Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IKE_TURNIP901
Anhur
Level 35
God Stats
2W - 2L
1,534 SR
Queue Stats
126W - 178L
1,310 Elo+
Solo
Arachne
Arachne
Pittsburghslim
Arachne
Level 88
God Stats
1W - 3L
1,332 SR
Queue Stats
140W - 166L
1,315 Elo+
Solo
Pele
Pele
ThermalRanger
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,330 Elo+
Solo
Terra
Terra
mattymatt2320
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,374 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,366 Elo+

VS

Team Averages
Level 77
1,522 SR
1,337 Elo+
Guan Yu
Guan Yu
BIGDADDYBEN6660
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,398 Elo+
Party 1
Nox
Nox
DaintyFoal270
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,301 Elo+
Solo
Chronos
Chronos
HighKingBambi
Chronos
Level 104
God Stats
9W - 6L
1,610 SR
Queue Stats
386W - 409L
1,328 Elo+
Solo
Anhur
Anhur
Spero5726
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
Vlone KTB
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 6
6,348
794
5,505
7,730
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 3
6,277
785
4,637
9,201
2,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
6 / 4 / 3
7,322
915
7,795
9,442
4,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 3
6,477
810
3,910
7,796
1,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,964
621
0
197
22

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
9,212
1,152
8,985
9,396
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 6
7,144
893
1,480
5,922
2,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
14
2 / 2 / 5
7,971
996
5,198
5,606
2,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Spero5726
Anhur
14
5 / 3 / 9
8,262
1,033
7,976
7,147
2,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Vlone KTB
Gilgamesh
13
3 / 2 / 10
7,827
978
6,288
7,798
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
19
19
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
6
1.67
W
7
2
11
6.25
W
2
5
6
1
W
Chronos
2
2
5
2.25
L
1
6
3
0.42
L
6
4
3
1.88
W
Anhur
Spero5726
Anhur
5
3
9
3.17
L
1
6
3
0.42
W
Gilgamesh
Vlone KTB
Gilgamesh
3
2
10
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
29,927
34,366
Taken
35,869
14,388
Mitigated
22,282
7,314
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,505
375
76
1,449
7,730
6,033
0
1,526
6,204
7,939
0
W
8,985
849
1,407
3,625
9,396
11,614
276
1,681
7,715
0
19,655
W
1,480
250
1,017
393
5,922
2,176
644
486
5,436
5,202
0
W
Chronos
5,198
2,998
439
1,290
5,606
2,690
348
382
5,224
15,562
0
L
4,637
1,358
548
1,544
9,201
2,106
0
1,950
7,251
0
9,810
L
7,795
4,975
330
2,557
9,442
4,392
0
1,327
8,115
0
11,034
W
Anhur
Spero5726
Anhur
7,976
1,987
565
948
7,147
2,658
1,349
1,678
5,469
0
16,922
L
3,910
267
270
540
7,796
1,835
0
1,875
5,921
0
9,586
W
Gilgamesh
Vlone KTB
Gilgamesh
6,288
1,278
95
1,656
7,798
3,144
1,530
1,278
6,520
0
16,086
L
0
0
0
0
197
22
0
0
197
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
40,416
27
Minions Killed
82
0
Camps Cleared
0
474,322
Distance Traveled
780,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,348
794
2
0
0
115,166
0
W
Guan Yu
9,212
1,152
18
2
0
183,493
0
W
Nox
7,144
893
6
1
0
146,366
0
W
Chronos
7,971
996
24
3
0
135,657
0
L
Anhur
6,277
785
11
1
0
124,208
0
L
Arachne
7,322
915
10
1
0
146,077
0
W
Anhur
8,262
1,033
14
2
0
149,828
0
L
Pele
6,477
810
4
1
0
88,871
0
W
Gilgamesh
7,827
978
20
3
0
165,448
0
L
Terra
4,964
621
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role