Player Matchup

Horus
Horus
DesminDOX
Horus
Level 103
God Stats
5W - 1L
1,832 SR
Queue Stats
114W - 101L
1,617 Elo+
Party 1
King Arthur
King Arthur
Verberos12
King Arthur
Level 86
God Stats
9W - 7L
1,707 SR
Queue Stats
193W - 197L
1,533 Elo+
Solo
Ra
Ra
Volker_17
Ra
Level 128
God Stats
16W - 13L
1,576 SR
Queue Stats
208W - 194L
1,573 Elo+
Solo
Danzaburou
Danzaburou
vExalted
Danzaburou
Level 106
God Stats
6W - 4L
1,302 SR
Queue Stats
73W - 68L
1,558 Elo+
Party 1
He Bo
He Bo
xaolinfantastic
He Bo
Level 128
God Stats
6W - 5L
1,559 SR
Queue Stats
125W - 105L
1,569 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,570 Elo+

VS

Team Averages
Level 104
1,503 SR
1,504 Elo+
Danzaburou
Danzaburou
AlteredFGxd
Danzaburou
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 118L
1,545 Elo+
Solo
Mercury
Mercury
H0rnyPriest
Mercury
Level 119
God Stats
1W - 3L
1,802 SR
Queue Stats
158W - 113L
1,469 Elo+
Solo
Yu Huang
Yu Huang
JsKronos
Yu Huang
Level 88
God Stats
4W - 11L
1,152 SR
Queue Stats
923W - 894L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
mumble090
Cu Chulainn
Level 103
God Stats
1W - 2L
1,558 SR
Queue Stats
13W - 12L
1,514 Elo+
Party 2
Terra
Terra
numba1mulletMan
Terra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DesminDOX
Horus
20
12 / 3 / 13
14,330
551
21,132
24,698
23,733
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Verberos12
King Arthur
20
4 / 4 / 8
13,906
535
11,940
21,911
24,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 4 / 15
14,711
566
19,231
12,409
5,415
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
vExalted
Danzaburou
20
11 / 3 / 14
15,779
607
14,068
16,104
6,599
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 7 / 11
13,730
528
18,007
18,769
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlteredFGxd
Danzaburou
18
0 / 9 / 3
11,681
449
7,393
18,447
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
H0rnyPriest
Mercury
20
12 / 7 / 4
14,643
563
17,392
25,583
10,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
JsKronos
Yu Huang
19
5 / 6 / 7
12,562
483
15,637
16,583
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
mumble090
Cu Chulainn
18
3 / 9 / 10
12,062
464
15,931
29,169
33,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 8
10,537
405
6,527
18,963
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
38
Kills
21
21
Deaths
38
61
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlteredFGxd
Danzaburou
0
9
3
0.17
W
Horus
DesminDOX
Horus
12
3
13
6.17
L
Mercury
H0rnyPriest
Mercury
12
7
4
2
L
Yu Huang
JsKronos
Yu Huang
5
6
7
1.42
W
King Arthur
Verberos12
King Arthur
4
4
8
2
W
3
4
15
2.63
L
Cu Chulainn
mumble090
Cu Chulainn
3
9
10
0.89
L
1
7
8
0.71
W
Danzaburou
vExalted
Danzaburou
11
3
14
6
W
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,378
Damage
62,880
93,891
Taken
108,745
68,618
Mitigated
79,469
33,507
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlteredFGxd
Danzaburou
7,393
3,729
0
6,027
18,447
6,024
0
4,145
14,236
0
85,052
W
Horus
DesminDOX
Horus
21,132
10,114
3,385
7,407
24,698
23,733
456
8,154
16,544
466
73,287
L
Mercury
H0rnyPriest
Mercury
17,392
7,727
0
500
25,583
10,559
1,033
8,599
16,680
0
125,319
L
Yu Huang
JsKronos
Yu Huang
15,637
834
0
1,372
16,583
6,543
0
5,534
10,890
84,032
0
W
King Arthur
Verberos12
King Arthur
11,940
2,215
0
2,559
21,911
24,586
0
4,455
17,456
0
81,455
W
19,231
2,200
4,400
4,619
12,409
5,415
347
2,399
9,588
129,689
0
L
Cu Chulainn
mumble090
Cu Chulainn
15,931
3,121
0
1,369
29,169
33,410
0
9,568
19,507
10,117
49,610
L
6,527
481
2,857
3,435
18,963
22,933
28
8,063
10,619
19,614
0
W
Danzaburou
vExalted
Danzaburou
14,068
6,043
0
5,457
16,104
6,599
4,381
5,610
10,494
0
94,698
W
18,007
709
0
5,680
18,769
8,285
0
5,091
13,678
96,053
7,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,456
Gold Earned
61,485
692
Minions Killed
583
0
Camps Cleared
0
2,497,945
Distance Traveled
2,423,216
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,681
449
135
5
0
435,203
8
W
Horus
14,330
551
80
3
0
530,125
3
L
Mercury
14,643
563
184
7
0
562,360
3
L
Yu Huang
12,562
483
140
5
0
459,080
9
W
King Arthur
13,906
535
148
6
0
463,128
12
W
Ra
14,711
566
212
8
0
543,380
6
L
Cu Chulainn
12,062
464
92
4
0
481,720
11
L
Terra
10,537
405
32
1
0
484,853
10
W
Danzaburou
15,779
607
124
5
0
467,995
1
W
He Bo
13,730
528
128
5
0
493,317
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role