Player Matchup

Ah Puch
Ah Puch
CaptainKid07
Ah Puch
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 243L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChronicPoo
Tsukuyomi
Level 85
God Stats
4W - 4L
1,395 SR
Queue Stats
164W - 161L
1,499 Elo+
Party 3
Loki
Loki
DarkestNinjaKnig
Loki
Level 61
God Stats
21W - 13L
1,377 SR
Queue Stats
311W - 362L
1,419 Elo+
Party 3
Nemesis
Nemesis
LurkingMonk7992
Nemesis
Level 157
God Stats
5W - 10L
1,601 SR
Queue Stats
227W - 224L
1,481 Elo+
Solo
Chiron
Chiron
z Th3Darkness
Chiron
Level 149
God Stats
13W - 16L
1,413 SR
Queue Stats
423W - 415L
1,513 Elo+
Party 2
Team Averages
Level 119
1,457 SR
1,478 Elo+

VS

Team Averages
Level 80
1,518 SR
1,495 Elo+
Chaac
Chaac
Bladethakings
Chaac
Level 67
God Stats
9W - 7L
1,517 SR
Queue Stats
114W - 106L
1,461 Elo+
Party 1
Tyr
Tyr
Froman__
Tyr
Level 91
God Stats
10W - 6L
1,574 SR
Queue Stats
193W - 183L
1,538 Elo+
Party 1
Hades
Hades
PresentlyCookie
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 95L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
Skybass_
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,469 Elo+
Party 1
Cerberus
Cerberus
ZooYorkMama201
Cerberus
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 143L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaptainKid07
Ah Puch
15
6 / 3 / 2
9,145
572
13,293
10,673
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ChronicPoo
Tsukuyomi
13
1 / 5 / 2
7,785
487
9,527
13,733
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 2 / 0
6,734
421
4,858
5,597
2,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 1
8,020
501
6,844
10,383
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 2
9,339
584
10,729
12,311
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
8,687
543
7,235
15,666
8,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 3
9,312
582
6,114
12,408
12,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 0 / 3
9,288
581
8,260
11,808
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Skybass_
Jing Wei
12
1 / 6 / 1
7,386
462
6,629
15,044
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
12
1 / 3 / 4
7,581
474
4,803
9,231
5,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
16
Kills
14
14
Deaths
16
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
7
1
0.64
L
Ah Puch
CaptainKid07
Ah Puch
6
3
2
2.33
L
Tsukuyomi
ChronicPoo
Tsukuyomi
1
5
2
0.4
L
4
2
0
2
W
2
0
3
3.5
L
1
3
1
0.5
W
6
0
3
7.5
W
Jing Wei
Skybass_
Jing Wei
1
6
1
0.25
W
Cerberus
1
3
4
1
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,251
Damage
33,041
52,697
Taken
64,157
21,818
Mitigated
36,366
14,810
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,235
2,766
21
3,682
15,666
8,390
0
9,701
5,965
0
44,243
L
Ah Puch
CaptainKid07
Ah Puch
13,293
631
31
4,858
10,673
4,056
62
1,404
9,269
56,288
0
L
Tsukuyomi
ChronicPoo
Tsukuyomi
9,527
2,238
0
721
13,733
4,271
152
5,092
8,641
0
58,461
L
4,858
1,824
0
688
5,597
2,062
0
1,730
3,867
0
18,769
W
6,114
899
0
3,258
12,408
12,994
341
1,011
11,397
0
57,625
L
6,844
3,188
0
2,715
10,383
7,387
772
2,515
7,868
0
43,995
W
8,260
328
405
5,672
11,808
5,203
262
2,019
9,789
59,186
5,256
W
Jing Wei
Skybass_
Jing Wei
6,629
4,985
0
5,864
15,044
3,914
916
0
15,044
0
43,882
W
Cerberus
4,803
670
0
2,013
9,231
5,865
234
562
8,669
26,197
0
L
10,729
4,160
340
5,457
12,311
4,042
2,446
1,947
10,364
0
69,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,023
Gold Earned
42,254
471
Minions Killed
431
0
Camps Cleared
0
1,360,988
Distance Traveled
1,622,831
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,687
543
95
6
0
311,001
0
L
Ah Puch
9,145
572
107
7
0
280,419
4
L
Tsukuyomi
7,785
487
103
6
0
320,677
3
L
Loki
6,734
421
27
2
0
170,837
0
W
Tyr
9,312
582
124
8
0
351,793
4
L
Nemesis
8,020
501
101
6
0
288,935
2
W
Hades
9,288
581
100
6
0
364,278
4
W
Jing Wei
7,386
462
65
4
0
300,480
2
W
Cerberus
7,581
474
47
3
0
295,279
0
L
Chiron
9,339
584
133
8
0
300,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role