Player Matchup

Medusa
Medusa
Cerkka
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,551 Elo+
Party 2
Cerberus
Cerberus
FaZe Booty21
Cerberus
Level 111
God Stats
1W - 0L
1,306 SR
Queue Stats
9W - 13L
1,581 Elo+
Party 2
Bellona
Bellona
Mesh Shorts
Bellona
Level 122
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 18L
1,463 Elo+
Party 2
Susano
Susano
X A Big Otter X
Susano
Level 129
God Stats
2W - 0L
1,777 SR
Queue Stats
23W - 31L
1,551 Elo+
Party 2
Hera
Hera
flipreset
Hera
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,563 Elo+
Party 2
Team Averages
Level 120
1,480 SR
1,542 Elo+

VS

Team Averages
Level 136
1,541 SR
1,596 Elo+
Sun Wukong
Sun Wukong
Kyorigamer28
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 370L
1,540 Elo+
Solo
Hel
Hel
On Fuego
Hel
Level 158
God Stats
19W - 14L
1,711 SR
Queue Stats
530W - 525L
1,611 Elo+
Party 1
Bacchus
Bacchus
TJ115
Bacchus
Level 122
God Stats
6W - 5L
1,525 SR
Queue Stats
61W - 57L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
UhhhhhMyth
Hou Yi
Level 112
God Stats
1W - 4L
1,468 SR
Queue Stats
175W - 161L
1,595 Elo+
Solo
Chaac
Chaac
Zabdiel2025
Chaac
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
424W - 416L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cerkka
Medusa
20
7 / 2 / 6
13,634
593
13,105
15,966
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
FaZe Booty21
Cerberus
18
4 / 4 / 16
12,240
532
11,402
31,725
43,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mesh Shorts
Bellona
19
8 / 3 / 10
13,259
576
12,048
19,218
25,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 2 / 11
13,871
603
21,491
17,699
9,136
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
20
4 / 1 / 21
13,643
593
20,412
10,369
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kyorigamer28
Sun Wukong
18
4 / 7 / 0
12,092
526
9,168
24,577
17,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 6 / 4
10,435
454
9,110
15,390
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TJ115
Bacchus
15
0 / 4 / 9
10,107
439
7,555
23,192
30,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
UhhhhhMyth
Hou Yi
17
2 / 7 / 2
11,621
505
11,570
18,985
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 8 / 4
10,811
470
12,584
22,710
13,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
32
Kills
12
12
Deaths
32
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cerkka
Medusa
7
2
6
5
W
Cerberus
FaZe Booty21
Cerberus
4
4
16
3
L
Sun Wukong
Kyorigamer28
Sun Wukong
4
7
0
0.57
W
Bellona
Mesh Shorts
Bellona
8
3
10
4.33
L
3
6
4
0.83
L
Bacchus
TJ115
Bacchus
0
4
9
1.13
L
Hou Yi
UhhhhhMyth
Hou Yi
2
7
2
0.43
W
9
2
11
7.25
L
3
8
4
0.63
W
Hera
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,458
Damage
49,987
94,977
Taken
104,854
89,651
Mitigated
73,954
25,780
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cerkka
Medusa
13,105
3,771
0
6,270
15,966
6,968
3,905
2,392
13,574
0
121,922
W
Cerberus
FaZe Booty21
Cerberus
11,402
816
1,093
6,981
31,725
43,901
426
6,153
24,882
40,308
10,527
L
Sun Wukong
Kyorigamer28
Sun Wukong
9,168
1,397
0
5,666
24,577
17,956
0
6,574
18,003
0
83,853
W
Bellona
Mesh Shorts
Bellona
12,048
2,065
0
1,647
19,218
25,254
755
3,346
15,872
0
72,094
L
9,110
289
4,408
6,129
15,390
6,893
0
5,869
9,521
85,791
0
L
Bacchus
TJ115
Bacchus
7,555
747
0
2,776
23,192
30,592
0
6,756
16,436
24,629
0
L
Hou Yi
UhhhhhMyth
Hou Yi
11,570
4,210
0
4,800
18,985
5,150
0
6,030
12,955
0
90,047
W
21,491
3,589
0
5,862
17,699
9,136
2,206
3,124
14,575
0
108,802
L
12,584
1,133
0
5,538
22,710
13,363
0
5,644
17,066
0
75,817
W
Hera
20,412
6,207
0
3,927
10,369
4,392
2,884
1,909
8,460
104,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,647
Gold Earned
55,066
657
Minions Killed
608
0
Camps Cleared
0
2,294,547
Distance Traveled
2,069,978
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,634
593
150
7
0
446,922
9
W
Cerberus
12,240
532
72
3
0
418,404
4
L
Sun Wukong
12,092
526
179
8
0
388,667
5
W
Bellona
13,259
576
134
6
0
415,742
2
L
Hel
10,435
454
158
7
0
431,973
8
L
Bacchus
10,107
439
20
1
0
445,057
11
L
Hou Yi
11,621
505
141
6
0
383,585
4
W
Susano
13,871
603
131
6
0
548,692
4
L
Chaac
10,811
470
110
5
0
420,696
6
W
Hera
13,643
593
170
7
0
464,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role