Player Matchup

Bakasura
Bakasura
Conkeyjoe13
Bakasura
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 140L
1,578 Elo+
Solo
Chaac
Chaac
Dead_guy_x
Chaac
Level 51
God Stats
16W - 24L
1,424 SR
Queue Stats
181W - 217L
1,429 Elo+
Party 1
Medusa
Medusa
IamSOL1D
Medusa
Level 149
God Stats
4W - 5L
1,577 SR
Queue Stats
190W - 212L
1,495 Elo+
Party 1
Athena
Athena
MtnManDew
Athena
Level 106
God Stats
1W - 4L
1,208 SR
Queue Stats
111W - 147L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
ethansevy9119
Yu Huang
Level 149
God Stats
30W - 40L
1,364 SR
Queue Stats
131W - 137L
1,431 Elo+
Solo
Team Averages
Level 108
1,414 SR
1,482 Elo+

VS

Team Averages
Level 135
1,551 SR
1,489 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
PythonManiac
Atlas
Level 156
God Stats
8W - 10L
1,405 SR
Queue Stats
276W - 254L
1,509 Elo+
Solo
Artemis
Artemis
SkyeMancer
Artemis
Level 149
God Stats
3W - 3L
1,964 SR
Queue Stats
429W - 447L
1,458 Elo+
Solo
Persephone
Persephone
xXOchoaXx-
Persephone
Level 125
God Stats
2W - 5L
1,385 SR
Queue Stats
61W - 59L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Conkeyjoe13
Bakasura
13
1 / 5 / 4
7,087
709
3,555
9,789
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
14
1 / 2 / 6
7,473
747
5,963
9,694
8,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
IamSOL1D
Medusa
13
0 / 4 / 4
7,048
705
4,313
7,633
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MtnManDew
Athena
13
1 / 3 / 5
7,338
734
3,976
11,891
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
ethansevy9119
Yu Huang
15
4 / 4 / 2
8,328
833
6,986
7,440
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 1 / 4
7,986
799
8,612
6,207
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
13
2 / 2 / 11
7,324
732
4,860
8,316
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 12
7,519
752
8,237
7,885
8,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
SkyeMancer
Artemis
16
8 / 2 / 5
8,492
849
10,909
8,239
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
xXOchoaXx-
Persephone
15
2 / 1 / 8
8,019
802
3,933
3,572
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
7
Kills
18
18
Deaths
7
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
4
8
W
Gilgamesh
 
Gilgamesh
2
2
11
3.75
L
Bakasura
Conkeyjoe13
Bakasura
1
5
4
0.6
L
Chaac
1
2
6
2
L
Medusa
IamSOL1D
Medusa
0
4
4
0.5
L
Athena
MtnManDew
Athena
1
3
5
1.17
W
0
1
12
6
W
Artemis
SkyeMancer
Artemis
8
2
5
5.25
L
Yu Huang
ethansevy9119
Yu Huang
4
4
2
1.25
W
Persephone
xXOchoaXx-
Persephone
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,793
Damage
36,551
46,447
Taken
34,219
26,942
Mitigated
19,253
5,812
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,612
450
3,834
2,772
6,207
2,343
433
2,065
4,117
26,569
0
W
Gilgamesh
 
Gilgamesh
4,860
1,505
0
1,131
8,316
4,863
726
3,173
5,023
0
13,385
L
Bakasura
Conkeyjoe13
Bakasura
3,555
2,679
0
976
9,789
3,306
0
3,736
6,053
0
16,395
L
Chaac
5,963
63
0
1,535
9,694
8,440
0
4,830
4,864
0
20,016
L
Medusa
IamSOL1D
Medusa
4,313
1,400
182
1,180
7,633
3,038
560
2,548
5,085
0
26,275
L
Athena
MtnManDew
Athena
3,976
595
148
1,301
11,891
9,284
0
5,232
6,659
9,369
0
W
8,237
3,213
765
1,953
7,885
8,080
416
2,748
4,882
21,390
0
W
Artemis
SkyeMancer
Artemis
10,909
4,843
0
1,326
8,239
2,914
1,156
2,533
5,566
0
27,204
L
Yu Huang
ethansevy9119
Yu Huang
6,986
292
0
490
7,440
2,874
0
4,436
3,004
26,673
0
W
Persephone
xXOchoaXx-
Persephone
3,933
139
113
611
3,572
1,053
177
443
3,088
27,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,274
Gold Earned
39,340
181
Minions Killed
192
0
Camps Cleared
0
1,009,779
Distance Traveled
993,083
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,986
799
56
6
0
211,396
1
W
Gilgamesh
7,324
732
18
2
0
204,213
2
L
Bakasura
7,087
709
34
3
0
204,578
3
L
Chaac
7,473
747
33
3
0
227,440
1
L
Medusa
7,048
705
52
5
0
190,803
0
L
Athena
7,338
734
11
1
0
200,037
3
W
Atlas
7,519
752
23
2
0
212,371
0
W
Artemis
8,492
849
36
4
0
183,721
1
L
Yu Huang
8,328
833
51
5
0
186,921
1
W
Persephone
8,019
802
59
6
0
181,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role