
prynce87
Chronos
24,980
2,464
276
5,649
22,433
10,876
2,204
7,786
14,647
51,703
0
L
32,054
5,630
1,467
3,127
17,109
7,954
1,078
6,648
10,461
86,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,600
Gold Earned
69,940
183
Minions Killed
189
0
Camps Cleared
0
880,749
Distance Traveled
1,663,056
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,284
699
35
2
0
345,883
3
L
Ah Muzen Cab
15,760
829
33
2
0
197,203
4
L
Hel
6,026
317
0
0
0
4,850
0
L
Sun Wukong
6,034
318
0
0
0
4,552
0
W
Xing Tian
13,321
701
27
1
0
337,532
0
W
Hercules
15,470
814
29
2
0
339,924
4
W
Cu Chulainn
14,458
761
43
2
0
340,070
0
W
Ullr
13,407
706
55
3
0
299,647
0
L
Chronos
14,495
763
48
3
0
366,344
1
L
Hera
17,285
910
102
5
0
307,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role