Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GYMGODz12
Bacchus
Level 60
God Stats
7W - 11L
1,494 SR
Queue Stats
16W - 27L
1,317 Elo+
Solo
Ah Puch
Ah Puch
IPhoenixPrimus
Ah Puch
Level 115
God Stats
21W - 16L
1,503 SR
Queue Stats
238W - 320L
1,392 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,403 Elo+

VS

Team Averages
Level 103
1,482 SR
1,520 Elo+
Nemesis
Nemesis
Knoxondeathsdoor
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
LargeGuy
Olorun
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,500 Elo+
Solo
Athena
Athena
TropicalM0nk
Athena
Level 87
God Stats
7W - 5L
1,445 SR
Queue Stats
21W - 23L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 0 / 5
4,633
927
2,934
2,123
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GYMGODz12
Bacchus
7
1 / 2 / 5
4,504
901
1,372
2,860
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
4 / 0 / 3
4,980
996
5,069
1,730
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,476
695
281
2,520
759
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
LargeGuy
Olorun
7
2 / 2 / 0
4,110
822
1,893
3,880
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
7
0 / 2 / 2
4,038
808
947
5,118
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
5
4.5
W
Bacchus
GYMGODz12
Bacchus
1
2
5
1.75
W
4
0
3
5.5
L
0
3
1
0.17
L
Olorun
LargeGuy
Olorun
2
2
0
1
L
Athena
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
3,121
6,713
Taken
11,518
3,601
Mitigated
4,466
1,419
Healing
2,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,934
409
0
250
2,123
603
36
936
1,187
7,922
0
W
Bacchus
GYMGODz12
Bacchus
1,372
134
121
548
2,860
2,474
0
1,369
1,491
7,602
0
W
5,069
196
0
500
1,730
524
0
719
1,011
13,431
0
L
281
58
0
28
2,520
759
0
1,687
683
0
1,102
L
Olorun
LargeGuy
Olorun
1,893
1,070
176
1,033
3,880
1,517
0
3,043
512
12,016
1,301
L
Athena
947
284
214
947
5,118
2,190
0
4,056
762
2,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,117
Gold Earned
11,624
52
Minions Killed
25
3
Camps Cleared
1
269,157
Distance Traveled
210,173
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,633
927
20
4
1
102,737
1
W
Bacchus
4,504
901
12
2
1
99,069
0
W
Ah Puch
4,980
996
20
4
1
67,351
0
L
Nemesis
3,476
695
0
0
0
34,269
2
L
Olorun
4,110
822
18
4
1
82,042
1
L
Athena
4,038
808
7
1
0
93,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role