Player Matchup

Rama
Rama
DiamondHandJay
Rama
Level 117
God Stats
4W - 6L
1,396 SR
Queue Stats
380W - 410L
1,441 Elo+
Solo
Scylla
Scylla
Fearfuzzy
Scylla
Level 61
God Stats
6W - 12L
1,362 SR
Queue Stats
49W - 73L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
FinalHope923
Guan Yu
Level 149
God Stats
10W - 7L
1,458 SR
Queue Stats
237W - 264L
1,536 Elo+
Party 1
Pele
Pele
Hateful-Henry
Pele
Level 123
God Stats
1W - 2L
1,520 SR
Queue Stats
127W - 141L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
KnightLight8659
Sylvanus
Level 89
God Stats
3W - 4L
1,131 SR
Queue Stats
57W - 75L
1,365 Elo+
Party 1
Team Averages
Level 108
1,373 SR
1,445 Elo+

VS

Team Averages
Level 108
1,335 SR
1,434 Elo+
Zeus
Zeus
BroRelaxFN
Zeus
Level 118
God Stats
10W - 12L
1,486 SR
Queue Stats
129W - 139L
1,439 Elo+
Party 3
Ares
Ares
DapperJBurnIt
Ares
Level 104
God Stats
1W - 0L
1,320 SR
Queue Stats
12W - 11L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
FrendlySykopath
Baron Samedi
Level 89
God Stats
6W - 17L
1,241 SR
Queue Stats
167W - 198L
1,424 Elo+
Solo
Cernunnos
Cernunnos
FxyXManiakoX
Cernunnos
Level 108
God Stats
1W - 4L
1,132 SR
Queue Stats
319W - 382L
1,386 Elo+
Solo
Shiva
Shiva
Robert-kellz
Shiva
Level 122
God Stats
5W - 8L
1,493 SR
Queue Stats
293W - 334L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,545
655
2,978
7,210
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Fearfuzzy
Scylla
12
1 / 4 / 1
6,548
655
6,098
6,368
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
FinalHope923
Guan Yu
12
2 / 3 / 2
6,737
674
6,760
11,799
8,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 2
7,160
716
7,667
11,099
4,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
12
0 / 2 / 1
6,812
681
2,552
8,272
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
8,158
816
13,399
5,111
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 8
7,721
772
5,162
7,312
7,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
FrendlySykopath
Baron Samedi
16
1 / 1 / 3
8,209
821
4,811
6,285
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FxyXManiakoX
Cernunnos
14
4 / 0 / 4
7,688
769
5,681
6,569
2,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 6
7,447
745
6,407
9,215
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
3
1
8
7
L
0
3
1
0.17
L
Scylla
Fearfuzzy
Scylla
1
4
1
0.38
L
Guan Yu
FinalHope923
Guan Yu
2
3
2
1
W
Baron Samedi
FrendlySykopath
Baron Samedi
1
1
3
2.5
W
Cernunnos
FxyXManiakoX
Cernunnos
4
0
4
6
L
1
4
2
0.5
L
Sylvanus
0
2
1
0.25
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,055
Damage
35,460
44,748
Taken
34,492
21,133
Mitigated
23,569
9,269
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,399
1,210
0
537
5,111
1,365
0
708
4,403
28,736
0
W
5,162
220
0
1,216
7,312
7,047
158
1,439
5,873
10,323
0
L
2,978
1,691
0
830
7,210
2,307
420
3,019
3,949
0
18,521
L
Scylla
Fearfuzzy
Scylla
6,098
134
0
17
6,368
1,809
0
3,424
2,871
17,378
0
L
Guan Yu
FinalHope923
Guan Yu
6,760
510
1,076
1,776
11,799
8,216
0
5,746
5,632
0
14,428
W
Baron Samedi
FrendlySykopath
Baron Samedi
4,811
204
403
2,000
6,285
3,426
756
3,039
3,246
34,600
0
W
Cernunnos
FxyXManiakoX
Cernunnos
5,681
2,815
0
1,349
6,569
2,678
588
1,288
5,281
0
27,306
L
7,667
1,159
0
1,916
11,099
4,803
0
6,041
4,718
0
29,000
L
Sylvanus
2,552
861
1,517
2,137
8,272
3,998
0
4,376
3,744
10,244
0
W
6,407
695
294
1,932
9,215
9,053
0
2,176
7,039
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
39,223
157
Minions Killed
208
0
Camps Cleared
0
935,845
Distance Traveled
978,019
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,158
816
51
5
0
175,663
0
W
Ares
7,721
772
13
1
0
213,684
3
L
Rama
6,545
655
42
4
0
159,995
0
L
Scylla
6,548
655
30
3
0
175,312
0
L
Guan Yu
6,737
674
9
1
0
205,217
0
W
Baron Samedi
8,209
821
74
7
0
179,040
2
W
Cernunnos
7,688
769
48
5
0
181,873
2
L
Pele
7,160
716
59
6
0
209,220
2
L
Sylvanus
6,812
681
17
2
0
186,101
0
W
Shiva
7,447
745
22
2
0
227,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role